C语言 使用链表实现堆栈的意外结果



>我正在编写这个程序,我想了解为什么我得到错误的打印(应该 de 1,2,3,4,5)给出一些地址。我的stackIsEmpty()甚至没有按照它的意思来运行,即在堆栈为空时停止打印值。这是我的代码:

#include <stdlib.h>
#include <stdio.h>
//Stacks using Structures and linked list and pointerws.
typedef struct Stack{
    //Type of the elements of the stack. Here integers
    int elem;
    //To of the stack
    struct Stack* previous;
} Stack;
void initialize(Stack *st);
void push(Stack *st, int element);
int pop(Stack *st);
int stackIsEmpty(Stack *st);
int main(){
    int i;
    Stack st;
    Stack *pt_st = &st;
    initialize(pt_st);
    //Test phase...
    for(i=0; i<5; i++)
        push(pt_st, i+1);
    for(i=0; i<5; i++)
        printf("here is one element: %dn", pop(pt_st));
    //End of test with error!
    return 0;
}
void initialize(Stack *st){
    st = NULL;
}
void push(Stack *st, int element){
    Stack *sta = (Stack*)malloc(sizeof(Stack));
    if (sta != NULL)
    {
        sta->previous = st;
        sta->elem = element;
        st = sta;
        free(sta);
    }
    else
        exit(0);
}
int pop(Stack *st){
    if(!stackIsEmpty(st))
    {
        printf("stack is empty cannot popn");
        return 0;
    }
    else
    {
        int number = st->elem;
        Stack* copy = st->previous;
        free(st);
        st = copy;
        return number;
    }
}
int stackIsEmpty(Stack *st){
    if(st == NULL)
        return 0;
    else
        return 1;
}

您创建的堆栈指针pt_st按值传递给函数,因此函数仅修改它的本地副本。

可以创建指向指针的指针,也可以pt_st全局变量。

您的push函数也存在问题。

我已经修改了您的代码,使其pt_st全局的,因此现在可以工作了:

#include <stdlib.h>
#include <stdio.h>
//Stacks using Structures and linked list and pointerws.
typedef struct Stack{
    //Type of the elements of the stack. Here integers
    int elem;
    //To of the stack
    struct Stack* previous;
} Stack;
void initialize();
void push(int element);
int pop();
int stackIsEmpty();
Stack *pt_st; // made pt_st global, so functions can modify it
int main(){
    int i;
    initialize();
    //Test phase...
    for(i=0; i<5; i++)
        push(i+1);
    for(i=0; i<5; i++)
        printf("here is one element: %dn", pop(pt_st));
    //End of test with error!
    return 0;
}
void initialize(){
    pt_st = NULL; // set it to NULL
}
void push(int element){
    Stack *sta = malloc(sizeof(Stack)); // don't need to cast malloc
    sta->elem = element;
    sta->previous = pt_st; // set sta's previous
    pt_st = sta; // point to the pushed node
}
int pop(){
    if(stackIsEmpty())
    {
        printf("pt_stack is empty cannot popn");
        return 0;
    }
    else
    {
        int number = pt_st->elem;
        Stack *temp = pt_st; // create a temp copy of the first node's address
        pt_st = pt_st->previous;
        free(temp);
        return number;
    }
}
int stackIsEmpty(){
    if(pt_st == NULL)
        return 1; // if pt_st is NULL, then the stack is empty
    else
        return 0;
}

我认为您需要阅读有关通过复制传递值的内容:通过引用传递与按值传递有什么区别?

initialize什么都不做,你传递一个地址(按值),所以任何内容都会报告在你的main。对于每个函数来说,这几乎是相同的。您也可以在分配结构后立即free。您必须按地址将指针传递给堆栈,因为堆栈的顶部由您的函数修改:

#include <stdlib.h>
#include <stdio.h>
//Stacks using Structures and linked list and pointerws.
typedef struct Stack{
    //Type of the elements of the stack. Here integers
    int elem;
    //To of the stack
    struct Stack* previous;
} Stack;
void initialize(Stack **st);
void push(Stack **st, int element);
int pop(Stack **st);
int stackIsEmpty(Stack *st);
int main(){
    int i;
    Stack *pt_st;
    initialize(pt_st);
    //Test phase...
    for(i=0; i<5; i++)
        push(&pt_st, i+1);
    for(i=0; i<5; i++)
        printf("here is one element: %dn", pop(&pt_st));
    //End of test with error!
    return 0;
}
void initialize(Stack **st){
    *st = NULL;
}
void push(Stack **st, int element){
    Stack *sta = (Stack*)malloc(sizeof(Stack));
    if (sta != NULL)
    {
        sta->previous = *st;
        sta->elem = element;
        *st = sta; // new top of stack is sta            
    }
    else
        exit(0);
}
int pop(Stack **st){
    if(!stackIsEmpty(*st))
    {
        printf("stack is empty cannot popn");
        return 0;
    }
    else
    {
        int number = (*st)->elem;
        Stack* copy = (*st)->previous;
        free(*st);
        *st = copy;
        return number;
    }
}
int stackIsEmpty(Stack *st){
    if(st == NULL)
        return 0;
    else
        return 1;
}

还要尽量避免在函数中过早exit,最好返回错误代码并让调用者做出决定,如下所示:

//pseudo code
int push(...) {
   if alloc fails return -1
   else { do the trick; return 0;
}
...
if (push(...)==-1) { print "something's wrong"; exit 0; }

它应该与pop略有不同,因为您需要在成功时返回值,在失败时返回错误代码:

int pop(Stack **st,int *pop) {
    if (staksIsEmpty(st)) return -1;
    *pop = *(st.elem);
    ...
    return 0;
}
...
int value;
if (pop(&pt_st,&value)==-1) //error

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