在运行build_native.py时,我得到错误"ExtensionMacros.h" no such file or directory
。文件本身位于cocos2dextensions中。我编辑了android。Mk和未注释行负责包含此文件。为什么它找不到呢?这是我的android.mk:
LOCAL_PATH := $(call my-dir)
include $(CLEAR_VARS)
$(call import-add-path,$(LOCAL_PATH)/../../cocos2d)
$(call import-add-path,$(LOCAL_PATH)/../../cocos2d/external)
$(call import-add-path,$(LOCAL_PATH)/../../cocos2d/cocos)
$(call import-add-path,$(LOCAL_PATH)/../../cocos2d/extensions)
LOCAL_MODULE := cocos2dcpp_shared
LOCAL_MODULE_FILENAME := libcocos2dcpp
LOCAL_SRC_FILES := hellocpp/main.cpp
../../Classes/AppDelegate.cpp
../../Classes/HelloWorldScene.cpp
../../Classes/Boxx.cpp
../../Classes/World.cpp
../../Classes/U.cpp
../../Classes/CarrerWorld.cpp
../../Classes/VisibleRect.cpp
LOCAL_C_INCLUDES := $(LOCAL_PATH)/../../Classes
LOCAL_WHOLE_STATIC_LIBRARIES := cocos2dx_static
LOCAL_WHOLE_STATIC_LIBRARIES += cocosdenshion_static
# LOCAL_WHOLE_STATIC_LIBRARIES += box2d_static
# LOCAL_WHOLE_STATIC_LIBRARIES += cocosbuilder_static
# LOCAL_WHOLE_STATIC_LIBRARIES += spine_static
# LOCAL_WHOLE_STATIC_LIBRARIES += cocostudio_static
# LOCAL_WHOLE_STATIC_LIBRARIES += cocos_network_static
LOCAL_WHOLE_STATIC_LIBRARIES += cocos_extension_static
include $(BUILD_SHARED_LIBRARY)
$(call import-module,.)
$(call import-module,audio/android)
# $(call import-module,Box2D)
# $(call import-module,editor-support/cocosbuilder)
# $(call import-module,editor-support/spine)
# $(call import-module,editor-support/cocostudio)
# $(call import-module,network)
$(call import-module,extensions)
和错误源CPP文件的顶部:
#include "World.h"
#include "U.h"
#include "Boxx.h"
#include "Globals.h"
#include "VisibleRect.h"
#include "extensions/cocos-ext.h" //<---- this file includes "extensionMacros.h"
USING_NS_CC;
USING_NS_CC_EXT;
cocos2d/extensions/Android。我有电话吗?
LOCAL_C_INCLUDES := $(LOCAL_PATH)/..
https://github.com/cocos2d/cocos2d-x/blob/v3/extensions/Android.mk L40
需要找到头文件