Java Graphics2D仿射变换图像旋转



我正试图简单地在for循环中旋转图像,如下所示:

class MyCanvas extends JComponent {
AffineTransform identity = new AffineTransform();
Image arrow;
Double angle = -180.0;
public void spin() {
    angle += 10.0;
    for(int i = 0; i < 10; i++) {
        repaint();
        System.out.println(i);
        try {
            Thread.sleep(1000);
        } catch (InterruptedException e) {
            // TODO Auto-generated catch block
            e.printStackTrace();
        }
    }
}
public void paint(Graphics g) {
    Graphics2D g2 = (Graphics2D) g;
    arrow = Toolkit.getDefaultToolkit().getImage("red-arrow-right-th.png");
    // Rotate + translate
    AffineTransform trans = new AffineTransform();
    trans.setTransform(identity);
    trans.translate(getWidth()/2, getHeight()/2);
    trans.rotate(Math.toRadians(angle));
    System.out.println(trans);
    g2.drawImage(arrow, trans, this);
    g2.finalize();
}
}

然而,当我在main中运行调用spin()时,它似乎只应用了一次旋转,同时仍然正确地打印出循环。我在俯瞰什么?

我已经使用MadProgrammer的推荐转换了您的代码:

  • 不要覆盖paint,要覆盖paintComponent
  • 在执行任何自定义绘制之前,请调用CCD_ 4
  • 永远不要在任何事情上调用finalize,尤其不要在你自己没有创建的对象上
  • 使用摆动计时器

注意以下

  • 限定的this用于从ActionListener内部类访问ImageRotationView实例。

  • AffineTransform.getRotateInstance返回围绕锚点旋转坐标的变换。

  • 速度可以优化,但它可以像这样正常工作
  • 这个类作为一个独立的应用程序工作
  • 基本目录中应该存在一个名为dice.png的文件

import java.awt.EventQueue;
import java.awt.Graphics;
import java.awt.Graphics2D;
import java.awt.Image;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
import java.awt.geom.AffineTransform;
import java.io.File;
import java.io.IOException;
import javax.imageio.ImageIO;
import javax.swing.JComponent;
import javax.swing.JFrame;
import javax.swing.Timer;

public class ImageRotationFrame {
    public static void main(String[] args) {
        new ImageRotationFrame();
    }
    public ImageRotationFrame() {
        EventQueue.invokeLater(new Runnable() {
            @Override
            public void run() {
                JFrame frame = new JFrame("Testing");
                frame.setSize(400, 400);
                frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
                frame.add(new ImageRotationComponent());
                frame.setLocationRelativeTo(null);
                frame.setVisible(true);
            }
        });
    }
    private class ImageRotationComponent extends JComponent {
        Image arrow;
        double angle = 0.0;
        @Override
        protected void paintComponent(Graphics g) {
            super.paintComponent(g);
            angle += 0.4;
            AffineTransform trans = AffineTransform.getRotateInstance(angle, getWidth() / 2, getHeight() / 2);
            ((Graphics2D) g).drawImage(arrow, trans, this);
        }
        public ImageRotationComponent() {
            try {
                arrow = ImageIO.read(new File("dice.png"));
            } catch (IOException e) {
                e.printStackTrace();
            }
            int delay = 500; //milliseconds
            ActionListener taskPerformer = new ActionListener() {
                @Override
                public void actionPerformed(ActionEvent evt) {
                    ImageRotationComponent.this.repaint();
                }
            };
            new Timer(delay, taskPerformer).start();
        }
    }
}

最新更新