因此,在我的构建函数中,我加载了用户数据,一旦加载了用户数据,我想更改应用程序的主题(call setState())。问题是我在构建过程中无法调用SetState,例如下面的错误状态。如何在应用程序启动上加载用户选择的主题?另外,是否不建议将数据加载到构建功能中?它似乎运行良好,但感觉有些粗糙。谢谢!
Widget build(BuildContext context) {
//get user object from Firebase
//once user is loaded, take their chosen color theme and call updateTheme()
}
错误:
This ThemeSwitcherWidget widget cannot be marked as needing to build because the framework is
I/flutter (23889): already in the process of building widgets. A widget can be marked as needing to be built during the
I/flutter (23889): build phase only if one of its ancestors is currently building. This exception is allowed because
I/flutter (23889): the framework builds parent widgets before children, which means a dirty descendant will always be
用于加载数据或进行阻止调用,您应该使用futurebuilder或streambuilder(我不太了解Firebase API非常相似。)需要将来或流作为参数,并基于它构建。我假设您知道DART的未来API
这是一些示例代码,可以给您一些想法。
StreamBuilder<FirebaseUser>(
stream: FirebaseAuth.instance.onAuthStateChanged,
builder: (BuildContext context, snapshot) {
if (snapshot.connectionState == ConnectionState.waiting) {
return new SplashScreen();
} else {
if (snapshot.hasData) {
return new MainScreen(firestore: firestore, uuid: snapshot.data.uid);
}
return new LoginScreen();
}
}
)