如果支持多个 ABI,AndroidStudio 每次都会重建所有内容



如果我为一个ABI构建我的AndroidStudio,它会按预期工作。

如果我支持两个ABI,比如">armeabi-v7a"和"arm64-v8a",那么Android Studio每次都会重建每个文件,即使没有任何变化。

我使用 CMake 外部构建来用于应用的本机部分。

我的成绩档案:

android {
    compileSdkVersion 26
    buildToolsVersion '26.0.2'
    defaultConfig {
        applicationId "com.steenriver.biplane"
        minSdkVersion 19
        targetSdkVersion 19
        versionCode 115
        versionName "1.15"
        testInstrumentationRunner "android.support.test.runner.AndroidJUnitRunner"
        ndk {
            //abiFilters 'x86', 'x86_64', 'armeabi', 'armeabi-v7a', 'arm64-v8a'
            abiFilters 'armeabi-v7a', 'arm64-v8a'
            //abiFilters 'arm64-v8a'
            //abiFilters 'armeabi-v7a'
        }
        externalNativeBuild {
            cmake {
                //ldFlags "-Wl,-fuse-ld=gold"
                cppFlags "-std=c++11 -DANDROID=1 -DPLAY=1 -DUSEES3=1 -DLOGTAG=biplane"
                arguments "-DCMAKE_VERBOSE_MAKEFILE=1", "-DANDROID_TOOLCHAIN=clang", "-DANDROID_ARM_NEON=TRUE", "-DANDROID_ARM_MODE=arm"
            }
        }
    }
    buildTypes {
        release {
            minifyEnabled false
            proguardFiles getDefaultProguardFile('proguard-android.txt'), 'proguard-rules.pro'
        }
        debug {
            externalNativeBuild {
                cmake {
                    cppFlags += "-DDEBUG -DSHOWGRAPHS"
                }
            }
        }
    }
    externalNativeBuild {
        cmake {
            path '../jni/CMakeLists.txt'
        }
    }
}

还有我的顶级CMakeList.txt:

cmake_minimum_required(VERSION 3.4.1)

# dependency: dblunt

set( dblunt_src_DIR $ENV{HOME}/src/dutch-blunt/src )
set( dblunt_build_DIR $ENV{HOME}/src/dutch-blunt/src/output )
file(MAKE_DIRECTORY ${dblunt_build_DIR})
add_subdirectory( ${dblunt_src_DIR} ${dblunt_build_DIR} )

# dependency: GBase
set( gbase_src_DIR $ENV{HOME}/apps/GBase/src )
set( gbase_build_DIR $ENV{HOME}/apps/GBase/src/output )
file(MAKE_DIRECTORY ${gbase_build_DIR})
add_subdirectory( ${gbase_src_DIR} ${gbase_build_DIR} )

# dependency: PI
set( pi_src_DIR ../../PI )
set( pi_build_DIR ../../PI/output )
file(MAKE_DIRECTORY ${pi_build_DIR})
add_subdirectory( ${pi_src_DIR} ${pi_build_DIR} )

# dependency uif
set( uif_src_DIR ../../../uif )
set( uif_build_DIR ../../../uif/output )
file(MAKE_DIRECTORY ${uif_build_DIR})
add_subdirectory( ${uif_src_DIR} ${uif_build_DIR} )

# dependency gpgoap
set( gpgoap_src_DIR $ENV{HOME}/src/GPGOAP )
set( gpgoap_build_DIR $ENV{HOME}/src/GPGOAP/output )
file(MAKE_DIRECTORY ${gpgoap_build_DIR})
add_subdirectory( ${gpgoap_src_DIR} ${gpgoap_build_DIR} )

# dependency: OpenDE
set( opende_src_DIR $ENV{HOME}/src/opende )
set( opende_build_DIR $ENV{HOME}/src/opende/output )
file(MAKE_DIRECTORY ${opende_build_DIR})
add_subdirectory( ${opende_src_DIR} ${opende_build_DIR} )

# dependency: OpenAL
set( openal_src_DIR $ENV{HOME}/src/openal-soft/jni )
set( openal_build_DIR $ENV{HOME}/src/openal-soft/jni/output )
file(MAKE_DIRECTORY ${openal_build_DIR})
add_subdirectory( ${openal_src_DIR} ${openal_build_DIR} )

# dependency: freealut
set( freealut_src_DIR $ENV{HOME}/src/freealut/src )
set( freealut_build_DIR $ENV{HOME}/src/freealut/src/output )
file(MAKE_DIRECTORY ${freealut_build_DIR})
add_subdirectory( ${freealut_src_DIR} ${freealut_build_DIR} )

# depencency: gpg (prebuilt, provided by Google)
add_library( gpg
             STATIC
             IMPORTED
)
set_target_properties( gpg
        PROPERTIES IMPORTED_LOCATION
        $ENV{HOME}/src/gpg-cpp-sdk/android/lib/gnustl/${ANDROID_ABI}/libgpg.a )

set ( CMAKE_SHARED_LINKER_FLAGS "-fuse-ld=gold ${CMAKE_SHARED_LINKER_FLAGS}" )
# now build app's shared lib
add_library(biplane SHARED
    main.cpp
    StateManager.cpp
    scorekeeper.cpp
)
target_include_directories(biplane PRIVATE
    $ENV{HOME}/src/gpg-cpp-sdk/android/include
    $ENV{HOME}/apps/GBase/src
    $ENV{HOME}/apps/GBase/src/Android
    $ENV{HOME}/src/stb
    ../../PI
    .
)
# add lib dependencies
target_link_libraries(biplane
    gpg
    pi
    uif
    gbase
    dblunt
    gpgoap
    opende
    freealut
    openal
    EGL
    GLESv3
    OpenSLES
    android
    log
    z
    m
)

如何说服 Android Studio 仅重新编译已更改的文件?

这是由于构建变体都具有相同的 .o 文件输出目录这一事实造成的。

您需要将构建目录拆分为发布/调试和不同的 ABI。

执行此操作的方法是使用 CMAKE_CURRENT_BINARY_DIR 宏,如下所示:

set( gpgoap_src_DIR $ENV{HOME}/src/GPGOAP )
add_subdirectory( ${gpgoap_src_DIR} ${CMAKE_CURRENT_BINARY_DIR}/gpgoap )

如果这样做,则 arm7 调试对象文件将最终位于: app/.externalNativeBuild/cmake/debug/armeabi-v7a这样他们就不会与其他 ABI 发生冲突。

请注意,您不能重复使用输出目录,因此您需要为每个 add_subdirectory(( 后缀它们。

最后一点:cmake 文档说输出目录对于 add_subdirectory(( 是可选的,但我发现情况并非如此。您需要至少提供两个参数。

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