尝试从NetworkStream读取会导致程序崩溃,没有异常或错误



我试图从套接字读取数据,但每当我试图读取整个流时,我的程序都会挂起。没有任何错误或异常。

我可以手动读取4个字节,它会起作用,但我不再知道服务器将发送的数据的确切大小,因此我希望读取整个流。我做错了什么?

它在调用ReadToEnd()时挂起。

Stream input = socket.GetStream();
byte[] request = new byte[5];
input.Write(request, 0, 5); //send request
StreamReader reader = new StreamReader(input);
if (input.CanRead == true)
{
    string test = reader.ReadToEnd();
}

您的代码不知道流有多长,它可能还没有结束,所以它将继续阻塞,直到结束为止。以下是服务器和客户端的示例(这绝不是一个健壮的实现),但如果您考虑以下代码,您应该了解如何发送请求和接收响应:

    public class Server
    {
        private readonly Thread _listenThread;
        private readonly TcpListener _tcpListener;
        public Server()
        {
            _tcpListener = new TcpListener(IPAddress.Any, 3000);
            _listenThread = new Thread(Listen);
            _listenThread.Start();
        }
        private void Listen()
        {
            var tcpListener = _tcpListener;
            if (tcpListener != null)
            {
                tcpListener.Start();
            }
            while (true)
            {
                TcpClient client = _tcpListener.AcceptTcpClient();
                Console.Out.WriteLine("Connection Accepted");
                Thread clientThread = new Thread(DoWork);
                clientThread.Start(client);
            }
        }
        private void DoWork(object client)
        {
            TcpClient tcpClient = client as TcpClient;
            if (tcpClient == null)
            {
                throw new ArgumentNullException("client", "Must pass client in");
            }
            using (NetworkStream clientStream = tcpClient.GetStream())
            {
                byte[] message = new byte[1024];
                while (true)
                {
                    Console.Out.WriteLine("Waiting for message");
                    int bytesRead = clientStream.Read(message, 0, 1024);
                    if (bytesRead == 0)
                    {
                        break;
                    }
                    ASCIIEncoding encoder = new ASCIIEncoding();
                    string received = encoder.GetString(message, 0, bytesRead);
                    Console.Out.WriteLine(String.Format("Read {0}", received));
                    if (received.Equals("Hello Server !"))
                    {
                        byte[] buffer = encoder.GetBytes("Hello Client!");
                        clientStream.Write(buffer, 0, buffer.Length);
                        clientStream.Flush();
                    }
                }
            }
        }
    }

你需要一个做类似的客户

    static void Main(string[] args)
    {
        try
        {
            using (TcpClient clientSock = new TcpClient(IPAddress.Loopback.ToString(), 3000))
            {
                using (Stream clientStream = clientSock.GetStream())
                {
                    ASCIIEncoding encoder = new ASCIIEncoding();
                    byte[] helloMessage = encoder.GetBytes("Hello Server !");
                    clientStream.Write(helloMessage, 0, helloMessage.Length);
                    clientStream.Flush();
                    using (StreamReader streamReader = new StreamReader(clientStream))
                    {
                        while(true)
                        {
                            char[] buffer = new char[1024];
                            streamReader.Read(buffer,0, 1024);
                            Console.Out.WriteLine(new string(buffer));
                        }
                    }
                }
            }
            Console.ReadLine();
        }
        catch (Exception)
        {
            // do something here
            throw;
        }
    }

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