我在应用程序中使用了超过 5 个 nicEditors。下面是我的代码
$(document).ready(function() {
bkLib.onDomLoaded(function() {
nicEditors.editors.push(
new nicEditor().panelInstance(
document.getElementById('single_answer_description')
)
);
});
bkLib.onDomLoaded(function() {
nicEditors.editors.push(
new nicEditor().panelInstance(
document.getElementById('multiple_answer_description')
)
);
});
bkLib.onDomLoaded(function() {
nicEditors.editors.push(
new nicEditor().panelInstance(
document.getElementById('drag_words_paragraph')
)
);
});
bkLib.onDomLoaded(function(){
var myInstance = new nicEditor().panelInstance('drag_words_paragraph');
myInstance.addEvent('blur', function() {
alert("m");
});
});
bkLib.onDomLoaded(function() {
nicEditors.editors.push(
new nicEditor().panelInstance(
document.getElementById('drop_words_paragraph')
)
);
});
});
在我想添加 onchange 事件与 textarea.onchange 的文本drag_words_paragraph它将在一个div. 中添加。我试过这样
bkLib.onDomLoaded(function(){
var myInstance = new nicEditor().panelInstance('drag_words_paragraph');
myInstance.addEvent('blur', function() {
// Your code here that is called whenever the user blurs (stops editing) the nicedit instance
});
});
但是我无法得到确切的结果,而是我收到错误 removeInstance() 不是一个函数。请任何人帮助我。我一直在为这个错误而苦苦挣扎。提前致谢
在您的代码中,您多次为同一 ID 声明新的 PaneInstance。
尝试更改代码,如下所示
//declare a global variable to store the editor text
var drag_words_paragraph;
$(document).ready(function() {
// assign the text to variable
window.drag_words_paragraph = $('#drag_words_paragraph').text();
bkLib.onDomLoaded(function() {
nicEditors.editors.push(
new nicEditor().panelInstance(
document.getElementById('single_answer_description')
)
);
});
bkLib.onDomLoaded(function() {
nicEditors.editors.push(
new nicEditor().panelInstance(
document.getElementById('multiple_answer_description')
)
);
});
bkLib.onDomLoaded(function() {
nicEditors.editors.push(
var myInstance = new nicEditor().panelInstance('drag_words_paragraph');
myInstance.addEvent('blur', function() {
debugger;
var text = this.instanceById('drag_words_paragraph').getContent();
if (window.drag_words_paragraph == text) {
//Text has not been changed
return false;
} else {
//Text has been changed
//You can call your functions here.
alert('text changed');
window.drag_words_paragraph = text;
}
});
)
);
});
您的代码似乎正在工作。
正如Richard Welsh
在本 http://wiki.nicedit.com/w/page/518/Editor%20Events 中所评论
根据他的解决方法检查下面的代码段。
$(function() {
$('#drag_words_paragraph_text').text($('#drag_words_paragraph').text());
var myInstance = new nicEditor({
iconsPath: 'https://cdn.jsdelivr.net/nicedit/0.9r24/nicEditorIcons.gif'
}).panelInstance('drag_words_paragraph');
myInstance.addEvent('blur', function() {
debugger;
var hiddenElem = $('#drag_words_paragraph_text');
var text = this.instanceById('drag_words_paragraph').getContent();
if ($(hiddenElem).text() == text ) {
return false;
} else {
alert('text changed');
$(hiddenElem).text(text);
}
});
});
function changeText(){
var newText = $('#change_text').val();
nicEditors.findEditor('drag_words_paragraph').setContent(newText);
}
body {
min-height: 500px;
}
<script src="https://ajax.googleapis.com/ajax/libs/jquery/2.1.1/jquery.min.js"></script>
<script src="https://cdn.jsdelivr.net/nicedit/0.9r24/nicEdit.js"></script>
<textarea class="form-control" style="width: 300px; height: 100px;" name="drag_words_paragraph" id="drag_words_paragraph">
Some random text
</textarea>
<div style="display:none" id="drag_words_paragraph_text"></div>
<br/>
<textarea id="change_text" placeholder="enter some text here" ></textarea>
<button id="change_text_btn" onclick="changeText();">change text</button>
试试这个:
document.querySelector('.nicEdit-main').addEventListener("input", function(e) {
console.log(e.target.innerHTML)
}, false);