为生产反应本机firebase应用程序构建时出错



我已经在我的rn应用程序中实现了react原生firebase,它破坏了我的生产构建(开发构建工作正常(。

有人能告诉我如何解决这个问题吗?我使用fastlane来构建应用程序。尽管我已经将它们添加到build.gradle.中,但构建脚本似乎找不到支持库

错误如下:

Task :react-native-firebase:compileReleaseJavaWithJavac FAILED
/somepath/node_modules/react-native-firebase/android/src/main/java/io/invertase/firebase/ReactNativeFirebaseAppRegistrar.java:20: error: package android.support.annotation does not exist
import android.support.annotation.Keep;
^
/somepath/node_modules/react-native-firebase/android/src/main/java/io/invertase/firebase/ReactNativeFirebaseAppRegistrar.java:29: error: cannot find symbol
@Keep
^
....
^

这是我的应用程序/build.gradle

apply plugin: "com.android.application"
apply from: project(':react-native-config').projectDir.getPath() + "/dotenv.gradle"
import com.android.build.OutputFile
/**
* The react.gradle file registers a task for each build variant (e.g. bundleDebugJsAndAssets
* and bundleReleaseJsAndAssets).
* These basically call `react-native bundle` with the correct arguments during the Android build
* cycle. By default, bundleDebugJsAndAssets is skipped, as in debug/dev mode we prefer to load the
* bundle directly from the development server. Below you can see all the possible configurations
* and their defaults. If you decide to add a configuration block, make sure to add it before the
* `apply from: "../../node_modules/react-native/react.gradle"` line.
*
* project.ext.react = [
*   // the name of the generated asset file containing your JS bundle
*   bundleAssetName: "index.android.bundle",
*
*   // the entry file for bundle generation
*   entryFile: "index.android.js",
*
*   // https://facebook.github.io/react-native/docs/performance#enable-the-ram-format
*   bundleCommand: "ram-bundle",
*
*   // whether to bundle JS and assets in debug mode
*   bundleInDebug: false,
*
*   // whether to bundle JS and assets in release mode
*   bundleInRelease: true,
*
*   // whether to bundle JS and assets in another build variant (if configured).
*   // See http://tools.android.com/tech-docs/new-build-system/user-guide#TOC-Build-Variants
*   // The configuration property can be in the following formats
*   //         'bundleIn${productFlavor}${buildType}'
*   //         'bundleIn${buildType}'
*   // bundleInFreeDebug: true,
*   // bundleInPaidRelease: true,
*   // bundleInBeta: true,
*
*   // whether to disable dev mode in custom build variants (by default only disabled in release)
*   // for example: to disable dev mode in the staging build type (if configured)
*   devDisabledInStaging: true,
*   // The configuration property can be in the following formats
*   //         'devDisabledIn${productFlavor}${buildType}'
*   //         'devDisabledIn${buildType}'
*
*   // the root of your project, i.e. where "package.json" lives
*   root: "../../",
*
*   // where to put the JS bundle asset in debug mode
*   jsBundleDirDebug: "$buildDir/intermediates/assets/debug",
*
*   // where to put the JS bundle asset in release mode
*   jsBundleDirRelease: "$buildDir/intermediates/assets/release",
*
*   // where to put drawable resources / React Native assets, e.g. the ones you use via
*   // require('./image.png')), in debug mode
*   resourcesDirDebug: "$buildDir/intermediates/res/merged/debug",
*
*   // where to put drawable resources / React Native assets, e.g. the ones you use via
*   // require('./image.png')), in release mode
*   resourcesDirRelease: "$buildDir/intermediates/res/merged/release",
*
*   // by default the gradle tasks are skipped if none of the JS files or assets change; this means
*   // that we don't look at files in android/ or ios/ to determine whether the tasks are up to
*   // date; if you have any other folders that you want to ignore for performance reasons (gradle
*   // indexes the entire tree), add them here. Alternatively, if you have JS files in android/
*   // for example, you might want to remove it from here.
*   inputExcludes: ["android/**", "ios/**"],
*
*   // override which node gets called and with what additional arguments
*   nodeExecutableAndArgs: ["node"],
*
*   // supply additional arguments to the packager
*   extraPackagerArgs: []
* ]
*/
project.ext.react = [
entryFile: "index.js",
enableHermes: false,  // clean and rebuild if changing
iconFontNames: [ 'MaterialCommunityIcons.ttf', 'FontAwesome.ttf' ] // Name of the font files you want to copy
]
apply from: "../../node_modules/react-native/react.gradle"
apply from: "../../node_modules/react-native-vector-icons/fonts.gradle"
/**
* Set this to true to create two separate APKs instead of one:
*   - An APK that only works on ARM devices
*   - An APK that only works on x86 devices
* The advantage is the size of the APK is reduced by about 4MB.
* Upload all the APKs to the Play Store and people will download
* the correct one based on the CPU architecture of their device.
*/
def enableSeparateBuildPerCPUArchitecture = false
/**
* Run Proguard to shrink the Java bytecode in release builds.
*/
def enableProguardInReleaseBuilds = false
/**
* The preferred build flavor of JavaScriptCore.
*
* For example, to use the international variant, you can use:
* `def jscFlavor = 'org.webkit:android-jsc-intl:+'`
*
* The international variant includes ICU i18n library and necessary data
* allowing to use e.g. `Date.toLocaleString` and `String.localeCompare` that
* give correct results when using with locales other than en-US.  Note that
* this variant is about 6MiB larger per architecture than default.
*/
def jscFlavor = 'org.webkit:android-jsc:+'
/**
* Whether to enable the Hermes VM.
*
* This should be set on project.ext.react and mirrored here.  If it is not set
* on project.ext.react, JavaScript will not be compiled to Hermes Bytecode
* and the benefits of using Hermes will therefore be sharply reduced.
*/
def enableHermes = project.ext.react.get("enableHermes", false);
/**
* Get password from keychain access app, works only on macosx
*/
def getPassword(String keyChain) {
def stdout = new ByteArrayOutputStream()
def stderr = new ByteArrayOutputStream()
exec {
commandLine 'security', '-q', 'find-generic-password', '-s', keyChain, '-w'
standardOutput = stdout
errorOutput = stderr
ignoreExitValue true
}
//noinspection GroovyAssignabilityCheck
stdout.toString().trim()
}
def keystorePass = getPassword("someapp_keystore")
android {
compileSdkVersion rootProject.ext.compileSdkVersion
compileOptions {
sourceCompatibility JavaVersion.VERSION_1_8
targetCompatibility JavaVersion.VERSION_1_8
}
defaultConfig {
applicationId "cz.somecompany.someapp"
minSdkVersion rootProject.ext.minSdkVersion
targetSdkVersion rootProject.ext.targetSdkVersion
versionCode 62
versionName "1.0"
missingDimensionStrategy 'react-native-camera', 'mlkit'
multiDexEnabled true
resValue "string", "build_config_package", "cz.somecompany.someapp"
}
splits {
abi {
reset()
enable enableSeparateBuildPerCPUArchitecture
universalApk false  // If true, also generate a universal APK
include "armeabi-v7a", "x86", "arm64-v8a", "x86_64"
}
}
signingConfigs {
release {
if (project.hasProperty('someapp_UPLOAD_STORE_FILE')) {
storeFile file(someapp_UPLOAD_STORE_FILE)
storePassword keystorePass
keyAlias someapp_UPLOAD_KEY_ALIAS
keyPassword keystorePass
}
v1SigningEnabled true
v2SigningEnabled true
}
}
flavorDimensions "version"
productFlavors {
dev {
applicationIdSuffix ".dev"
resValue "string", "app_name", "someapp dev"
}
stage {
applicationIdSuffix ".stage"
resValue "string", "app_name", "someapp stage"
}
prod {
resValue "string", "app_name", "someapp"
}
}
buildTypes {
debug {
signingConfig signingConfigs.debug
}
release {
// Caution! In production, you need to generate your own keystore file.
// see https://facebook.github.io/react-native/docs/signed-apk-android.
signingConfig signingConfigs.release
minifyEnabled enableProguardInReleaseBuilds
proguardFiles getDefaultProguardFile("proguard-android.txt"), "proguard-rules.pro"
}
}
// applicationVariants are e.g. debug, release
applicationVariants.all { variant ->
variant.outputs.each { output ->
// For each separate APK per architecture, set a unique version code as described here:
// https://developer.android.com/studio/build/configure-apk-splits.html
def versionCodes = ["armeabi-v7a": 1, "x86": 2, "arm64-v8a": 3, "x86_64": 4]
def abi = output.getFilter(OutputFile.ABI)
if (abi != null) {  // null for the universal-debug, universal-release variants
output.versionCodeOverride =
versionCodes.get(abi) * 1048576 + defaultConfig.versionCode
}
}
}
}
dependencies {
implementation(project(':react-native-firebase'))
// Firebase dependencies
implementation "com.google.android.gms:play-services-base:16.1.0"
implementation "com.google.firebase:firebase-core:16.0.9"
implementation "com.google.firebase:firebase-messaging:18.0.0"
compile 'com.android.support:multidex:1.0.1'
implementation project(':react-native-config')
implementation fileTree(dir: "libs", include: ["*.jar"])
implementation "com.facebook.react:react-native:+"  // From node_modules
if (enableHermes) {
def hermesPath = "../../node_modules/hermes-engine/android/";
debugImplementation files(hermesPath + "hermes-debug.aar")
releaseImplementation files(hermesPath + "hermes-release.aar")
} else {
implementation jscFlavor
}
}
// Run this once to be able to run the application with BUCK
// puts all compile dependencies into folder libs for BUCK to use
task copyDownloadableDepsToLibs(type: Copy) {
from configurations.compile
into 'libs'
}
apply from: file("../../node_modules/@react-native-community/cli-platform-android/native_modules.gradle"); applyNativeModulesAppBuildGradle(project)
apply plugin: 'com.google.gms.google-services'

在构建应用程序之前,我通过运行npx jetify解决了这个问题。

请参阅:https://github.com/invertase/react-native-firebase/issues/2332

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