我刚刚为我的Java2类开始了一个项目,我已经完全停止了。我就是搞不懂我对这个方法很感兴趣。特别是当赋值不允许我们使用任何其他数据结构或从java中shuffle方法时。
所以我有一个deck .类,我已经在其中创建了一个链表,包含52个节点,其中包含52张牌。
public class Deck {
private Node theDeck;
private int numCards;
public Deck ()
{
while(numCards < 52)
{
theDeck = new Node (new Card(numCards), theDeck);
numCards++;
}
}
public void shuffleDeck()
{
int rNum;
int count = 0;
Node current = theDeck;
Card tCard;
int range = 0;
while(count != 51)
{
// Store whatever is inside the current node in a temp variable
tCard = current.getItem();
// Generate a random number between 0 -51
rNum = (int)(Math.random()* 51);
// Send current on a loop a random amount of times
for (int i=0; i < rNum; i ++)
current = current.getNext(); ******<-- (Btw this is the line I'm getting my error, i sort of know why but idk how to stop it.)
// So wherever current landed get that item stored in that node and store it in the first on
theDeck.setItem(current.getItem());
// Now make use of the temp variable at the beginning and store it where current landed
current.setItem(tCard);
// Send current back to the beginning of the deck
current = theDeck;
// I've created a counter for another loop i want to do
count++;
// Send current a "count" amount of times for a loop so that it doesn't shuffle the cards that have been already shuffled.
for(int i=0; i<count; i++)
current = current.getNext(); ****<-- Not to sure about this last loop because if i don't shuffle the cards that i've already shuffled it will not count as a legitimate shuffle? i think? ****Also this is where i sometimes get a nullpointerexception****
}
}
}
现在我得到了不同类型的错误当我调用这个方法时:
它有时会洗2张牌,但有时它会洗3 - 5张牌,然后给我一个NullPointerException。我已经指出了它在
上面的代码中给我这个星号错误的地方有一次我让它洗13张牌,但每次它这样做的时候,它都没有按正确的方式洗牌。有一张牌总是重复。
在另一个点,我让所有52张卡片通过while循环,但它再次重复一张卡片多次。
所以我真的需要有人告诉我我做错了什么。在我的代码结束时,我认为我的逻辑是完全错误的,但我似乎无法找到一种方法。
似乎很啰嗦。
我想这样写:
public void shuffleDeck() {
for(int i=0; i<52; i++) {
int card = (int) (Math.random() * (52-i));
deck.addLast(deck.remove(card));
}
}
所以每张牌都被随机移动到牌堆的后面
如果您被授权使用二级数据结构,一种方法是简单地在剩余的卡数中计算一个随机数,选择该卡,将其移动到二级结构的末尾,直到为空,然后将您的列表替换为二级列表。
我的实现使用分治算法对链表进行洗牌
public class LinkedListShuffle
{
public static DataStructures.Linear.LinkedListNode<T> Shuffle<T>(DataStructures.Linear.LinkedListNode<T> firstNode) where T : IComparable<T>
{
if (firstNode == null)
throw new ArgumentNullException();
if (firstNode.Next == null)
return firstNode;
var middle = GetMiddle(firstNode);
var rightNode = middle.Next;
middle.Next = null;
var mergedResult = ShuffledMerge(Shuffle(firstNode), Shuffle(rightNode));
return mergedResult;
}
private static DataStructures.Linear.LinkedListNode<T> ShuffledMerge<T>(DataStructures.Linear.LinkedListNode<T> leftNode, DataStructures.Linear.LinkedListNode<T> rightNode) where T : IComparable<T>
{
var dummyHead = new DataStructures.Linear.LinkedListNode<T>();
DataStructures.Linear.LinkedListNode<T> curNode = dummyHead;
var rnd = new Random((int)DateTime.Now.Ticks);
while (leftNode != null || rightNode != null)
{
var rndRes = rnd.Next(0, 2);
if (rndRes == 0)
{
if (leftNode != null)
{
curNode.Next = leftNode;
leftNode = leftNode.Next;
}
else
{
curNode.Next = rightNode;
rightNode = rightNode.Next;
}
}
else
{
if (rightNode != null)
{
curNode.Next = rightNode;
rightNode = rightNode.Next;
}
else
{
curNode.Next = leftNode;
leftNode = leftNode.Next;
}
}
curNode = curNode.Next;
}
return dummyHead.Next;
}
private static DataStructures.Linear.LinkedListNode<T> GetMiddle<T>(DataStructures.Linear.LinkedListNode<T> firstNode) where T : IComparable<T>
{
if (firstNode.Next == null)
return firstNode;
DataStructures.Linear.LinkedListNode<T> fast, slow;
fast = slow = firstNode;
while (fast.Next != null && fast.Next.Next != null)
{
slow = slow.Next;
fast = fast.Next.Next;
}
return slow;
}
}
刚刚遇到这个问题,决定发布一个更简洁的解决方案,允许你指定你想要做多少洗牌。
对于答案的目的,您有一个包含PlayingCard对象的链表;
LinkedList<PlayingCard> deck = new LinkedList<PlayingCard>();
然后像这样洗牌;
public void shuffle(Integer swaps) {
for (int i=0; i < swaps; i++) {
deck.add(deck.remove((int)(Math.random() * deck.size())));
}
}
你做的交换越多,列表就越随机