为什么我的 UIGravityBehavior 不起作用



我创建UIDynamicAnimatorUIGravityBehavior添加重力到动画器,但重力不起作用。然后显示我的dropView

-(UIDynamicAnimator *)animaotr
{
    if(!_animator)
    {
        _animator = [[UIDynamicAnimator alloc] initWithReferenceView:self.gameView];
    }
    return _animator;
}
-(UIGravityBehavior *)gravity
{
    if(!_gravity)
    {
        _gravity = [[UIGravityBehavior alloc] init];
        _gravity.magnitude = 1;
        [self.animator addBehavior:_gravity];
    }
    return _gravity;
}
-(void)drop{
CGRect frame;
frame.origin = CGPointZero;
frame.size = DROP_SIZE;
int x = (arc4random()%(int)self.gameView.bounds.size.width) / DROP_SIZE.width;
frame.origin.x = x * DROP_SIZE.width;
UIView *dropView = [[UIView alloc] initWithFrame:frame];
dropView.backgroundColor = [self randomColor];
[self.gameView addSubview:dropView];
[self.gravity addItem:dropView];

}

问题在于这个声明:

-(UIDynamicAnimator *)animaotr {

这个方法与名称self.animator不匹配,所以它不会被调用,因此你的重力行为不会被添加到任何动画器

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