按代码映射“零或一”关系



我有以下数据库结构,我无法更改

CREATE TABLE Users (
    ID INT NOT NULL IDENTITY(1,1),
    PRIMARY KEY(ID)
)
CREATE TABLE UserAvatars (
    UserID INT NOT NULL,
    Width INT NOT NULL,
    Height INT NOT NULL,
    PRIMARY KEY(UserID),
    FOREIGN KEY(UserID) REFERENCES Users(ID),
)

基本上,用户可以拥有零个或一个化身(我删除了列以简化示例)。

class User
{
    public int ID { get; protected set; }
    public UserAvatar Avatar { get; set; }
}
class UserAvatar
{
    public User User { get; set; }
    public int Width { get; set; }
    public int Height { get; set; }
}

我正在使用以下映射:

class UserMapping : ClassMapping<User>
{
    public UserMapping() 
    {
        Id(x => x.ID, m => {
            m.Generator(Generators.Identity);
        });
        OneToOne(x => x.Avatar);
    }
}
class UserAvatarMapping : ClassMapping<UserAvatar>
{
    public UserAvatar() 
    {
        Id(x => x.User, m =>
        {
            m.Generator(Generators.Foreign<User>(u => u.ID));
        });
        Property(x => x.Width);
        Property(x => x.Height);
    }
}

然而,当我尝试运行我的应用程序时,我得到了NHibernate.MappingException:

NHibernate.MappingException:无法编译映射文档:mapping_by_code---->NHibernate.MappingException:无法确定为以下列键入:MyApp.Models.UserAvatar,MyApp:NHibernate.映射.列(用户)

我无法理解这个神秘的错误。

如何完成User可能有零个或一个化身的映射?

根据Radim Köhler的指导,解决问题的最终类/映射:

class User
{
    public int ID { get; protected set; }
    public UserAvatar Avatar { get; set; }
}
class UserAvatar
{
    public int UserID { get; protected set; }
    public User User { get; set; }
    public int Width { get; set; }
    public int Height { get; set; }
}

使用以下映射:

class UserMapping : ClassMapping<User>
{
    public UserMapping() 
    {
        Id(x => x.ID, m => {
            m.Generator(Generators.Identity);
        });
        OneToOne(x => x.Avatar, m =>
        {
            m.Cascade(Cascade.All);
            m.Constrained(false);
        });         
    }
}
class UserAvatarMapping : ClassMapping<UserAvatar>
{
    public UserAvatar() 
    {
        Id(x => x.UserID, m =>
        {
            m.Generator(Generators.Foreign<UserAvatar>(u => u.User));
        });
        OneToOne(x => x.User, m =>
        {
            m.Constrained(true);
        });         
        Property(x => x.Width);
        Property(x => x.Height);
    }
}

ID几乎对NHibernate(ORM)映射的每个实体都很重要。因此,我们应该扩展Avatar类:

class UserAvatar
{
    // every(stuff) should have its ID
    public int ID { get; protected set; } 
    public User User { get; set; }
    ...

ID值将通过一对一关系进行管理。所以,现在让我们调整映射。

public UserAvatar() 
{
    Id(x => x.ID);
    HasOne(x => x.User)
      .Constrained()
      .ForeignKey();
    ...
public UserMapping() 
{
    Id(x => x.ID);
    HasOne(s => s.Avatar).Cascade.All();

相关且非常有趣的阅读:

  • 如何进行流畅的nhibernate一对一映射
  • Fluent NHibernate&HasOne():如何实现一对一关系

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