我用pygame.draw
画了一只毛毛虫,它的颜色设置为self.color_scheme[0]
。
self.color_scheme = [red,yellow,purple]
...
...
pygame.draw.ellipse(screen, self.color_scheme[0], [x, y, 40, 45])
我想启用的是,当用户按下一个键,让我们说s
然后颜色会改变为self.color_scheme[1]
或self.color_scheme[2]
类似
的内容 if event.type == pygame.KEYDOWN:
if event.key == pygame.K_s:
#scroll through self.color_scheme or randomly select a color
循环:
self.color_scheme_idx = -1
if event.type == pygame.KEYDOWN:
if event.key == pygame.K_s:
self.color_scheme_idx += 1
pygame.draw.ellipse(screen, self.color_scheme[self.color_scheme_idx], [x, y, 40, 45])
随机:
import random
if event.type == pygame.KEYDOWN:
if event.key == pygame.K_s:
pygame.draw.ellipse(screen, random.choice(self.color_scheme), [x, y, 40, 45])