在哪里下载kivy 1.0.9



我一直在遵循这个教程:http://kivy.org/docs/tutorials/pong.html。我试图在完成"添加简单图形"下的步骤后运行程序,但不是带有白线和两个零的黑屏,我只是得到一个黑屏。我复制粘贴了代码,并将文件放在同一目录中。外壳上写着它找不到pong。在pong_directory中,但是我检查了两次,它在那里。

[INFO              ] Kivy v1.8.0
[INFO              ] [Logger      ] Record log in C:Usersrabbitrabbit.kivylogskivy_14-08-21_2.txt
[INFO              ] [Factory     ] 157 symbols loaded
[DEBUG             ] [Cache       ] register <kv.lang> with limit=None, timeout=Nones
[DEBUG             ] [Cache       ] register <kv.image> with limit=None, timeout=60s
[DEBUG             ] [Cache       ] register <kv.atlas> with limit=None, timeout=Nones
[INFO              ] [Image       ] Providers: img_tex, img_dds, img_pygame, img_gif (img_pil ignored)
[DEBUG             ] [Cache       ] register <kv.texture> with limit=1000, timeout=60s
[DEBUG             ] [Cache       ] register <kv.shader> with limit=1000, timeout=3600s
[DEBUG             ] [App         ] Loading kv <C:/pong_directory.pypong.kv>
[DEBUG             ] [App         ] kv <C:/pong_directory.pypong.kv> not found
[DEBUG             ] [Window      ] Ignored <egl_rpi> (import error)
[INFO              ] [Window      ] Provider: pygame(['window_egl_rpi'] ignored)
[DEBUG             ] [Window      ] Display driver windib
[DEBUG             ] [Window      ] Actual window size: 800x600
[DEBUG             ] [Window      ] Actual color bits r8 g8 b8 a0
[DEBUG             ] [Window      ] Actual depth bits: 24
[DEBUG             ] [Window      ] Actual stencil bits: 8
[DEBUG             ] [Window      ] Actual multisampling samples: 2
GLEW initialization succeeded
[INFO              ] [GL          ] OpenGL version <b'2.1.2'>
[INFO              ] [GL          ] OpenGL vendor <b'NVIDIA Corporation'>
[INFO              ] [GL          ] OpenGL renderer <b'Quadro NVS 110M/PCI/SSE2'>
[INFO              ] [GL          ] OpenGL parsed version: 2, 1
[INFO              ] [GL          ] Shading version <b'1.20 NVIDIA via Cg compiler'>
[INFO              ] [GL          ] Texture max size <4096>
[INFO              ] [GL          ] Texture max units <16>
[DEBUG             ] [Shader      ] Fragment compiled successfully
[DEBUG             ] [Shader      ] Vertex compiled successfully
[DEBUG             ] [ImagePygame ] Load <C:Python33libsite-packageskivydataglsldefault.png>
[INFO              ] [Window      ] virtual keyboard not allowed, single mode, not docked
[INFO              ] [OSC         ] using <thread> for socket
[DEBUG             ] [Base        ] Create provider from mouse
[DEBUG             ] [Base        ] Create provider from wm_touch
[DEBUG             ] [Base        ] Create provider from wm_pen
[INFO              ] [Base        ] Start application main loop
[DEBUG             ] [Window      ] Display driver windib
[DEBUG             ] [Window      ] Actual window size: 800x604
[DEBUG             ] [Window      ] Actual color bits r8 g8 b8 a0
[DEBUG             ] [Window      ] Actual depth bits: 24
[DEBUG             ] [Window      ] Actual stencil bits: 8
[DEBUG             ] [Window      ] Actual multisampling samples: 2
[INFO              ] [Context     ] Reloading graphics data...
[DEBUG             ] [Context     ] Collect and flush all garbage
[DEBUG             ] [Context     ] Reload textures
[DEBUG             ] [ImagePygame ] Load <C:Python33libsite-packageskivydataglsldefault.png>
[DEBUG             ] [Context     ] Reload vbos
[DEBUG             ] [Context     ] Reload vertex batchs
[DEBUG             ] [Context     ] Reload shaders
[DEBUG             ] [Shader      ] Fragment compiled successfully
[DEBUG             ] [Shader      ] Vertex compiled successfully
[DEBUG             ] [Context     ] Reload canvas
[INFO              ] [Context     ] Reloading done in 0.0850s

main.py:

from kivy.app import App
from kivy.uix.widget import Widget

class PongGame(Widget):
    pass

class PongApp(App):
    def build(self):
        return PongGame()

if __name__ == '__main__':
    PongApp().run()

pong.kv:

#:kivy 1.0.9
<PongGame>:    
    canvas:
        Rectangle:
            pos: self.center_x - 5, 0
            size: 10, self.height
    Label:
        font_size: 70  
        center_x: root.width / 4
        top: root.top - 50
        text: "0"
    Label:
        font_size: 70  
        center_x: root.width * 3 / 4
        top: root.top - 50
        text: "0"

您不需要(或想要!)kivy 1.0.9,那真的很旧-它只是一个最低要求。pong教程应该可以正常工作。

不清楚你的实际问题是什么-你运行教程的哪一部分(你可以粘贴代码)?第一个可运行的示例应该给出一个黑窗口(那里没有其他代码),而第二个使用在日志中找不到的pong.kv文件。

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