CGEventPost在某些应用程序上不适用于退格字符



(这个问题类似于我最近在这里发布的问题,只是现在我正在使用CGEventPost来模拟更多的击键而不是修改当前事件)

每次按下"h"按钮时,下面的代码都能够插入"a"字符,它适用于所有应用程序。

CGEventRef KeyHandler(CGEventTapProxy proxy, CGEventType type, CGEventRef event, void *refcon)
{
    UniCharCount actualStringLength;
    UniCharCount maxStringLength = 1;   
    UniChar chars[3];
    CGEventKeyboardGetUnicodeString(event, maxStringLength, &actualStringLength, chars);
    if (chars[0] == 'h') {
        CGEventRef keyEventDown = CGEventCreateKeyboardEvent( NULL, 1, true);
        CGEventRef keyEventUp = CGEventCreateKeyboardEvent( NULL, 1, false);
        chars[0] = 'a';
        CGEventKeyboardSetUnicodeString(keyEventDown, 1, chars);
        CGEventKeyboardSetUnicodeString(keyEventUp, 1, chars);
        CGEventSetIntegerValueField(keyEventDown, kCGKeyboardEventKeycode, 0); // 0 is key code of 'a' button
        CGEventSetIntegerValueField(keyEventUp, kCGKeyboardEventKeycode, 0);
        CGEventPost(kCGSessionEventTap, keyEventDown);
        CGEventPost(kCGSessionEventTap, keyEventUp);
        return NULL;
    }
    return event;
}

如果我用退格字符替换"a",某些应用程序(例如 Mac 上的 Microsoft Excel ...)不再识别它。你知道为什么吗?

CGEventRef KeyHandler(CGEventTapProxy proxy, CGEventType type, CGEventRef event, void *refcon)
{
    UniCharCount actualStringLength;
    UniCharCount maxStringLength = 1;   
    UniChar chars[3];
    CGEventKeyboardGetUnicodeString(event, maxStringLength, &actualStringLength, chars);
    if (chars[0] == 'h') {
        CGEventRef keyEventDown = CGEventCreateKeyboardEvent( NULL, 1, true);
        CGEventRef keyEventUp = CGEventCreateKeyboardEvent( NULL, 1, false);
        chars[0] = 'b';
        CGEventKeyboardSetUnicodeString(keyEventDown, 1, chars);
        CGEventKeyboardSetUnicodeString(keyEventUp, 1, chars);
        CGEventSetIntegerValueField(keyEventDown, kCGKeyboardEventKeycode, 51);
        CGEventSetIntegerValueField(keyEventUp, kCGKeyboardEventKeycode, 51);
        CGEventPost(kCGSessionEventTap, keyEventDown);
        CGEventPost(kCGSessionEventTap, keyEventUp);
        return NULL;       
    }
    return event;
}

通了。如果我删除代码为事件设置 unicode 字符串,一切都会正常:

chars[0] = 'b';
CGEventKeyboardSetUnicodeString(keyEventDown, 1, chars);
CGEventKeyboardSetUnicodeString(keyEventUp, 1, chars);

但是,我不知道为什么Mac OS上的某些特定应用程序会发生这种情况。

"\b" 转义序列产生 ASCII 0x08。在我的测试中,当我按下删除(即退格键)键时生成的事件是 ASCII 0x7f。

一般来说,这似乎是用来弄清楚如何模拟事件的明显技术。使用捕获该事件并转储其详细信息的工具执行该事件。

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