在iPad上演示带有垂直旋转动画的formSheet模式ViewController



我在splitViewDetailController中有一个带有splitViewController和tableViewController的iPad应用程序。我想在点击tableCell后,用自定义动画显示详细的ViewController(带有UIModalPresentationFormSheet)。动画应该是tableViewCell的垂直旋转,旋转的单元格应该转换为detailViewController视图。整个动画应该看起来像iTunes播客中的动画。

这是我的动画代码:

CGRect rectInCell = [[self.cellView superview] convertRect:self.cellView.frame toView:cell];
CGRect rectInTableView = [self.tableView rectForRowAtIndexPath:[self.tableView indexPathForCell:cell]];
CGRect rectInSuperview = [self.tableView convertRect:rectInTableView toView:[[[APP_DELEGATE window] subviews] lastObject]];
CGRect imgRect = CGRectMake(rectInSuperview.origin.x+rectInCell.origin.x, rectInSuperview.origin.y+rectInCell.origin.y, rectInCell.size.width, rectInCell.size.height);
self.originalRelativeFrame = imgRect;
self.originalFrame      = self.cellView.frame;
self.originalSuperview  = self.cellView.superview;
self.originalTransform  = self.cellView.transform;
[self.cellView setFrame:imgRect];
if (self.whiteView == nil) {
    self.whiteView = [[UIView alloc] init];
    [self.whiteView setBackgroundColor:[UIColor whiteColor]];
}
[self.whiteView setFrame:imgRect];
[self.whiteView setAlpha:0];
self.cellView.layer.zPosition = self.cellView.frame.size.width;
self.whiteView.layer.zPosition = self.cellView.frame.size.width;
[[[[APP_DELEGATE window] subviews] lastObject] addSubview:self.whiteView];
[[[[APP_DELEGATE window] subviews] lastObject] addSubview:self.cellView];

CATransform3D rotation = CATransform3DMakeRotation(M_PI/2, 0, 1, 0);
CATransform3D scale = CATransform3DMakeScale(1.5,1.5,1);//(540.0/self.cellView.bounds.size.width, 620.0/self.cellView.bounds.size.height, 1);
CGPoint finCent = CGPointMake([[[[APP_DELEGATE window] subviews] lastObject] bounds].size.width/2.0, [[[[APP_DELEGATE window] subviews] lastObject] bounds].size.height/2.0);
//(finCent.x > self.cellView.center.x) ? (finCent.x - self.cellView.center.x) : (self.cellView.center.x - finCent.x);
CGPoint center = CGPointMake((self.cellView.center.x - finCent.x) / 2.0 ,(self.cellView.center.y - finCent.y )/2.0);
[UIView animateWithDuration:ANIMATION_DURATION_HALF delay:0 options:UIViewAnimationOptionCurveEaseOut
                 animations:^{
                     [self.cellView.layer setTransform:CATransform3DConcat(scale, rotation)];
                     [self.cellView setCenter:CGPointMake(self.cellView.center.x - center.x, self.cellView.center.y - center.y)];
                     //[self.cellView setAlpha:0];
                     [self.whiteView.layer setTransform:CATransform3DConcat(scale, rotation)];
                     [self.whiteView setCenter:CGPointMake(self.whiteView.center.x - center.x, self.whiteView.center.y - center.y)];
                     //[self.whiteView setAlpha:1];
                     [self.blackView setAlpha:0.3];
                 }
                 completion:^(BOOL finished) {
                     [self.whiteView setAlpha:1];
                     [self.cellView setAlpha:0];
                     [UIView animateWithDuration:ANIMATION_DURATION_HALF delay:0 options:UIViewAnimationOptionCurveLinear
                                      animations:^{
                                          CATransform3D rotation = CATransform3DMakeRotation(M_PI, 0, 1, 0);
                                          CATransform3D scale = CATransform3DMakeScale(540.0/self.cellView.bounds.size.width, 620.0/self.cellView.bounds.size.height, 1);
                                          CGPoint finCent = CGPointMake([[[[APP_DELEGATE window] subviews] lastObject] bounds].size.width/2.0, [[[[APP_DELEGATE window] subviews] lastObject] bounds].size.height/2.0);
                                          [self.cellView.layer setTransform:CATransform3DConcat(scale, rotation)];
                                          [self.cellView setCenter:finCent];
                                          [self.whiteView.layer setTransform:CATransform3DConcat(scale, rotation)];
                                          [self.whiteView setCenter:finCent];
                                      }
                                      completion:^(BOOL finished) {
                                          [self presentModalViewController:self.modalCtrl animated:YES];

                                      }];
                 }];

但问题在于应用程序的轮换。在我的详细信息后面旋转应用程序whiteView之后,ViewController不会保持在窗口中间。

知道我该怎么解决这个问题吗?

当用户旋转设备时,您应该重新排列视图的布局。

UIViewController类提供了两种方法来处理这个问题:

– willRotateToInterfaceOrientation:duration:
– willAnimateRotationToInterfaceOrientation:duration:
– didRotateFromInterfaceOrientation:

查看UIViewController参考。

- (void)willRotateToInterfaceOrientation:(UIInterfaceOrientation)toInterfaceOrientation
                            duration:(NSTimeInterval)duration {
       CGRect imgRect = <CALC YOUR NEW FRAME HERE TO ACCOUNT FOR THE DEVICE ORIENTATION>;
       [self.whiteView setFrame:imgRect];
}

在计算新框架时,可以使用toInterfaceOrientation参数来确定哪个方向。另一个可能使事情变得更简单的选项是定义视图center

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