我看到的例子基本上显示了这一点:
fetch('simple.wasm').then(response =>
response.arrayBuffer()
).then(bytes =>
WebAssembly.instantiate(bytes, {})
).then(result =>
result.instance.exports...
)
但我想在不发出额外HTTP请求的情况下完成此操作。想知道是否唯一的方法是这样(或者它的一些变体,这将有助于了解(:
var binary = '...mywasmbinary...'
var buffer = new ArrayBuffer(binary.length)
var view = new DataView(buffer)
for (var i = 0, n = binary.length; i < n; i++) {
var x = binary[i]
view.setInt8(i * 8, x)
}
想知道我是否必须担心endianes或类似的东西。
或者,也许用URL
和斑点做一些事情可能会更好,我不确定。
是的,你是对的,为了内联wasm模块并避免HTTP请求,你必须执行某种编码。我建议使用Base64编码的字符串,因为它们是最紧凑的形式
您可以按如下方式编码:
const readFileSync = require('fs').readFileSync;
const wasmCode = readFileSync(id);
const encoded = Buffer.from(wasmCode, 'binary').toString('base64');
然后,您可以按如下方式加载模块:
var encoded = "... contents of encoded from above ...";
function asciiToBinary(str) {
if (typeof atob === 'function') {
// this works in the browser
return atob(str)
} else {
// this works in node
return new Buffer(str, 'base64').toString('binary');
}
}
function decode(encoded) {
var binaryString = asciiToBinary(encoded);
var bytes = new Uint8Array(binaryString.length);
for (var i = 0; i < binaryString.length; i++) {
bytes[i] = binaryString.charCodeAt(i);
}
return bytes.buffer;
}
var module = WebAssembly.instantiate(decode(encoded), {});
谢谢ColinE。这解决了我试图将WASM模块上传到NPM的问题。为此,我不得不将您的答案分为两个文件:"导出"one_answers"导入"忽略浏览器兼容性,只关注Node,我的解决方案最终是这样的:
const readFileSync = require('fs').readFileSync
const writeFile = require('fs').writeFileSync;
const wasmCode = readFileSync("./public/wasm/main.wasm");
const encoded = Buffer.from(wasmCode, 'binary').toString('base64');
function exportToJson(encoded){
json = """+encoded+"""
writeFile("b64wasm.json", json, err => {
if (err) {
console.error(err);
}
// file written successfully
});
}
exportToJson(encoded)
和
wasmBin = require("./b64wasm.json")
const crypto = require("crypto").webcrypto;
globalThis.crypto = crypto;
require('./public/wasm/wasm_exec.js');
function decode(encoded) {
var binaryString = Buffer.from(encoded, 'base64').toString('binary');
var bytes = new Uint8Array(binaryString.length);
for (var i = 0; i < binaryString.length; i++) {
bytes[i] = binaryString.charCodeAt(i);
}
return bytes.buffer;
}
function loadWebAssembly() {
const go = new Go();
const importObject = go.importObject;
WebAssembly.instantiate(decode(wasmBin), importObject).then((results) => {
const instance = results.instance
go.run(instance);
console.log("arrival One")
});
}
loadWebAssembly()
setTimeout(()=>{
let a = Math.floor(Math.random()*100)
let b = Math.floor(Math.random()*100)
const sum = addTwoNumbers(a,b);
console.log("arrived two: ", sum)
},100)