几天来,我一直在尝试用C++给自己发送一封简短的纯文本电子邮件。我正在使用Visual Studio Express 2015。我最终希望能通过电子邮件自动提醒自己。我使用的是Gmail帐户。我似乎没办法把它发挥作用。我可以发送数据,但无法接收。服务器正在关闭我的连接,出现错误10054。(你可以在这个页面上阅读这个错误的含义。)
历史是这样的:我从很多S.O.的帖子和MSDN的文章中拼凑出了这一切。我曾经在这段代码中有一个功能性的WSASetSocketSecurity部分,但无论出于什么原因,我的连接尝试都超时了,所以我省略了它。在这一点上,当我发送EHLO或HELO时,我会接受服务器不切断我的连接。
我真的不知道该怎么办。几天的探索,几十篇阅读文章,数百条死胡同。我希望你能原谅那些垃圾代码,以及S.O.删除了我的手动对齐。请看一看,让我知道我做错了什么,让我了解任何不恰当的风格,或者任何其他冒犯你优秀程序员情感的东西。非常感谢。
#include "stdafx.h"
#include <exception>
#include <string>
#include <iostream> // In-out stream objects for development
#include <stdio.h> // Standard in-out for development
#include <winsock2.h> // For making socket connection to email server
#include <Mstcpip.h>
#include <Ws2tcpip.h> // Enhanced protocols to assist winsock2.h
#pragma comment(lib, "Ws2_32.lib") // Library for winsock2.h
#pragma comment(lib, "Fwpuclnt.lib") // Library for winsock2.h
#define BUFFER_SIZE 512
using namespace std;
void cleanup(SOCKET ConnectSocket, struct addrinfo *result) {
if (ConnectSocket != INVALID_SOCKET) {
closesocket(ConnectSocket);
}
freeaddrinfo(result);
WSACleanup();
cout << "socket closed" << endl;
cin.get(); // Development only
}
int _tmain(int argc, char* argv[]) {
// Initialize email parameters
char bccAddresses[64] = "";
char fromAddress[64] = "my_email@host.com";
char msg[512] = "Hello world!";
char port[12] = "465";
char serverName[64] = "smtp.host.com";
char toAddresses[64] = "my_email@host.com";
SOCKET ConnectSocket = INVALID_SOCKET;
struct addrinfo *result = NULL;
struct addrinfo *ptr = NULL;
struct addrinfo hints;
WSADATA wsaData;
try {
// Initialize Winsock
int iResult = WSAStartup(MAKEWORD(2, 2), &wsaData);
if (iResult == SOCKET_ERROR) {
cout << "Error " << iResult << endl;
throw std::exception("WSAStartup failedn");
}
cout << "WSAStartup successful: " << iResult << endl;
// Set up the hints socket address structure
ZeroMemory(&hints, sizeof(hints));
hints.ai_flags = AI_SECURE;
hints.ai_family = AF_INET;
hints.ai_socktype = SOCK_STREAM;
hints.ai_protocol = IPPROTO_TCP;
// Resolve the server address and port
iResult = getaddrinfo(serverName, port, &hints, &result);
if (iResult == SOCKET_ERROR) {
cout << "Error " << WSAGetLastError() << endl;
throw std::exception("getaddrinfo failedn");
}
cout << "getaddrinfo successful: " << iResult << endl;
// Connect to the socket
ptr = result;
ConnectSocket = WSASocket(ptr->ai_family, ptr->ai_socktype, ptr->ai_protocol, NULL, 0, 0);
if (ConnectSocket == INVALID_SOCKET) {
cout << "Error " << WSAGetLastError() << endl;
throw std::exception("Error at socketn");
}
cout << "WSASocket successful: " << iResult << endl;
// Connect via the socket
iResult = connect(ConnectSocket, ptr->ai_addr, (int)ptr->ai_addrlen);
if (iResult == SOCKET_ERROR) {
cout << "Error " << WSAGetLastError() << endl;
closesocket(ConnectSocket);
ConnectSocket = INVALID_SOCKET;
throw std::exception("Unable to connect to server!n");
}
cout << "connect successful: " << iResult << endl;
// Send message
char sendBuffer[BUFFER_SIZE] = "What is your malfunction";
char recvBuffer[BUFFER_SIZE];
sprintf_s(sendBuffer, BUFFER_SIZE, "EHLO %s%s", serverName, "rn");
iResult = send(ConnectSocket, sendBuffer, BUFFER_SIZE, 0);
if (iResult == SOCKET_ERROR) {
cout << "Error " << WSAGetLastError() << endl;
throw std::exception("WINSOCK send failedn");
}
cout << "Sent:n" << sendBuffer << "Byte count: " << iResult << endl;
iResult = recv(ConnectSocket, recvBuffer, BUFFER_SIZE, 0);
if (iResult == SOCKET_ERROR) {
cout << "Error " << WSAGetLastError() << endl;
throw std::exception("WINSOCK recv failedn");
}
cout << "EHLO response: " << iResult << endl;
sprintf_s(sendBuffer, BUFFER_SIZE, "QUIT%s", "rn");
iResult = send(ConnectSocket, sendBuffer, BUFFER_SIZE, 0);
if (iResult == SOCKET_ERROR) {
cout << "Error " << WSAGetLastError() << endl;
throw std::exception("WINSOCK send failedn");
}
cout << "Sent:n" << sendBuffer << "Byte count: " << iResult << endl;
iResult = recv(ConnectSocket, recvBuffer, BUFFER_SIZE, 0);
if (iResult < 0) {
cout << "Error " << WSAGetLastError() << endl;
throw std::exception("WINSOCK recv failedn");
}
cout << "Quit response: " << iResult << endl;
// Shutdown the connection
iResult = shutdown(ConnectSocket, SD_SEND);
if (iResult == SOCKET_ERROR) {
cout << "Error " << WSAGetLastError() << endl;
throw std::exception("shutdown failedn");
}
// Clean up
cleanup(ConnectSocket, result);
return 0;
}
catch (std::exception err) {
printf(err.what());
cleanup(ConnectSocket, result);
return 1;
}
catch (...) {
printf("Unknown errorn");
cleanup(ConnectSocket, result);
return 2;
}
}
这个答案的三个部分。
- MIME对用户名和密码进行编码
- 实际发送用户名和密码!:)
- 有些服务器持怀疑态度,希望您说两次HELO或EHLO
我将很快发布完整的代码。尽管我觉得我已经完成了40%的工作,但我的成功要归功于这个网站:http://www.coastrd.com/smtps.