在Spotify iOS SDK中混合两个AUNodes



我正在尝试使用动态处理器和一堆过滤器来压缩 Spotify 方法中的特定频段connectOutputBus但是当我混合kAudioUnitSubType_MultiChannelMixer中的节点时,只有第一个添加的节点的声音出来。

OBS:我实际上在sourceNodeCopy上使用过滤器来删除将在souceNode上压缩的频率,但为了简短起见,我省略了它们。

代码如下:

override func connectOutputBus(_ sourceOutputBusNumber: UInt32, ofNode  sourceNode: AUNode, toInputBus destinationInputBusNumber: UInt32, ofNode destinationNode: AUNode, in graph: AUGraph!) throws {
let sourceNodeCopy = sourceNode //original node without the harsh freq
//create a filter for the harsh frequencies
var filterDescription = AudioComponentDescription()
filterDescription.componentType = kAudioUnitType_Effect
filterDescription.componentSubType = kAudioUnitSubType_BandPassFilter
filterDescription.componentManufacturer = kAudioUnitManufacturer_Apple
filterDescription.componentFlags = 0
filterDescription.componentFlagsMask = 0
AUGraphAddNode(graph, &filterDescription, &filterNode!) // Add the filter node
AUGraphNodeInfo(graph, filterNode!, nil, &filterUnit!) // Get the Audio Unit from the node
AudioUnitInitialize(filterUnit!) // Initialize the audio unit
// Set filter params
AudioUnitSetParameter(filterUnit!, kBandpassParam_CenterFrequency, kAudioUnitScope_Global, 0, 10038, 0)
//create a processor to compress the frequency
var dynamicProcessorDescription = AudioComponentDescription()
dynamicProcessorDescription.componentType = kAudioUnitType_Effect
dynamicProcessorDescription.componentSubType = kAudioUnitSubType_DynamicsProcessor
dynamicProcessorDescription.componentManufacturer = kAudioUnitManufacturer_Apple
dynamicProcessorDescription.componentFlags = 0
dynamicProcessorDescription.componentFlagsMask = 0
// Add the dynamic processor node
AUGraphAddNode(graph, &dynamicProcessorDescription, &dynamicProcessorNode)
AUGraphNodeInfo(graph, dynamicProcessorNode, nil, &dynamicProcessorUnit)
AudioUnitInitialize(dynamicProcessorUnit!)
// Set compressor params
AudioUnitSetParameter(dynamicProcessorUnit!, kDynamicsProcessorParam_Threshold, kAudioUnitScope_Global, 0, -35, 0)
AudioUnitSetParameter(dynamicProcessorUnit!, kDynamicsProcessorParam_AttackTime, kAudioUnitScope_Global, 0, 0.02, 0)
AudioUnitSetParameter(dynamicProcessorUnit!, kDynamicsProcessorParam_ReleaseTime, kAudioUnitScope_Global, 0, 0.04, 0)
AudioUnitSetParameter(dynamicProcessorUnit!, kDynamicsProcessorParam_HeadRoom, kAudioUnitScope_Global, 0, 0, 0)
//mixer
var mixerDescription = AudioComponentDescription()
mixerDescription.componentType = kAudioUnitType_Mixer
mixerDescription.componentSubType = kAudioUnitSubType_MultiChannelMixer
mixerDescription.componentManufacturer = kAudioUnitManufacturer_Apple
mixerDescription.componentFlags = 0
mixerDescription.componentFlagsMask = 0
AUGraphAddNode(graph, &mixerDescription, &audioEffectsController.mixerNode)
AUGraphNodeInfo(graph, audioEffectsController.mixerNode, nil,
&audioEffectsController.mixerUnit)
AudioUnitInitialize(audioEffectsController.mixerUnit!)
AudioUnitSetParameter(mixerUnit!, kMultiChannelMixerParam_Volume, kAudioUnitScope_Input, 0, 1.0, 0);
AudioUnitSetParameter(mixerUnit!, kMultiChannelMixerParam_Volume, kAudioUnitScope_Output, 0, 1.0, 0);

//connect the nodes
AUGraphConnectNodeInput(graph, sourceNode, sourceOutputBusNumber, filterNode, 0)
AUGraphConnectNodeInput(graph, filterNode, sourceOutputBusNumber, dynamicProcessorNode, 0)
AUGraphConnectNodeInput(graph, sourceNodeCopy, sourceOutputBusNumber, mixerNode, 0)
AUGraphConnectNodeInput(graph, fiterNode, sourceOutputBusNumber, mixerNode, 0)
//connect the mixer to the output
AUGraphConnectNodeInput(graph, audioEffectsController.mixerNode, 0, destinationNode, destinationInputBusNumber)

在你的代码中,你像这样连接节点

AUGraphConnectNodeInput(graph, sourceNodeCopy, sourceOutputBusNumber, mixerNode, 0)
AUGraphConnectNodeInput(graph, fiterNode, sourceOutputBusNumber, mixerNode, 0)

如果这样做,则将sourceNodeCopyfilterNode连接到MixerNode的同一输入 (0(。但只能连接一个...

你应该试试这个

AUGraphConnectNodeInput(graph, sourceNodeCopy, sourceOutputBusNumber, mixerNode, 0)
AUGraphConnectNodeInput(graph, fiterNode, sourceOutputBusNumber, mixerNode, 1)

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