Swift2,在 CFSocketCallBack 中调用 swift 函数 - EXEC_BAD_ACCESS



我正在尝试在 Swift2.1.1 中使用 Xcode:7.2.1 为 Mac OSX 编写一个套接字服务器应用程序。但是我不能在socketCallBack函数中调用swift函数。
我的代码在这里。我正在根据 Swift 2 的答案传递自我 - 不安全的可变指针到对象。而且我认为代码的一部分工作正常。

class myServer: NSObject {
  // sockets
  private var socketipv4: CFSocket!
  private var socketipv6: CFSocket!
  // Connections
  var connections = Set<SPFConnection>()
  func start(address: String) -> Bool {
    var sockCtxt = CFSocketContext(version: 0, info: nil, retain: nil, release: nil, copyDescription: nil)
    sockCtxt.info = UnsafeMutablePointer(unsafeAddressOf(self))
    // create socket with CFSocketCreate
    socketipv4 = CFSocketCreate(
        kCFAllocatorDefault,
        PF_INET,
        SOCK_STREAM,
        IPPROTO_TCP,
        kCFSocketAutomaticallyReenableAcceptCallBack,
        socketCallBack,
        &sockCtxt)
    // ipv4
    var sin = sockaddr_in()  // = initStruct()
    let server_addr_size = socklen_t(INET_ADDRSTRLEN)
    sin.sin_len = UInt8(server_addr_size)
    sin.sin_family = sa_family_t(AF_INET)
    sin.sin_port = UInt16(9999).bigEndian
    sin.sin_addr.s_addr = inet_addr(address)
    let sinData = NSData(bytes: &sin, length: sizeof(sockaddr_in))
    let ptr = UnsafePointer<UInt8>(sinData.bytes)
    let sincfd = CFDataCreate(kCFAllocatorDefault, ptr, sizeof(sockaddr_in))
    let ipv4SocketError: CFSocketError = CFSocketSetAddress(socketipv4, sincfd)
    switch ipv4SocketError {
    case .Success:
        print("ipv4 Success")
    default:
        print("ipv4 error = (ipv4SocketError.rawValue)")
        return false
    }
    let socketSource = CFSocketCreateRunLoopSource(kCFAllocatorDefault, socketipv4, 0)
    CFRunLoopAddSource(CFRunLoopGetCurrent(), socketSource, kCFRunLoopDefaultMode)
    return true
  }
  // CFSocket call back
  var socketCallBack : @convention(c)(CFSocket!, CFSocketCallBackType, CFData!, UnsafePointer<Void>, UnsafeMutablePointer<Void>) -> Void = {
    (socketRef, callbackType, address, data, info) in
    print("acceptConnection callback-ed") // (socketRef), (callbackType), (address), (data),(info)")
    var tempData: CFSocketNativeHandle = 0
    var anNSData:NSData = NSData(bytes: data, length: sizeofValue(data))
    anNSData.getBytes(&tempData, length: sizeof(CFSocketNativeHandle))
    var tempAry = [UnsafeMutablePointer<Void>]()
    tempAry.append(info)
    if callbackType == CFSocketCallBackType.AcceptCallBack {
        let server = unsafeBitCast(info, myServer.self)
        // **** EXEC_BAD_ACCESS, code=2 ***** //
        server.acceptConnection(tempData)
    } else {
        print("callbacktype = (callbackType.rawValue)")
    }
  }

  func acceptConnection(data: CFSocketNativeHandle) {
    print("acceptConnection called")
    var readStream: Unmanaged<CFReadStream>?
    var writeStream: Unmanaged<CFWriteStream>?
    CFStreamCreatePairWithSocket(kCFAllocatorDefault, data, &readStream, &writeStream)
    if readStream != nil && writeStream != nil {
        CFReadStreamSetProperty(readStream!.takeUnretainedValue(), kCFStreamPropertyShouldCloseNativeSocket, kCFBooleanTrue)
        CFWriteStreamSetProperty(writeStream!.takeUnretainedValue(), kCFStreamPropertyShouldCloseNativeSocket, kCFBooleanTrue)
        let connection = SPFConnection()
        connection.inputStream = readStream!.takeRetainedValue()
        connection.outputStream = writeStream!.takeRetainedValue()
        if connection.open() {
            connections.insert(connection)
        }
    }
  }
}

我在代码服务器.acceptConnection(tempData)上得到EXEC_BAD_ACCESS code=2。
调试器为信息和服务器显示相同的指针,这应该意味着 info(self) 已正确分配给服务器。EXEC_BAD_ACCESS但这似乎意味着自我不再可用。我正在努力寻找解决方案。如果有人能给我任何建议,将不胜感激。提前感谢您的帮助。

我承认我不太了解使用这些较低级别的 C 约定,但由于回调函数是你的类的一部分,不能只说 self.acceptConnection(tempData)?

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