我们使用了适用于 Android 的 YouTube API,但是使用 YouTube 播放器和 YouTube 播放器视图快速关闭和打开相同的活动存在问题。当我尝试打开Fullscreen
活动(不单击fullscreenbutton
)然后使用后退按钮一次又一次地关闭活动时,示例应用程序中也会出现此问题。
YouTube应用程序崩溃,就像:
10-11 15:14:53.313:E/ActivityThread(22537):Activity com.example.myvideo.FullscreenDemoActivity 已泄露 ServiceConnectioncom.google.android.youtube.player.internal.r$e@46095818 最初绑定在这里
我试图覆盖OnStop
以释放播放器,但没有积极的结果。请有人帮忙!
Fullscreen
活动修改 - 原始和这个之间的几行差异:
import static android.view.ViewGroup.LayoutParams.MATCH_PARENT;
import static android.view.ViewGroup.LayoutParams.WRAP_CONTENT;
import com.google.android.youtube.player.YouTubePlayer;
import com.google.android.youtube.player.YouTubePlayer.PlayerStyle;
import com.google.android.youtube.player.YouTubePlayerView;
import android.content.Intent;
import android.content.pm.ActivityInfo;
import android.content.res.Configuration;
import android.os.Build;
import android.os.Bundle;
import android.view.View;
import android.view.ViewGroup;
import android.widget.Button;
import android.widget.CompoundButton;
import android.widget.LinearLayout;
import android.widget.LinearLayout.LayoutParams;
/**
* Sample activity showing how to properly enable custom fullscreen behavior.
* <p>
* This is the preferred way of handling fullscreen because of the default fullscreen implementation
* will cause re-buffering of the video.
*/
public class FullscreenDemoActivity extends YouTubeFailureRecoveryActivity implements
View.OnClickListener,
CompoundButton.OnCheckedChangeListener,
YouTubePlayer.OnFullscreenListener {
private static final int PORTRAIT_ORIENTATION = Build.VERSION.SDK_INT < 9
? ActivityInfo.SCREEN_ORIENTATION_PORTRAIT
: ActivityInfo.SCREEN_ORIENTATION_SENSOR_PORTRAIT;
private LinearLayout baseLayout;
private YouTubePlayerView playerView;
private YouTubePlayer player;
private Button fullscreenButton;
private CompoundButton checkbox;
private View otherViews;
public boolean CanClose = false;
private boolean fullscreen;
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
try {
setContentView(R.layout.fullscreen_demo);
baseLayout = (LinearLayout) findViewById(R.id.layout);
playerView = (YouTubePlayerView) findViewById(R.id.player);
fullscreenButton = (Button) findViewById(R.id.fullscreen_button);
checkbox = (CompoundButton) findViewById(R.id.landscape_fullscreen_checkbox);
otherViews = findViewById(R.id.other_views);
checkbox.setOnCheckedChangeListener(this);
// You can use your own button to switch to fullscreen too
fullscreenButton.setOnClickListener(this);
playerView.initialize(DeveloperKey.DEVELOPER_KEY, this);
doLayout();
} catch (Exception e) { }
}
@Override
public void onInitializationSuccess(YouTubePlayer.Provider provider, YouTubePlayer player, boolean wasRestored) {
try {
this.player = player;
player.setPlayerStyle(PlayerStyle.MINIMAL);
//player.setShowFullscreenButton(true);
setControlsEnabled();
// Specify that we want to handle fullscreen behavior ourselves.
player.addFullscreenControlFlag(YouTubePlayer.FULLSCREEN_FLAG_CUSTOM_LAYOUT);
player.setOnFullscreenListener(this);
if (!wasRestored) {
player.cueVideo(MainActivity.CurrentVideo);
}
} catch (Exception e) { }
}
@Override
protected YouTubePlayer.Provider getYouTubePlayerProvider() {
return playerView;
}
@Override
public void onClick(View v) {
player.setFullscreen(!fullscreen);
}
@Override
public void onCheckedChanged(CompoundButton buttonView, boolean isChecked) {
try {
int controlFlags = player.getFullscreenControlFlags();
if (isChecked) {
// If you use the FULLSCREEN_FLAG_ALWAYS_FULLSCREEN_IN_LANDSCAPE, your activity's normal UI
// should never be laid out in landscape mode (since the video will be fullscreen whenever the
// activity is in landscape orientation). Therefore you should set the activity's requested
// orientation to portrait. Typically you would do this in your AndroidManifest.xml, we do it
// programmatically here since this activity demos fullscreen behavior both with and without
// this flag).
setRequestedOrientation(PORTRAIT_ORIENTATION);
controlFlags |= YouTubePlayer.FULLSCREEN_FLAG_ALWAYS_FULLSCREEN_IN_LANDSCAPE;
} else {
setRequestedOrientation(ActivityInfo.SCREEN_ORIENTATION_SENSOR);
controlFlags &= ~YouTubePlayer.FULLSCREEN_FLAG_ALWAYS_FULLSCREEN_IN_LANDSCAPE;
}
player.setFullscreenControlFlags(controlFlags);
} catch (Exception e) { }
}
private void doLayout() {
try {
LinearLayout.LayoutParams playerParams = (LinearLayout.LayoutParams) playerView.getLayoutParams();
if (fullscreen) {
// When in fullscreen, the visibility of all other views than the player should be set to
// GONE and the player should be laid out across the whole screen.
playerParams.width = LayoutParams.MATCH_PARENT;
playerParams.height = LayoutParams.MATCH_PARENT;
otherViews.setVisibility(View.GONE);
} else {
// This layout is up to you - this is just a simple example (vertically stacked boxes in
// portrait, horizontally stacked in landscape).
otherViews.setVisibility(View.VISIBLE);
ViewGroup.LayoutParams otherViewsParams = otherViews.getLayoutParams();
if (getResources().getConfiguration().orientation == Configuration.ORIENTATION_LANDSCAPE) {
playerParams.width = otherViewsParams.width = 0;
playerParams.height = WRAP_CONTENT;
otherViewsParams.height = MATCH_PARENT;
playerParams.weight = 1;
baseLayout.setOrientation(LinearLayout.HORIZONTAL);
} else {
playerParams.width = otherViewsParams.width = MATCH_PARENT;
playerParams.height = WRAP_CONTENT;
playerParams.weight = 0;
otherViewsParams.height = 0;
baseLayout.setOrientation(LinearLayout.VERTICAL);
}
setControlsEnabled();
}
} catch (Exception e) { }
}
private void setControlsEnabled() {
checkbox.setEnabled(player != null &&
getResources().getConfiguration().orientation == Configuration.ORIENTATION_PORTRAIT);
fullscreenButton.setEnabled(player != null);
}
@Override
public void onFullscreen(boolean isFullscreen) {
fullscreen = isFullscreen;
doLayout();
}
@Override
public void onConfigurationChanged(Configuration newConfig) {
super.onConfigurationChanged(newConfig);
doLayout();
}
@Override
public void onStop() {
if (player != null) {
player.release();
player = null;
}
super.onStop();
}
@Override
public void finish() {
Intent data = new Intent();
setResult(RESULT_OK, data);
super.finish();
}
}
这不是你问题的正确答案,但大约 10 个月前,我自己也在为 YouTube API 而苦苦挣扎。我真的很想使用谷歌的适当YouTube API,因为这是官方API。由于将来的支持,它是在内部制作的,依此类推.
在面对像你自己这样的许多挑战后,我终于给了另一个第三方图书馆一个机会,那是黑夜和白天
com.pierfrancescosoffritti.androidyoutubeplayer
这是Pier Francesco Soffritti的依赖名称,如果您继续面临挑战,我强烈建议您尝试一下。当我尝试使用YouTube API时,它已经好几年没有维护了,我读到并亲自面对到处都是错误。
这是一篇由该男子本人撰写的文章,内容是关于为什么第三方图书馆是通往此处的途径。
您可以执行以下步骤来确保内存泄漏问题得到解决:
- 使用应用程序上下文
-
- 例如,创建一个名为
YoutubeMyAPI
的类来实现YouTubePlayer.OnFullscreenListener
- 例如,创建一个名为
-
- 在类中创建该
YoutubeMyAPI
Application
实例
- 在类中创建该
- 无论您通过何处
onInitializedListener
通过获取((MyApp)getApplicationContext()).instanceOfYoutubeMyAPI
传递YoutubeMyAPI
实例
希望您有实现此目的的一般想法,显然这只是一种解决方法,有更好的方法来做到这一点......