我正在尝试创建一个长的音频片段,它是一个录制的音频片段的集合,这些音频片段最终被合并成一个巨大的声音拼贴。我正在使用Minim声音库,但目前我很难让它发挥作用。这与我的编程技能相当基本,但我认为这将是一项非常容易的任务!我:希望它能像Minim的examples文件夹中的"RecordAndPlayback"一样工作,但让点击触发的事件自动完成。
这是我迄今为止的代码:
import ddf.minim.*;
Minim minim;
AudioInput in;
AudioRecorder recorder;
AudioPlayer player;
Timer timer;
class Timer {
int savedTime; // When Timer started
int totalTime; // How long Timer should last
Timer(int tempTotalTime) {
totalTime = tempTotalTime;
}
// Starting the timer
void start() {
// When the timer starts it stores the current time in milliseconds.
savedTime = millis();
}
// The function isFinished() returns true if 5,000 ms have passed.
// The work of the timer is farmed out to this method.
boolean isFinished() {
// Check how much time has passed
int passedTime = millis()- savedTime;
if (passedTime > totalTime) {
return true;
} else {
return false;
}
}
}
void setup()
{
size(512, 200, P3D);
textMode(SCREEN);
minim = new Minim(this);
timer = new Timer(5000);
timer.start();
in = minim.getLineIn(Minim.STEREO, 2048);
recorder = minim.createRecorder(in, "myrecording.wav", true);
textFont(createFont("Arial", 12));
}
void draw()
{
background(0);
player = minim.loadFile("myrecording.wav");
player.play();
player.loop();
//GUI
stroke(255);
for(int i = 0; i < in.left.size()-1; i++)
{
line(i, 50 + in.left.get(i)*50, i+1, 50 + in.left.get(i+1)*50);
line(i, 150 + in.right.get(i)*50, i+1, 150 + in.right.get(i+1)*50);
}
//-- end of GUI
//recorder switching
if (timer.isFinished())
{
text("not..", 5, 15);
if(recorder.isRecording() == true){
recorder.endRecord();
recorder.save();
timer.start();
}
}else
{
text("recording...", 5, 15);
recorder.beginRecord();
println(recorder.isRecording());
}
///--- end recorder switching
}
void stop()
{
// always close Minim audio classes when you are done with them
in.close();
if ( player != null )
{
player.close();
}
minim.stop();
super.stop();
}
请提供任何帮助都将非常受欢迎,因为这让我抓狂!
感谢
Daniel
您似乎只处理一个文件,并且没有加载您正在录制的内容。
如果你想打开和关闭录制,你可以使用布尔值来跟踪,然后保存录制的内容。
以下是使用修改后的示例的基本草图:
import ddf.minim.*;
Minim minim;
AudioInput in;
AudioRecorder recorder;
AudioPlayer player;
boolean isRecording;//are we recording ?
void setup(){
size(512, 200);
minim = new Minim(this);
in = minim.getLineIn(Minim.STEREO, 512);
recorder = minim.createRecorder(in, "rec.wav", true);
textFont(createFont("Arial", 12));
}
void draw(){
background(isRecording ? color(192,0,0) : color(0));
stroke(255);
for(int i = 0; i < in.left.size()-1; i++){
line(i, 50 + in.left.get(i)*50, i+1, 50 + in.left.get(i+1)*50);
line(i, 150 + in.right.get(i)*50, i+1, 150 + in.right.get(i+1)*50);
}
if ( recorder.isRecording() ) text("Currently recording...", 5, 15);
else text("Not recording.", 5, 15);
}
void keyReleased(){
if ( key == 'r' ){
isRecording = !isRecording;//toggle recording
if(isRecording){//if we need to record
if(player != null && player.isPlaying()) player.pause();//stop any previously playing tracks, if any
if(recorder.isRecording()) recorder.endRecord();//and the previous recording somehow wasn't ended, end it now
recorder.beginRecord();//begin recording, according to docs: "If recording was previously halted, and save() was not called, samples will be appended to the end of the material recorded so far."
}else recorder.endRecord();//stop recording
}
if ( key == 's' ){
if(recorder != null) {
recorder.save();
println("Done saving ");
player = minim.loadFile("rec.wav", 2048);
player.play();
}
}
}
void stop(){
in.close();
minim.stop();
super.stop();
}
如果出于某种原因,您想将每个录制保存到一个单独的文件中,而不是一个文件中,则可以使用一些整数来保存录制的id和播放样本。
import ddf.minim.*;
Minim minim;
AudioInput in;
AudioRecorder recorder;
AudioPlayer player;
boolean isRecording;
int recID = -1;
int playID = 0;
void setup(){
size(512, 200);
minim = new Minim(this);
in = minim.getLineIn(Minim.STEREO, 512);
textFont(createFont("Arial", 12));
}
void draw(){
background(0);
stroke(255);
for(int i = 0; i < in.left.size()-1; i++){
line(i, 50 + in.left.get(i)*50, i+1, 50 + in.left.get(i+1)*50);
line(i, 150 + in.right.get(i)*50, i+1, 150 + in.right.get(i+1)*50);
}
if(recorder != null){
if ( recorder.isRecording() ) text("Currently recording...", 5, 15);
else text("Not recording.", 5, 15);
}
if(player != null && !isRecording){
println("playing: " + playID);
if(player.position() >= player.length()){
if(playID < recID){
playID++;
player = minim.loadFile("rec"+playID+".wav", 2048);
player.play();
}
}
}
}
void keyReleased(){
if ( key == 'r' ){
if(recorder != null && recorder.isRecording()) recorder.endRecord();
else{
recID++;
recorder = minim.createRecorder(in, "rec"+recID+".wav", true);
recorder.beginRecord();
}
isRecording = true;
}
if ( key == 's' ){
if(recorder != null) {
recorder.save();
println("Done saving " + recID);
player = minim.loadFile("rec"+recID+".wav", 2048);
player.play();
isRecording = false;
}
}
if ( key == 'p' ){//play all
playID = 0;
player = minim.loadFile("rec"+playID+".wav", 2048);
player.play();
}
}
void stop(){
in.close();
minim.stop();
super.stop();
}
祝你好运!