从肖像开始时,它的工作正常很好,当您从肖像到景观和返回时也可以工作。
。从景观开始时,它不起作用。但是,当您从景观旋转到肖像和返回时,它就起作用。
在景观启动模式下,屏幕在屏幕坐标大于768的地方不会响应任何触摸。
代码中发生的事情是,我使用状态栏方向来确定原始方向并手动旋转每个视图。视图正确显示但无法正确接触。
然后,当iPad开始旋转时,我的根视图控制器将被调用:
- (void)willRotateToInterfaceOrientation:(UIInterfaceOrientation)toInterfaceOrientation duration:(NSTimeInterval)duration
将旋转每个子视图。
根控制器:
- (void)loadView {
self.view = [[UIView alloc]init ];
//initialize child views
[self willRotateToInterfaceOrientation:0 duration:0];
}
- (void)willRotateToInterfaceOrientation:(UIInterfaceOrientation)toInterfaceOrientation duration:(NSTimeInterval)duration {
if ([model isLandscape]) {
self.view.frame = CGRectMake(0, 0, 1024, 768-80);
}
else {
self.view.frame = CGRectMake(0, 0, 768, 1024-80);
}
//rotate child views
}
我的代码[Model Islandscape]有效,因此我不需要提供有关其工作原理的详细信息,但无论如何都是代码:
- (bool)isLandscape {
if (orientation == UIInterfaceOrientationLandscapeLeft || orientation == UIInterfaceOrientationLandscapeRight)
return true;
else
return false;
}
-(id) init
{
[[NSNotificationCenter defaultCenter] addObserver:self selector:@selector(orientationChanged:) name:UIDeviceOrientationDidChangeNotification object:nil];
}
- (void)orientationChanged:(NSNotification *)notification
{
UIInterfaceOrientation curOrientation = [[UIDevice currentDevice] orientation];
if (curOrientation == UIDeviceOrientationPortrait ||
curOrientation == UIDeviceOrientationPortraitUpsideDown ||
curOrientation == UIDeviceOrientationLandscapeLeft ||
curOrientation == UIDeviceOrientationLandscapeRight)
{
orientation = curOrientation;
((AppDelegate*)([UIApplication sharedApplication].delegate)).savedOrientationForRestart = orientation;
NSLog(@"changed");
}
}
-(void)validateOrientation { //first time when initializing orientation
UIInterfaceOrientation curOrientation = [[UIDevice currentDevice] orientation];
if (curOrientation != UIDeviceOrientationPortrait &&
curOrientation != UIDeviceOrientationPortraitUpsideDown &&
curOrientation != UIDeviceOrientationLandscapeLeft &&
curOrientation != UIDeviceOrientationLandscapeRight)
{
orientation = [[UIApplication sharedApplication] statusBarOrientation];
}
}
好。因此,事实证明,在几十个背景和层中,有些人没有正确旋转到景观/肖像...很难调试此问题...
最后,我连接了一个触摸调试器,以查看哪些视图正确地接收到触摸,哪些是...
非常有帮助!只需在您的代码中使用下面的UIWindow子类而不是UIWindow。
#import <UIKit/UIKit.h>
@interface MyUIWindow : UIWindow {
}
-(void)rotate;
@end
和
#import "MyUIWindow.h"
@implementation MyUIWindow
-(id) init{
self = [super init];
if(self)
{
}
return self;
}
- (void)sendEvent:(UIEvent *)event {
[super sendEvent:event];
NSSet *touches = [event allTouches];
if (touches.count != 1)
return;
UITouch *touch = touches.anyObject;
UIView * view = touch.view;
NSLog(NSStringFromClass([touch.view class])); //this prints out touch view
}
@end