我有一个非常简单的C代码来构造一个单链表,如下所示,其中我使用malloc动态地为每个节点分配内存。在代码结束时,我想为分配的每个节点释放内存,我想知道如何去做——如果我先从头节点开始并释放它,指向后续节点的指针将丢失并发生内存泄漏。
另一种方法是从头节点开始,并继续将节点指针存储在一个单独的指针数组中,在存储节点指针的同时遍历列表直到尾指针,一旦到达尾节点,也将其存储到另一个指针数组中,并开始从该数组索引向后释放,直到头节点被释放。
这是实现我想要做的事情的唯一方法吗?
如果我不想使用第二个缓冲区,我该怎么做?
#include "stdio.h"
#include "stdlib.h"
struct lnk_lst
{
int val;
struct lnk_lst * next;
};
typedef struct lnk_lst item;
main()
{
item * curr, * head;
int i,desired_value;
head = NULL;
for(i=1;i<=10;i++)
{
curr = (item *)malloc(sizeof(item));
curr->val = i;
curr->next = head;
head = curr;
}
curr = head;
while(curr) {
printf("%dn", curr->val);
curr = curr->next;
}
//How to free the memory for the nodes in this list?
for(i=1;i<=10;i++)
{
free()//?? What logic here
}
}
通常的方法是(伪代码优先):
node = head # start at the head.
while node != null: # traverse entire list.
temp = node # save node pointer.
node = node.next # advance to next.
free temp # free the saved one.
head = null # finally, mark as empty list.
基本思想是在一个单独的变量中记住要释放的节点,然后在释放它之前推进到下一个节点。
您一次只需要记住一个节点,而不是您所建议的整个列表。
在你需要添加到你的代码,你可以,在删除期间,使用head
作为不断更新的列表头(因为它意味着)和curr
来存储你当前正在删除的项目:
while ((curr = head) != NULL) { // set curr to head, stop if list empty.
head = head->next; // advance head to next element.
free (curr); // delete saved pointer.
}
这比上面的伪代码短一点,因为它利用了C语言对一些操作的"速记"。
我使用这样的代码:
for (p = curr; NULL != p; p = next) {
next = p->next;
free(p);
}
你的自由代码应该如下:
lnk_lst temp = null;
while(head)
{
temp = head->next;
free(head);
head = temp;
}
我还想在您的malloc之后添加,您可能想检查mem是否成功分配。就像
if(curr)
使用与上面相同的逻辑遍历列表。你把当前指针保存在某个地方,释放当前结构体并用保存的当前指针赋值当前
Garbage Collector.h内容
#include <stdlib.h>
#include <stdint.h>
#define Stack struct _stack
#define _MALLOC_S(type,num) (type *)_GC_malloc(sizeof(type)*num)
#pragma pack(1)
//Structure for adressing alocated memory into.
Stack {
int *adress_i;
char *adress_c;
float *adress_f;
double *adress_d;
Stack *next;
};
//Safe malloc
void *_GC_malloc(size_t size)
{
void* ptr = malloc(size);
if(ptr == NULL)
return _GC_malloc(size);
else
return ptr;
}
//Push new element on Stack after every malloc
void Add_New(int *i, float *f , double *d , char *c , Stack *p)
{
Stack *q = _MALLOC_S(Stack,1);
q->adress_i = i;
q->adress_f = f;
q->adress_c = c;
q->adress_d = d;
q->next = p->next;
p->next = q;
q = NULL;
}
//before ending program remove adresses that was allocated in memory, and pop entire Stack
void Free_All(Stack *p)
{
//free head (dummy element)
Stack *Temp = p->next;
Stack *_free = p;
free(_free);
void *oslobodi;
while(Temp != NULL)
{
_free = Temp;
Temp = _free->next;
if(_free->adress_i != NULL){
oslobodi = _free->adress_i;
free((int *)oslobodi);
}
else if(_free->adress_c != NULL){
oslobodi = _free->adress_c;
free((char *)oslobodi);
}
else if(_free->adress_f != NULL){
oslobodi = _free->adress_f;
free((float *)oslobodi);
}
else{
oslobodi = _free->adress_d;
free((double *)oslobodi);
}
free(_free);
}
_free = p = Temp;
}
/*
declare variable (var) and dinamicly alocate memory with simple macro,
and add to stack of linked list
*/
#define obj_int(var) int *var = _MALLOC_S(int,1); *var = 0; Add_New(var, NULL, NULL, NULL, Head);
#define obj_char(var) char *var = _MALLOC_S(char,1); *var = 0; Add_New(NULL, NULL, NULL, var, Head);
#define obj_float(var) float *var = _MALLOC_S(float,1); *var = 0; Add_New(NULL, var, NULL, NULL, Head);
#define obj_double(var) double *var = _MALLOC_S(double,1); *var = 0; Add_New(NULL, NULL, var, NULL, Head);
#define obj_struct(_type,_name) struct _type _*name = (struct _type *)malloc(sizeof(struct _type));
#define _INIT_ROW(var,num) for(int i = 0; i < num; i++) var[i] = 0;
/*
same, but for row!
*/
#define row_int(var, num) int *var = _MALLOC_S(int,num); _INIT_ROW(var,num) Add_New(var, NULL, NULL, NULL, Head);
#define row_char(var, num) char *var = _MALLOC_S(char,num); _INIT_ROW(var,num) Add_New(NULL, NULL, NULL, var, Head);
#define row_float(var, num) float *var = _MALLOC_S(float,num); _INIT_ROW(var,num) Add_New(NULL, var, NULL, NULL, Head);
#define row_double(var, num) double *var = _MALLOC_S(double,num); _INIT_ROW(var,num) Add_New(NULL, NULL, var, NULL, Head);
#define string(var, value) row_char(var, (strlen(value)+1)) strcpy(var, value);
/* with this you create a Stack and allocate dummy element */
#define Main(_type) _type main(void) { Stack *Head = _MALLOC_S(Stack,1); Head->next = NULL; Stack *_q_struct;
/* with this macro you call function for dealocate memory (garbage collecting)*/
#define End Free_All(Head); }
/*same thing for the other functions*/
#define Function(name_function, _type, ...) _type name_function(##__VA_ARGS__) { Stack *Head = _MALLOC_S(Stack,1); Head->next = NULL;
#define End_Ret(ret_var) Free_All(Head); return (ret_var); }
#define Call(name_function, ...) name_function(##__VA_ARGS__)
#define Define_Function(name_function, _type, ...) _type name_function(##__VA_ARGS__);
some_program.c的示例P.S.头systemIO是一组更多的头像上面这样!:)
Main(void)
int num_elements = 10;
row_int(row_elements, num_elements); //alocating row_elements object
for(int i = 0; i < num_elements; i++)
row_elements[i] = i; //initializing row_elements
End //Garbage delete row_elements and end of program
// row_int[0] = 0, row_int[1] = 1 ....