我上周刚刚启动JavaFx,在尝试在窗格中设置圆圈以响应按钮事件处理程序时遇到问题。我设置了名称为左、右、上、下的按钮,当按下这些按钮时,应该会在窗格内移动圆圈。我的问题是,我根本无法让圆圈响应我的事件处理程序。我看到了另一个教程,其中包含了按键来移动圆圈,我正在尝试类似的方法,但使用了按钮。如果能帮我找到正确的方向,我将不胜感激。
package movingball;
import javafx.application.Application;
import javafx.event.ActionEvent;
import javafx.event.EventHandler;
import javafx.geometry.Pos;
import javafx.scene.Scene;
import javafx.scene.control.Button;
import javafx.scene.layout.BorderPane;
import javafx.scene.layout.HBox;
import javafx.scene.layout.StackPane;
import javafx.scene.paint.Color;
import javafx.scene.shape.Circle;
import javafx.stage.Stage;
public class MovingBall extends Application{
private CirclePane circlePane = new CirclePane();
@Override
public void start(Stage primaryStage) {
StackPane pane = new StackPane();
Circle circle = new Circle(50);
circle.setStroke(Color.BLACK);
circle.setFill(Color.WHITE);
pane.getChildren().add(circle);
HBox hBox = new HBox();
hBox.setSpacing(10);
hBox.setAlignment(Pos.CENTER);
Button btLeft = new Button("Left");
Button btRight = new Button("Right");
Button btUp = new Button("Up");
Button btDown = new Button("Down");
hBox.getChildren().addAll(btLeft, btRight, btUp, btDown);
btLeft.setOnAction(new LeftHandler());
btRight.setOnAction(new RightHandler());
btUp.setOnAction(new UpHandler());
btDown.setOnAction(new DownHandler());
BorderPane borderPane = new BorderPane();
borderPane.setCenter(pane);
borderPane.setBottom(hBox);
BorderPane.setAlignment(hBox, Pos.CENTER);
// Create a scene and place it in the stage
Scene scene = new Scene(borderPane, 500, 350);
primaryStage.setTitle("Move the Ball"); // Set the stage title
primaryStage.setScene(scene); // Place the scene in the stage
primaryStage.show(); // Display the stage
}
class LeftHandler implements EventHandler<ActionEvent> {
@Override
public void handle(ActionEvent event) {
circlePane.left();
}
}
class RightHandler implements EventHandler<ActionEvent> {
@Override
public void handle(ActionEvent event) {
circlePane.right();
}
}
class UpHandler implements EventHandler<ActionEvent> {
@Override
public void handle(ActionEvent event) {
circlePane.up();
}
}
class DownHandler implements EventHandler<ActionEvent> {
@Override
public void handle(ActionEvent event) {
circlePane.down();
}
}
class CirclePane extends StackPane {
private Circle circle = new Circle(50);
public CirclePane() {
getChildren().add(circle);
circle.setStroke(Color.BLACK);
circle.setFill(Color.WHITE);
}
public void left() {
circle.setCenterX(circle.getCenterX() - 10);
}
public void right() {
circle.setCenterX(circle.getCenterX() + 10);
}
public void up() {
circle.setCenterY(circle.getCenterY() - 10);
}
public void down() {
circle.setCenterY(circle.getCenterY() + 10);
}
}
public static void main(String[] args) {
launch(args);
}
}
第一个问题是您正在移动CirclePane
,但它不是场景的一部分。删除在start(...)
方法中创建的pane
和circle
,将circlePane
放在BorderPane
的中心。
第二个问题是StackPane
将使圆居中,调整其坐标系以使其在圆移动时保持居中。因此,使CirclePane
成为Pane
的一个子类,而不是StackPane
。或者,您可以调用circle.setManaged(false);
来阻止StackPane
定位circle
。