破坏嵌套的Redux还原器中的动作



我正在派遣一个看起来像这样的动作:

{ type: "TOGGLE_FARA", fara: true, id: "5d20d019cf42731c8f706db1" }

" ID"仅用于识别正确的用户。该动作旨在修改我的"法拉"状态的"启用"属性。我商店的法拉部分看起来像这样:

{
   fara: {
     enabled: false, // This need to be flipped...
     names: []
   },
   senators: {
      enabled: false,
      names: []
   },
   senateCandidates: {
      enabled: false,
      names: []
   }
}

但是,我不确定如何构建还原器。我只想更改"启用"属性。我尝试了几种不同的方法:

export default (state = DEFAULT_STATE, action) => {
    switch (action.type) {
      case "INITIALIZE_SETTINGS":
        return {
          fara: action.fara,
          senators: action.senators,
          senateCandidates: action.senateCandidates,
          emails: action.emails
        }
      case "TOGGLE_FARA":
        return {
          ...state,
          // fara['enabled']: action.fara <–– This won't compile...
          // 'fara.enabled' : action.fara <–––This just gives me a key name with the string 'fara.enabled' 
        }
      default:
        return state;
      }

我要做这样的事情,但是这直接修改了您不应该这样做的状态(我的Redux工具扩展名称状态是相同的,这不是理想的(。有任何想法吗?

export default (state = DEFAULT_STATE, action) => {
    switch (action.type) {
      case "INITIALIZE_SETTINGS":
        return {
          fara: action.fara,
          senators: action.senators,
          senateCandidates: action.senateCandidates,
          emails: action.emails
        }
      case "TOGGLE_FARA":
        state.fara.enabled = action.fara;
        return {
           ...state
        };
      default:
        return state;
      }

这将有效:

return {
          ...state,
          fara: { ...state.fara, enabled: action.fara }
        }

显然甚至在Redux文档中

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