第二个动画从屏幕顶部开始,而不是从上一个动画的位置开始



我有两个动画要一个接一个地出现。第一个动画按预期工作,但是,第二个动画在第一个动画的onAnimationEnd()调用时跳到屏幕的最顶部。气球 ImageView "漂浮"到屏幕中央,它应该会展开(其余的将在稍后实现。我只是想让这部分工作(。第一个动画是纯Java,而不是xml。

第二个动画的 xml(弹跳.xml(:

<?xml version="1.0" encoding="utf-8"?>
<set xmlns:android="http://schemas.android.com/apk/res/android">
    <scale
        android:duration="2000"
        android:fromXScale="1.0"
        android:toXScale="2.0"
        android:fromYScale="1.0"
        android:toYScale="2.0"
        android:pivotX="50%"
        android:pivotY="50%"/>
</set>    

我的弹跳插值器类:

public class BounceInterpolator implements Interpolator {
    private double mAmplitude = 1;
    private double mFrequency = 10;
    BounceInterpolator(double amplitude, double frequency) {
        mAmplitude = amplitude;
        mFrequency = frequency;
    }
    public float getInterpolation(float time) {
        return (float) (-1 * Math.pow(Math.E, -time/ mAmplitude) * Math.cos(mFrequency * time) + 1);
    }
}

最后是发生这一切的班级:

public class CelebrateActivity extends AppCompatActivity {
    ImageView purple_balloon_1;
    Animation anim;
    Animation bounceAnim;
    RelativeLayout layout;
    MediaPlayer mediaPlayer;
    DisplayMetrics displayMetrics;
    static int height;
    @Override
    protected void onCreate(Bundle savedInstanceState) {
        super.onCreate(savedInstanceState);
        setContentView(R.layout.activity_celebrate);
        displayMetrics = new DisplayMetrics();
        getWindowManager().getDefaultDisplay().getMetrics(displayMetrics);
        height = displayMetrics.heightPixels;
        mediaPlayer = MediaPlayer.create(this, R.raw.first_love);
        mediaPlayer.start();
        layout = findViewById(R.id.relativeLayout);
        purple_balloon_1 = findViewById(R.id.purple_balloon_1);
        slideUp();
    }
    public void slideUp() {
        Animation slide = null;
        slide = new TranslateAnimation(0, 0, height, height / 2 - 100);
        slide.setDuration(15000);
        slide.setFillAfter(true);
        slide.setFillEnabled(true);
        purple_balloon_1.startAnimation(slide);
        bounceAnim = AnimationUtils.loadAnimation(CelebrateActivity.this, R.anim.bounce);
        BounceInterpolator interpolator = new BounceInterpolator(0.2, 20);
        bounceAnim.setInterpolator(interpolator);
        slide.setAnimationListener(new Animation.AnimationListener() {
            @Override
            public void onAnimationStart(Animation animation) {
            }
            @Override
            public void onAnimationEnd(Animation animation) {
                purple_balloon_1.startAnimation(bounceAnim); //Where the 2nd animation is supposed to start. It works, but it jumps to the top of the screen.
            }
            @Override
            public void onAnimationRepeat(Animation animation) {
            }
        });
    }
}

为什么它会跳到屏幕顶部,如何将 Y 坐标设置为 ImageView 的位置以防止所述跳跃?

@pskink - 感谢您的提示。我选择了ObjectAnimator和AnimatorSet。我删除了我的xml文件和BounceInterpolator类,它在此过程中节省了大量代码。动画现在运行良好。

再次,谢谢。

public class CelebrateActivity extends AppCompatActivity {
    ImageView purple_balloon_1;
    //Animation slide;
    //Animation grow;
    AnimatorSet animatorSet;
    RelativeLayout layout;
    MediaPlayer mediaPlayer;
    DisplayMetrics displayMetrics;
    static int height;
    public static final String TAG = "CelebrateActivity.this";
    @Override
    protected void onCreate(Bundle savedInstanceState) {
        super.onCreate(savedInstanceState);
        setContentView(R.layout.activity_celebrate);
        displayMetrics = new DisplayMetrics();
        getWindowManager().getDefaultDisplay().getMetrics(displayMetrics);
        height = displayMetrics.heightPixels;
        mediaPlayer = MediaPlayer.create(this, R.raw.first_love);
        mediaPlayer.start();
        layout = findViewById(R.id.relativeLayout);
        purple_balloon_1 = findViewById(R.id.purple_balloon_1);
        animatorSet = new AnimatorSet();
        ObjectAnimator slide = ObjectAnimator.ofFloat(purple_balloon_1, "translationY", height, height / 2);
        slide.setDuration(15000);
        ObjectAnimator growX = ObjectAnimator.ofFloat(purple_balloon_1, "scaleX", 1.5f);
        growX.setDuration(500);
        ObjectAnimator growY = ObjectAnimator.ofFloat(purple_balloon_1, "scaleY", 1.5f);
        growY.setDuration(500);
        animatorSet.playTogether(growX, growY);
        animatorSet.playSequentially(slide, growX);
        animatorSet.start();
    }
}

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