如何更改 GtkImage 显示的图像



在我的程序中,我想通过单击按钮来更改图像,但找不到该功能

class TestGdkPixbuf(Gtk.Window):
    Cover= "image.png"
    Cover2= "image2.png"
    def __init__(self):
        Gtk.Window.__init__(self, title="TestGdkPixbuf")
        mainLayout = Gtk.Box(orientation=Gtk.Orientation.VERTICAL, spacing=6)

        self.image = GdkPixbuf.Pixbuf.new_from_file_at_size(self.Cover, 250, 250)
        image_renderer = Gtk.Image.new_from_pixbuf(self.image)
        button = Gtk.Button(label='Change')
        button.connect('clicked', self.editPixbuf)
        mainLayout.pack_start(image_renderer, True, True, 0)
        mainLayout.pack_start(button, True, True, 0)
        self.add(mainLayout)
    def editPixbuf(self, button):
        self.image = GdkPixbuf.Pixbuf.new_from_file_at_size(self.Cover2, 250, 250)
        print(self.Cover2)

非常感谢您的帮助

当你创建 Gtk.Image, image_renderer 时,你提供了一个 pixbuf, self.image

然后在按钮回调中,您确实将图像加载到 pixbuf 中,但没有使用新的 pixbuf 更新image_renderer。您应该使用 Gtk.Image set_from_pixbuf

尝试:

class TestGdkPixbuf(Gtk.Window):
    Cover= "image.png"
    Cover2= "image2.png"
    def __init__(self):
        Gtk.Window.__init__(self, title="TestGdkPixbuf")
        mainLayout = Gtk.Box(orientation=Gtk.Orientation.VERTICAL, spacing=6)

        self.image = GdkPixbuf.Pixbuf.new_from_file_at_size(self.Cover, 250, 250)
        self.image_renderer = Gtk.Image.new_from_pixbuf(self.image)
        button = Gtk.Button(label='Change')
        button.connect('clicked', self.editPixbuf)
        mainLayout.pack_start(image_renderer, True, True, 0)
        mainLayout.pack_start(button, True, True, 0)
        self.add(mainLayout)
    def editPixbuf(self, button):
        self.image = GdkPixbuf.Pixbuf.new_from_file_at_size(self.Cover2, 250, 250)
        self.image_renderer.set_from_pixbuf (self.image)
        print(self.Cover2)

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