Microsoft C++异常runtime_error在内存位置(代码 0x75A818A2)



我有以下类定义:

class DisplayManager
{
public:
static DisplayManager *getInstance();
DisplayManager(DisplayManager const&) = delete;
void operator=(DisplayManager const&) = delete;
~DisplayManager();
void addDisplay(ALLEGRO_DISPLAY &display);
private:
DisplayManager();
ALLEGRO_DISPLAY *mDisplay = nullptr;
};

该类的实现是:

DisplayManager *DisplayManager::getInstance()
{
static DisplayManager instance;
return &instance;
}
DisplayManager::~DisplayManager()
{}
void DisplayManager::addDisplay(ALLEGRO_DISPLAY &display)
{
if(!mDisplay)
{
throw std::runtime_error("Failed to create display: A display is already created.");
}
mDisplay = &display;
}
DisplayManager::DisplayManager()
{
}

addDisplay()方法由另一个类调用,如下所示:

void Display::createDisplay()
{
auto *manager = DisplayManager::getInstance();
if(!manager)
{
throw std::runtime_error("No diplay manager.");
}
ALLEGRO_DISPLAY *display = al_create_display(width, height);
if(!display)
{
throw std::runtime_error("Failed to create display");
}
manager->addDisplay(*display);
}

addDisplay()方法中,当我执行mDisplay = &display;时,我得到以下异常:

Unhandled exception at 0x75A818A2 in My_Executable.exe: Microsoft C++ exception: std::runtime_error at memory location 0x0073F66C.

尽管存在此异常,应用程序仍按预期工作。我不太清楚这个例外的原因。

编辑 1:

我试图尝试捕捉:

try
{
mDisplay = &display;
}
catch(const std::exception&)
{
// Couldn't reach this code.
}

当我尝试这个时,最奇怪的事情发生了。我得到完全相同的异常,它在包含try的行中提出......

编辑2:

链接到有关 al_create_display() 的文档。它返回指向显示器的原始指针。

编辑3:

我怀疑是分配运算符导致了问题。所以我试着用std::vector<ALLEGRO_BITMAP *>代替我的ALLEGRO_BITMAP *mDisplay,而不是做mDisplay = &display,我做了mDisplay.push_back(&display)。现在,例外消失了。如果有人能更多地了解它,我真的很感激。可能是复制分配运算符被禁用了?

希望这可以帮助您查看下面的评论:

void DisplayManager::addDisplay(ALLEGRO_DISPLAY &display)
{
if(!mDisplay)
{
throw std::runtime_error("Failed to create display: A display is already created.");
}
mDisplay = &display; // dangerous to do this, mDisplay point to display
//if display is being destroy => mDisplay point to un-legal memory
}

看看我们在哪里称呼它

ALLEGRO_DISPLAY *display = al_create_display(width, height); // problem in here
//if this function return object which will being destroyed later, then error happen
if(!display)
{
throw std::runtime_error("Failed to create display");
}
manager->addDisplay(*display); // look at this, when we are out of this 
//and the object above is being destroy, mDisplay point to un-legal memory => exception

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