这是我的计时器类,当计时器为enb时,我想调用其他活动。在此处输入代码
import android.content.Intent;
import android.os.CountDownTimer;
import android.widget.TextView;
public class TimerCountDown extends CountDownTimer {
private TextView timerTextView;
public TimerCountDown(long startTime, long interval) {
super(startTime, interval);
}
@Override
public void onTick(long millisUntilFinished) {
getTimerTextView().setText((String.valueOf(millisUntilFinished / 1000 + "S")));
}
@Override
public void onFinish() {
getTimerTextView().setText("0s");
//need to start activity
}
public TextView getTimerTextView() {
return timerTextView;
}
public void setTimerTextView(TextView timerTextView) {
this.timerTextView = timerTextView;
}
}
这是显示的活动
import android.app.Activity;
导入android.os.Bundle;
/***由eli于2016年5月1日创建。*/公共类Playagin扩展活动{
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.play_again);
}
在TimerCountDown类中创建私有成员上下文。当您创建计时器时,在计时器中传递上下文(在大多数情况下,您当前的活动通过"this")。在onFinish方法中,使用上下文启动Playagin活动。
你的计时器类应该是这样的。
public class TimerCountDown extends CountDownTimer {
private TextView timerTextView;
private Context context;
public TimerCountDown(long startTime, long interval, Context context) {
super(startTime, interval);
this.context = context;
}
@Override
public void onTick(long millisUntilFinished) {
getTimerTextView().setText((String.valueOf(millisUntilFinished / 1000 + "S")));
}
@Override
public void onFinish() {
getTimerTextView().setText("0s");
context.startActivity(new Intent(context, Playagin.class));
}
public TextView getTimerTextView() {
return timerTextView;
}
public void setTimerTextView(TextView timerTextView) {
this.timerTextView = timerTextView;
}
}