我一直在尝试在SpriteKit中创建像这样的场景之间的翻页过渡:
+ (SKTransition *)pageTurnTransition {
float w = 768.0;
float h = 1024.0;
CIVector *extent = [CIVector vectorWithX:0 Y:0 Z:w W:h];
CIImage *shadingImage = [[CIImage alloc] initWithColor:[CIColor colorWithRed:0.2 green:0.2 blue:0.2]];
CIImage *blankImage = [[CIImage alloc] initWithColor:[CIColor colorWithRed:1 green:1 blue:1]];
CIFilter *pageCurlFilter = [CIFilter filterWithName:@"CIPageCurlTransition"
keysAndValues:
@"inputExtent", extent,
@"inputShadingImage", shadingImage,
@"inputBacksideImage", blankImage,
@"inputAngle",[NSNumber numberWithFloat: -0.2*M_PI],
@"inputRadius", [NSNumber numberWithFloat: 70],
nil
];
return [SKTransition transitionWithCIFilter:pageCurlFilter duration:1];
}
我是这样调用过渡的:
SKScene *spaceshipScene = [[SpaceshipScene alloc] initWithSize:self.size];
[[self view] presentScene:spaceshipScene transition:[HelloScene pageTurnTransition]];
问题是,过渡没有动画,它只是停留在原始场景的指定(1秒)的过渡持续时间,然后突然显示下一个场景。
有谁知道我做错了什么吗?我已经在iPad模拟器iOS 7.1中测试过了。我试了你的代码,它可以重现你的问题。
这似乎是一个问题与CurlTransition。如果你使用一个内建的过渡,它可以工作:
return [SKTransition doorsCloseVerticalWithDuration:2];
你确定shadingImage不能是透明的吗?