协变返回类型和分派



我被这个简单的程序弄糊涂了:

#include <iostream>
using namespace std;
struct Base {
  virtual ~Base() {}
  virtual Base* concrete() { cout << "concrete returning base - "; return this;}
  void stat() { cout << "I'm a BASEn";}
};
struct Derived: Base {
  Derived* concrete() override { cout << "concrete returning derived - "; return this;}
  void stat() { cout << "I'm a DERIVEDn";}
};

int main() {
  Base * bd = new Derived;
  bd->stat();  // prints: "I'm a BASE"
  bd->concrete()->stat(); //prints: "concrete returning derived - I'm a BASE"
  delete bd;
  return 0;
}

为什么最后一行不打印concrete returning derived - I'm a DERIVED ?这是怎么回事?

你误解了协变返回类型的效用…当调用上下文知道它正在处理一个Derived类型的对象时,它就会启动:

Derived d;
d->concrete()->stat();

在您的情况下,concreteBase*上被调用,因此尽管它是多态调度并返回Derived*,但该指针在调用上下文中被视为Base*,并且它是Base*静态类型,确定静态调度到stat()

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