动画 3D 散点图



我正在尝试在 matplotlib 中获取散点图的 3D 动画,基于此处发布的 2d 散点图动画和此处发布的 3d 线图。

问题源于set_dataset_offsets在3D中不起作用,因此您应该使用set_3d_properties来填充z信息。玩弄它通常会窒息,但使用下面发布的代码它会运行。但是,透明度增加到足以使点在几帧后消失。我在这里做错了什么?我希望这些点在盒子的范围内跳来跳去一段时间。即使将步长调整为非常小的步长也不会减慢透明度。

import matplotlib.pyplot as plt
import matplotlib.animation as animation
import numpy as np
from mpl_toolkits.mplot3d import Axes3D
FLOOR = -10
CEILING = 10
class AnimatedScatter(object):
    def __init__(self, numpoints=5):
        self.numpoints = numpoints
        self.stream = self.data_stream()
        self.angle = 0
        self.fig = plt.figure()
        self.ax = self.fig.add_subplot(111,projection = '3d')
        self.ani = animation.FuncAnimation(self.fig, self.update, interval=100, 
                                           init_func=self.setup_plot, blit=True)
    def change_angle(self):
        self.angle = (self.angle + 1)%360
    def setup_plot(self):
        x, y, z = next(self.stream)
        c = ['b', 'r', 'g', 'y', 'm']
        self.scat = self.ax.scatter(x, y, z,c=c, s=200, animated=True)
        self.ax.set_xlim3d(FLOOR, CEILING)
        self.ax.set_ylim3d(FLOOR, CEILING)
        self.ax.set_zlim3d(FLOOR, CEILING)
        return self.scat,
    def data_stream(self):
        data = np.zeros((3, self.numpoints))
        xyz = data[:3, :]
        while True:
            xyz += 2 * (np.random.random((3, self.numpoints)) - 0.5)
            yield data
    def update(self, i):
        data = next(self.stream)
        data = np.transpose(data)
        self.scat.set_offsets(data[:,:2])
        #self.scat.set_3d_properties(data)
        self.scat.set_3d_properties(data[:,2:],'z')
        self.change_angle()
        self.ax.view_init(30,self.angle)
        plt.draw()
        return self.scat,
    def show(self):
        plt.show()
if __name__ == '__main__':
    a = AnimatedScatter()
    a.show()

最后找到了解决方案,以下是更新没有触摸颜色的点的方法:

from mpl_toolkits.mplot3d.art3d import juggle_axes
scat._offsets3d = juggle_axes(xs, ys, zs, 'z')

这是通过set_3d_properties和重新初始化颜色在内部完成的

我找到了这个更通用的解决方案:在将数据插入集合之前,应添加np.ma.ravel( x_data ) ...

但是散点图似乎不适用于动画;它太慢了。

import matplotlib.pyplot as plt
import matplotlib.animation as animation
import numpy as np
from mpl_toolkits.mplot3d import Axes3D
FLOOR = -10
CEILING = 10
class AnimatedScatter(object):
    def __init__(self, numpoints=5):
        self.numpoints = numpoints
        self.stream = self.data_stream()
        self.angle = 0
        self.fig = plt.figure()
        self.ax = self.fig.add_subplot(111,projection = '3d')
        self.ani = animation.FuncAnimation(self.fig, self.update, interval=100, 
                                           init_func=self.setup_plot, blit=True)
    def change_angle(self):
        self.angle = (self.angle + 1)%360
    def setup_plot(self):
        X = next(self.stream)
        c = ['b', 'r', 'g', 'y', 'm']
        self.scat = self.ax.scatter(X[:,0], X[:,1], X[:,2] , c=c, s=200, animated=True)
        self.ax.set_xlim3d(FLOOR, CEILING)
        self.ax.set_ylim3d(FLOOR, CEILING)
        self.ax.set_zlim3d(FLOOR, CEILING)
        return self.scat,
    def data_stream(self):
        data = np.zeros(( self.numpoints , 3 ))
        xyz = data[:,:3]
        while True:
            xyz += 2 * (np.random.random(( self.numpoints,3)) - 0.5)
            yield data
    def update(self, i):
        data = next(self.stream)
        data = np.transpose(data)
        self.scat._offsets3d = ( np.ma.ravel(data[:,0]) , np.ma.ravel(data[:,0]) , np.ma.ravel(data[:,0]) )
        self.change_angle()
        self.ax.view_init(30,self.angle)
        plt.draw()
        return self.scat,
    def show(self):
        plt.show()
if __name__ == '__main__':
    a = AnimatedScatter()
    a.show()

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