如何在C#中使用PastreamCallbackdelegate



我需要使用 pa_s> pa_s> pa_s> pa_s> pastreamcallbackdelegate 将回调函数传递给 pa_s> pa_s> pa_s> pa_s>我像您一样在互联网上查看,但也如所述,它给了我这个错误:

与委托portaudio.pastreamcallbackdelegate

相对应的streamcallback没有超载

我不知道如何解决它。我对 c#语言一无所知,而我才开始使用库 portaudio

在这里我发布我的代码:

unsafe public PortAudio.PaStreamCallbackResult StreamCallback(
        IntPtr* input,
        IntPtr* output,
        uint frameCount,
        ref PortAudio.PaStreamCallbackTimeInfo timeInfo,
        PortAudio.PaStreamCallbackFlags statusFlags,
        IntPtr* userData) 
    {
        //Aggiungi roba
        int i;
        for (i = 0; i < frameCount; i++)
        {
             output++;           //LEFT
             output = input++;
             output++;           //RIGHT
             output = input++;
        }
        return PortAudio.PaStreamCallbackResult.paContinue;
    }
    unsafe private void btnStream_Click(object sender, EventArgs e)
    {
        //Dichiarazioni
        IntPtr* input;
        IntPtr* output;
        uint frameCount;
        PortAudio.PaStreamCallbackTimeInfo timeInfo;
        PortAudio.PaStreamCallbackFlags statusFlags;
        IntPtr* userData;
        IntPtr stream;
        PortAudio.PaError err = PortAudio.Pa_Initialize();
        if (err != PortAudio.PaError.paNoError)
            PortAudio.Pa_Terminate();
        err = PortAudio.Pa_OpenDefaultStream(out stream, 
                                                      1,
                                                      1,
               (uint)PortAudio.PaSampleFormat.paFloat32,
                                                  44100,
                 PortAudio.paFramesPerBufferUnspecified,
 new PortAudio.PaStreamCallbackDelegate(StreamCallback),  //In this row it gives me the error
                                          (IntPtr)null);

如果有人知道如何帮助我,我会非常感激,谢谢。

您的输入,输出和用户数据参数应为IntPtr类型,而不是IntPtr*

我也认为您并没有在回调方法中制作副本。我真的认为您应该使用一些IntPtr方法。我从未在.net中使用不安全的类型,但是查看副本样本,我相信您的算法将是:

unsafe public PortAudio.PaStreamCallbackResult StreamCallback(
        IntPtr input,  IntPtr output,  uint frameCount,
        ref PortAudio.PaStreamCallbackTimeInfo timeInfo,
        PortAudio.PaStreamCallbackFlags statusFlags,
        IntPtr userData) 
{
    byte *src = (byte *)input.ToPointer();
    byte *dst = (byte *)output.ToPointer();
    for (int i = 0; i < frameCount; i++)
    {
         *dst++ = *src++;//in c this could be written dst[i] = src[i] maybe you can try that.
    }
    return PortAudio.PaStreamCallbackResult.paContinue;
}

编辑:根据Hans Passant,您还应该将您的委托保存在一个字段中,以免收集垃圾。但是 afaik 只要垃圾收集至少有一个引用,它就不会清洁对象,这足以将其存储在变量中。仅当回调以定义的相同方法发生时,这仅适用,否则您应该按照他所说的来存储在字段中。

unsafe private void btnStream_Click(object sender, EventArgs e)
{
    //Dichiarazioni
    IntPtr* input;
    IntPtr* output;
    uint frameCount;
    PortAudio.PaStreamCallbackTimeInfo timeInfo;
    PortAudio.PaStreamCallbackFlags statusFlags;
    IntPtr* userData;
    IntPtr stream;
    PortAudio.PaError err = PortAudio.Pa_Initialize();
    var callback = new PortAudio.PaStreamCallbackDelegate(StreamCallback);
    if (err != PortAudio.PaError.paNoError)
        PortAudio.Pa_Terminate();
    err = PortAudio.Pa_OpenDefaultStream(out stream,  1, 1,
           (uint)PortAudio.PaSampleFormat.paFloat32,
                                              44100,
             PortAudio.paFramesPerBufferUnspecified,
                          callback,
                                      (IntPtr)null);

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