如何从WCF服务返回流



我在玩protobuf-net和WCF。这是我创建的代码:

public class MobileServiceV2
{
    [WebGet(UriTemplate = "/some-data")]
    [Description("returns test data")]
    public Stream GetSomeData()
    {
        WebOperationContext.Current.OutgoingResponse.ContentType = "application/x-protobuf";
        var ms = new MemoryStream();
        ProtoBuf.Serializer.Serialize(ms, new MyResponse { SomeData = "Test data here" });
        return ms;
    }
}
[DataContract]
public class MyResponse
{
    [DataMember(Order = 1)] 
    public string SomeData { get; set; }
}

当我在Fiddler中查看时,我可以看到合适的传出内容类型,所有内容看起来都很好,但我得到的回复是空的。IE提示下载文件,但此文件为空。序列化程序不工作吗?或者我就是做得不对?

编辑:

我将以下代码添加到方法中,是的,它正确地序列化了。我从WCF返回流的方式有问题。。

using (var file = File.Create("C:\test.bin"))
        {
            Serializer.Serialize(file, new MyResponse { SomeData = "Test data here" });
        }

只需写入MemoryStream并倒带即可。在这种情况下,不要执行Dispose()操作:

var ms = new MemoryStream();
Serializer.Serialize(ms, obj);
ms.Position = 0;
return ms;

然而,这确实意味着它在内存中进行缓冲。我可以尝试并想出一些伏都教来避免这种情况,但这会非常复杂。

如果我正确理解这个问题,那么您正在尝试使用流式WCF绑定。在这种情况下,您可以尝试将数据拆分为块,这些块在客户端上以相同的方式单独序列化和反序列化。唯一需要注意的是接收端WCF提供的Stream实现——您需要自己包装它并管理读取。以下是我用来促进这一点的类:

    public static class StreamingUtility
{
    public static IEnumerable<T> FromStream<T>(this Stream value, Action<T> perItemCallback = null)
    {
        List<T> result = new List<T>();
        StreamProxy sp = new StreamProxy(value);
        try
        {
            while (sp.CanRead)
            {
                T v = ProtoBuf.Serializer.DeserializeWithLengthPrefix<T>((Stream)sp, ProtoBuf.PrefixStyle.Base128);
                if (perItemCallback != null)
                    perItemCallback(v);
                result.Add(v);
            }
        }
        catch { }
        return result;
    }
    public static StreamingContent<T> SingleToStream<T>(this T value)
    {
        return new StreamingContent<T>(new T[] { value });
    }
    public static StreamingContent<T> ToStream<T>(this IEnumerable<T> value)
    {
        return new StreamingContent<T>(value);
    }
    public class StreamingContent<T> : Stream
    {
        private bool _canRead = true;
        private ManualResetEventSlim _dataIsReady = new ManualResetEventSlim(false);
        private bool _noMoreAdditions = false;
        private long _readingOffset = 0;
        //private IFormatter _serializer = new BinaryFormatter(null, new StreamingContext(StreamingContextStates.CrossMachine));
        private IEnumerable<T> _source = null;
        private MemoryStream _stream = new MemoryStream();
        public static StreamingContent<T> Clone(Stream origin)
        {
            return new StreamingContent<T>(origin);
        }
        private StreamingContent(Stream origin)
        {
            byte[] b = new byte[65536];
            while (true)
            {
                int count = origin.Read(b, 0, b.Length);
                if (count > 0)
                {
                    _stream.Write(b, 0, count);
                }
                else
                    break;
            }
            _noMoreAdditions = true;
        }
        public StreamingContent(IEnumerable<T> source)
        {
            if (!s_initialized)
            {
                StreamingUtility.Initialize();
                StreamingUtility.s_initialized = true;
            }
            _source = source.ToList();
            if (source.Count() > 0)
            {
                new Thread(new ParameterizedThreadStart(obj =>
                {
                    StreamingContent<T> _this = obj as StreamingContent<T>;
                    foreach (T item in _this._source)
                    {
                        lock (_this._stream)
                        {
                            if (_this._noMoreAdditions) break;
                            _stream.Seek(0, SeekOrigin.End);
                            ProtoBuf.Serializer.SerializeWithLengthPrefix<T>(_this._stream, item, ProtoBuf.PrefixStyle.Base128);
                            //_serializer.Serialize(_this._stream, item);
                            _dataIsReady.Set();
                        }
                    }
                    lock (_this._stream)
                    {
                        _this._noMoreAdditions = true;
                        _dataIsReady.Set();
                    }
                })) { IsBackground = true }.Start(this);
            }
            else
            {
                _canRead = false;
            }
        }
        public override bool CanRead
        {
            get { return _canRead; }
        }
        public override bool CanSeek
        {
            get { return false; }
        }
        public override bool CanWrite
        {
            get { return false; }
        }
        public override long Length
        {
            get
            {
                while (!_noMoreAdditions) Thread.Sleep(20);
                return _stream.Length;
            }
        }
        public override long Position
        {
            get
            {
                throw new Exception("This stream does not support getting the Position property.");
            }
            set
            {
                throw new Exception("This stream does not support setting the Position property.");
            }
        }
        public override void Close()
        {
            lock (_stream)
            {
                _noMoreAdditions = true;
                _stream.Close();
            }
        }
        public override void Flush()
        {
        }
        public override int Read(byte[] buffer, int offset, int count)
        {
            if (!CanRead) return 0;
            bool wait = false;
            lock (_stream)
            {
                wait = !_dataIsReady.IsSet && !_noMoreAdditions;
            }
            if (wait)
            {
                _dataIsReady.Wait();
            }
            lock (_stream)
            {
                if (!_noMoreAdditions)
                    _dataIsReady.Reset();
                if (_stream.Length > _readingOffset)
                {
                    _stream.Seek(_readingOffset, SeekOrigin.Begin);
                    int res = _stream.Read(buffer, 0, count);
                    if (_noMoreAdditions && count + _readingOffset >= _stream.Length)
                        _canRead = false;
                    _readingOffset += res;
                    return res;
                }
            }
            return 0;
        }
        public override long Seek(long offset, SeekOrigin origin)
        {
            throw new Exception("This stream does not support seeking.");
        }
        public override void SetLength(long value)
        {
            throw new Exception("This stream does not support setting the Length.");
        }
        public override void Write(byte[] buffer, int offset, int count)
        {
            throw new Exception("This stream does not support writing.");
        }
        protected override void Dispose(bool disposing)
        {
            try
            {
                lock (_stream)
                {
                    _noMoreAdditions = true;
                    _stream.Close();
                }
            }
            catch { }
        }
    }
    private class StreamProxy : Stream
    {
        private bool _canRead = true;
        private bool _endOfMessage = false;
        private Stream _internalStream;
        private int _readPosition = 0;
        private MemoryStream _storage = new MemoryStream();
        private int _writePosition = 0;
        public StreamProxy(Stream internalStream)
        {
            _internalStream = internalStream;
            byte[] initialRequest = new byte[1000];
            int length = _internalStream.Read(initialRequest, 0, 1000);
            if (length != 0)
                _storage.Write(initialRequest, 0, length);
            else
                _canRead = false;
            _writePosition = length;
        }
        public override bool CanRead
        {
            get { return _canRead; }
        }
        public override bool CanSeek
        {
            get { return false; }
        }
        public override bool CanWrite
        {
            get { return false; }
        }
        public override long Length
        {
            get { throw new NotImplementedException(); }
        }
        public override long Position
        {
            get
            {
                return _readPosition;
            }
            set
            {
                throw new NotImplementedException();
            }
        }
        public override void Flush()
        {
        }
        public override int ReadByte()
        {
            byte[] res = new byte[1];
            int g = Read(res, 0, 1);
            return res[0];
        }
        public override int Read(byte[] buffer, int offset, int count)
        {

            int res = 0;
            if (_readPosition + count > _writePosition)
            {
                /// add extra bytes to see if more data is available and we need to allow next read
                int readSize = _readPosition + count - _writePosition;
                if (readSize < 1024)
                    readSize = 1024;
                byte[] read = new byte[readSize];
                res = _internalStream.Read(read, 0, readSize);
                if (res > 0)
                {
                    _storage.Seek(_writePosition, SeekOrigin.Begin);
                    _writePosition += res;
                    _storage.Write(read, 0, res);
                }
                else if (res == 0)/// If the read returned 0, we're at the end
                {
                    _endOfMessage = true;
                }
                if (res > 0 && res < readSize)
                {
                    read = new byte[1024];
                    res = _internalStream.Read(read, 0, 1024);
                    if (res > 0)
                    {
                        _storage.Seek(_writePosition, SeekOrigin.Begin);
                        _writePosition += res;
                        _storage.Write(read, 0, res);
                    }
                    else if (res == 0)/// If the read returned 0, we're at the end
                    {
                        _endOfMessage = true;
                    }
                }
            }
            _storage.Seek(_readPosition, SeekOrigin.Begin);
            res = _storage.Read(buffer, offset, count);
            _readPosition += res;

            /// If end of message was reached and all the data was read from the
            /// internal storage, mark CanRead as false
            if (_readPosition >= _writePosition && _endOfMessage)
                _canRead = false;
            return res;
        }
        public override long Seek(long offset, SeekOrigin origin)
        {
            throw new NotImplementedException();
        }
        public override void SetLength(long value)
        {
            throw new NotImplementedException();
        }
        public override void Write(byte[] buffer, int offset, int count)
        {
            throw new NotImplementedException();
        }
    }
}

要使用它,只需调用WCF接口方法,如下所示:

IEnumerable<SomeType> collection = ...
clannel.Method(collection.ToStream());

并在接收端这样阅读:

public void Method(Stream stream){
   IEnumerable<SomeType> coll = stream.FromStream<SomeType>();
}

此实现仍在测试中,因此我将感谢您的任何意见。

请尝试这种方式

var ms = new MemoryStream();
using (var file = File.Create("C:\test.bin"))
{
Serializer.Serialize(file, new MyResponse { SomeData = "Test data here" });
file.CopyTo(ms); 
}
return ms;//stream

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