如何在用户交互后根据回收器视图适配器内服务器的响应更新文本视图?



我试图通过读取服务器的响应来确定用户是否喜欢帖子,在 Retrofit.call.enqueue(( 中相应地为布尔值分配值,如果为 true,则将 UI 的 TextView 值更改为 +1。如何在多个回调中保存变量的值,并在调用结束后基于它更新 UI?

在UI中,我在RecyclerView适配器中有两个按钮(喜欢\不喜欢(,单击后将数据更新到MySQL数据库,并且我正在尝试在用户交互后更新喜欢或不喜欢的数量(+1如果用户尚未投票,我通过Retrofit调用进行检查(。

我试图为适配器类中的全局变量赋值,但代码 在调用完成之前运行(我认为这是因为默认情况下,Retrofit 在单独的线程中运行(。 我还尝试在 onPostExecute(( 方法中更新 AsyncTask 中的 UI,如下所示:

private class LoadDataAsyncTask extends AsyncTask<String, Void, Boolean> {
//variable to be updated based on response
boolean voted = true;
public LoadDataAsyncTask() {
//todo
}
@Override
protected Boolean doInBackground(String... params) {
Log.v("Voted state start", String.valueOf(voted));
GetUserVotes mApiGetUserVotes;
mApiGetUserVotes = ApiUtils.getAPIServiceUserVotes();
mApiGetUserVotes.getVotes().enqueue(new Callback<ResultVotes>() {
@Override
public void onResponse(Call<ResultVotes> call, Response<ResultVotes> response) {
if(response.body().getSuccess()==1)
voted = true;
else
voted = false;
if(!voted){
//todo
} else {
Log.v("Voted", String.valueOf(voted));
//todo
}
}
@Override
public void onFailure(Call<ResultVotes> call, Throwable t) {
}
});
Log.v("Voted state end", String.valueOf(voted));
return voted;
}
@Override
protected void onPostExecute(Boolean result) {
Log.v("Voted state", String.valueOf(result));
if(result) {
//todo
} else {
//update UI TextView to +1 vote
Log.v("onPostExecution", "Triggered");
}
}
}

结果是:

1. V/Voted state start: false
2. V/Voted state end: false
3. V/Voted state: false
4. V/onPostExecution: Triggered
5. V/Voted: true

并且应该看起来像(如果投票(:

1. false
2. true
3. true
4. Triggered
5. true

我也尝试制作这样的界面:

public interface ResponseListener {
void onSuccess();
void onFail();
}

并在适配器类中实现它(如果未投票,则为 onFail((:

@Override
public void onBindViewHolder(final NewsViewHolder holder, int position) {
final int iLikes = list.get(position).getPositiveVotes();
final int iDislikes = list.get(position).getNegativeVotes();
final ResponseListener retrofitResponseListener = new ResponseListener() {
@Override
public void onSuccess() {
}
@Override
public void onFail() {
int x = iNegativeVotes + 1;
holder.textViewDislike.setText(String.valueOf(x));
}
};
}

以下是代码片段:

@Override
public void onBindViewHolder(final NewsViewHolder holder, int position) {
final int iLikes = list.get(position).getPositiveVotes();
final int iDislikes = list.get(position).getNegativeVotes();
holder.btnPositive.setOnClickListener(new View.OnClickListener() {
@Override
public void onClick(View v) {
final boolean[] voted = {false};
GetUserVotes mApiGetUserVotes;
mApiGetUserVotes = ApiUtils.getAPIServiceUserVotes();
mApiGetUserVotes.getVotes(email, url).enqueue(new Callback<ResultVotes>() {
@Override
public void onResponse(Call<ResultVotes> call, Response<ResultVotes> response) {
if(response.body().getSuccess()==1){
voted[0] = true;
}else{ voted[0] = false; }
if(!voted[0]){
//this is not working
holder.textViewDislike.setText(String.valueOf(x));
} else {
//do not update TextView
}
}
@Override
public void onFailure(Call<ResultVotes> call, Throwable t) {
}
});
}
});
}

如何根据改造响应在按钮单击后更新文本视图值?

我听说有一种叫做"回调地狱"的东西,它是什么以及如何有效地避免它?

你不需要任何全局变量,也不需要回调。

刚刚在适配器中声明了一个公共方法,只需更新适配器列表。您只需要更新项目的位置。

更新喜欢:

public void updateLikes(int pos){
int iLikes = list.get(position).getPositiveVotes();
iLikes++;
list.get(position).setPositiveVotes(iLikes);
notifyDataSetChanged();  // very important 
}

更新不喜欢:

public void updateDislikes(int pos){
int iDislikes = list.get(position).getNegativeVotes();
iDislikes ++;
list.get(position).setNegativeVotes(iDislikes);
notifyDataSetChanged();  // very important 
}

在您的改造或 Aysn 成功呼叫中,只需调用以下方法:

adapter.updateLikes(position) or adapter.updateDislikes(position)

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