我正在开发一个聊天应用程序,我需要在点对点聊天用户之间发送图像。现在我可以发送图像和我的文件接收器也接受请求并开始接收文件。
但打印状态始终保持打印:LOG: Progress: 0.0 &状态:In Progress
完成thread -后LOG ###文件传输未完成。状态:进行中
如果我让这个线程运行删除计数它继续保持打印-进度:0.0 &状态:In Progress
有时稍后会收到完整的图像。这需要很长时间,而且是0的一半。
private ServiceDiscoveryManager sdm;
if (sdm == null)
sdm = new ServiceDiscoveryManager(connection);
Log.v("---fileReceive----","after discover connectin.....");
sdm.addFeature("http://jabber.org/protocol/disco#info");
sdm.addFeature("jabber:iq:privacy");
ProviderManager.getInstance().addIQProvider("query","http://jabber.org/protocol/bytestreams", new BytestreamsProvider());
ProviderManager.getInstance().addIQProvider("query","http://jabber.org/protocol/disco#items", new DiscoverItemsProvider());
ProviderManager.getInstance().addIQProvider("query","http://jabber.org/protocol/disco#info", new DiscoverInfoProvider());
ProviderManager.getInstance().addIQProvider("si", "http://jabber.org/protocol/si", new StreamInitiationProvider());
ProviderManager.getInstance().addIQProvider("query", "http://jabber.org/protocol/bytestreams", new BytestreamsProvider());
ProviderManager.getInstance().addIQProvider("open", "http://jabber.org/protocol/ibb", new OpenIQProvider());
ProviderManager.getInstance().addIQProvider("data", "http://jabber.org/protocol/ibb", new DataPacketProvider());
ProviderManager.getInstance().addIQProvider("close", "http://jabber.org/protocol/ibb", new CloseIQProvider());
ProviderManager.getInstance().addExtensionProvider("data", "http://jabber.org/protocol/ibb", new DataPacketProvider());
sdm = ServiceDiscoveryManager.getInstanceFor(connection);
FileTransferNegotiator.setServiceEnabled(connection, true);
FileTransferNegotiator.IBB_ONLY = true;
manager = new FileTransferManager(connection);
// Create the listener
// fListner=new FileTransferListener() {
manager.addFileTransferListener(new FileTransferListener() {
@Override
public void fileTransferRequest(FileTransferRequest request) {
// TODO Auto-generated method stub
Log.v("----Recieve File",
"new file transfere requesttttt------------");
Log.v("-----file request","from" + request.getRequestor());
// Accept it
try {
IncomingFileTransfer transfer = request.accept();
Log.v("----transfer--","accepted");
double percents = 0.0;
int currentCycle = 0;
transfer.recieveFile(new File( Environment.getExternalStorageDirectory().getPath()+"/"+transfer.getFileName()));
while(!transfer.isDone() && currentCycle < 100) {
if(transfer.getStatus().equals(Status.in_progress)) {
percents = ((int) (transfer.getProgress()*10000)) / 100.0;
//percents is 100.0 after 1 cycle
Log.i(LOG, "Filetransfer Progress: "+percents + " Status: "+transfer.getStatus().toString());
} else if (transfer.getStatus().equals(Status.error)) {
Log.e(LOG, "FileTransfer ERROR"+transfer.getError().getMessage());
break;
}
currentCycle ++;
try {
Thread.sleep(1000);
} catch (InterruptedException e) {
e.printStackTrace();
}
}
if(transfer.getStatus().equals(Status.complete)) {
if (onFileReceivedListener != null) {
onFileReceivedListener.onFileReceived(transfer);
}
}else{
Log.e(LOG, "###Filetransfer not complete. Status:" + transfer.getStatus().toString());
//FILE IS HERE
}
} catch (XMPPException e) {
e.printStackTrace();
}
}
}); `
我最近确实有一些asmack和smackx的经验,对它们不能太积极。
我不知道你的问题到底是从哪里来的,但我可以告诉你这是正常的。在任何进程真正开始之前,你将首先获得进度= 0的负载。如果你发送的是一个小文件,那么它就会发送得太快,以至于没有任何真正的进展。但是,如果您成功地发送了一个更大的文件,这个函数确实工作得很好,并且会给您一个粗略的进度。
最后我们得出结论,这个功能只是有bug和限制,并实现了我们自己的文件传输xmpp消息,并处理通过我们自己的服务器发送它。像这样,你也可以发送文件给离线的人,在组(MUC)和显示一个体面的进展双方(发送& &;接收)。