在GraphStream可视化中,图形可以是密集的。enableAutoLayout
方法提供了图形的全局可视化,因此需要进行缩放。如何放大GraphStream View?
Graph go=...;
Viewer viewer = new Viewer(go, Viewer.ThreadingModel.GRAPH_IN_ANOTHER_THREAD);
viewer.enableAutoLayout();
View view = viewer.addDefaultView(false);
swingNode.setContent((JComponent) view);
我试图找到一种使用鼠标滚轮缩放到鼠标光标的方法,偶然发现了这个线程,希望找到答案。我想出了如何使用GraphStream最终缩放到鼠标:
在我的例子中,每次鼠标滚轮旋转的缩放系数为 1.25(缩小时为 0.8(。该代码根据图形的原始中心、图形中的单击点、缩放以及最终可以从相机检索的 Px 与 Gu 的比率来计算图形的新中心。
final Viewer viewer = new Viewer(graph, Viewer.ThreadingModel.GRAPH_IN_ANOTHER_THREAD);
viewer.enableAutoLayout();
final View view = viewer.addDefaultView(false);
view.getCamera().setViewPercent(1);
((Component) view).addMouseWheelListener(new MouseWheelListener() {
@Override
public void mouseWheelMoved(MouseWheelEvent e) {
e.consume();
int i = e.getWheelRotation();
double factor = Math.pow(1.25, i);
Camera cam = view.getCamera();
double zoom = cam.getViewPercent() * factor;
Point2 pxCenter = cam.transformGuToPx(cam.getViewCenter().x, cam.getViewCenter().y, 0);
Point3 guClicked = cam.transformPxToGu(e.getX(), e.getY());
double newRatioPx2Gu = cam.getMetrics().ratioPx2Gu/factor;
double x = guClicked.x + (pxCenter.x - e.getX())/newRatioPx2Gu;
double y = guClicked.y - (pxCenter.y - e.getY())/newRatioPx2Gu;
cam.setViewCenter(x, y, 0);
cam.setViewPercent(zoom);
}
});
来自 http://graphstream-project.org/doc/Tutorials/Graph-Visualisation 的官方文档:
您还可以使用以下方法放大或缩小:
view.getCamera().setViewPercent(0.5);
这将在视图中心缩放 200%。
这里有一个简单的代码,向您展示如何缩放图表:
public class zoomGraph{
public zoomGraph(){
}
//the methode that will zoom the graph
public static void zoomGraphMouseWheelMoved(MouseWheelEvent mwe, ViewPanel view_panel){
if (Event.ALT_MASK != 0) {
if (mwe.getWheelRotation() > 0) {
double new_view_percent = view_panel.getCamera().getViewPercent() + 0.05;
view_panel.getCamera().setViewPercent(new_view_percent);
} else if (mwe.getWheelRotation() < 0) {
double current_view_percent = view_panel.getCamera().getViewPercent();
if(current_view_percent > 0.05){
view_panel.getCamera().setViewPercent(current_view_percent - 0.05);
}
}
}
}
public static void main(String[] args) {
JFrame frame = new JFrame();
frame.setLayout(new GridLayout());
frame.setDefaultCloseOperation(WindowConstants.EXIT_ON_CLOSE);
frame.setBounds(0, 0, 700, 500);
frame.setPreferredSize(new Dimension(700, 500));
//Components
JPanel panel = new JPanel();
panel.setLayout(new GridLayout());
frame.add(panel);
//create a simple graph
Graph graph = new SingleGraph("tuto_zoom", false, true);
graph.addNode("node_1");
graph.addNode("node_2");
graph.addEdge("edge_1_2", "node_1","node_2");
//show the graph in the panel
Viewer viewer = new Viewer(graph, Viewer.ThreadingModel.GRAPH_IN_ANOTHER_THREAD);
viewer.enableAutoLayout();
ViewPanel view_panel = viewer.addDefaultView(false);
Rectangle rec = panel.getBounds();
view_panel.setBounds(0, 0, rec.width, rec.height);
view_panel.setPreferredSize(new Dimension(rec.width, rec.height));
panel.add(view_panel);
//add a mouse wheel listener to the ViewPanel for zooming the graph
view_panel.addMouseWheelListener(new MouseWheelListener() {
@Override
public void mouseWheelMoved(MouseWheelEvent mwe) {
zoomGraph.zoomGraphMouseWheelMoved(mwe, view_panel);
}
});
frame.setVisible(true);
}
}
不应该是一个新的答案,而是对@MichaG的答案(https://stackoverflow.com/a/52929241/5036964(的改进。感谢您的出色工作!
在实现这一点时,我意识到,当图形旋转时,缩放中心是关闭的。下面是我的更新版本,在图形旋转时也有效:
@Override
public void mouseWheelMoved(MouseWheelEvent e) {
e.consume();
int i = e.getWheelRotation();
double factor = Math.pow(1.25, i);
Camera cam = viewPanel.getCamera();
double zoom = cam.getViewPercent() * factor;
Point2 pxCenter = cam.transformGuToPx(cam.getViewCenter().x, cam.getViewCenter().y, 0);
Point3 guClicked = cam.transformPxToGu(e.getX(), e.getY());
double newRatioPx2Gu = cam.getMetrics().ratioPx2Gu/factor;
/*
* patch begins here.
* the offset is calculated as before, but afterwards rotated according to
* the current rotation of the view.
*/
Point2 offset = new Point2();
offset.x = (pxCenter.x - e.getX()) / newRatioPx2Gu;
offset.y = (pxCenter.y - e.getY()) / newRatioPx2Gu;
Point2 rotatedOffset = rotateOffset(offset, -cam.getViewRotation());
double x = guClicked.x + rotatedOffset.x;
double y = guClicked.y - rotatedOffset.y;
cam.setViewCenter(x, y, 0);
cam.setViewPercent(zoom);
}
/**
* Rotates a given offset by the supplied angle in degrees.
*
* @param offset the offset that needs to be rotated
* @param degrees the degree in angles of the rotation
* @return rotated offset
*/
private Point2 rotateOffset(Point2 offset, double degrees) {
double sin = Math.sin(Math.toRadians(degrees));
double cos = Math.cos(Math.toRadians(degrees));
double rotOffsetX = offset.x * cos - offset.y * sin;
double rotOffsetY = offset.x * sin + offset.y * cos;
return new Point2(rotOffsetX, rotOffsetY);
}