我是Qt的新手,正在尝试从C++代码中修改QML文本(显示在屏幕中)。我修改了文本,但它没有在屏幕上更新,所以我修改了文字变量,但修改了屏幕上的第一个文本。
这是代码:
//main.cpp
#include <QApplication>
#include <QDeclarativeEngine>
#include <QDeclarativeComponent>
#include <QDeclarativeItem>
#include <QDebug>
#include "qmlapplicationviewer.h"
Q_DECL_EXPORT int main(int argc, char *argv[])
{
QScopedPointer<QApplication> app(createApplication(argc, argv));
QmlApplicationViewer viewer;
viewer.setOrientation(QmlApplicationViewer::ScreenOrientationAuto);
viewer.setMainQmlFile(QLatin1String("qml/textModification/main.qml"));
viewer.showExpanded();
QDeclarativeEngine engine;
QDeclarativeComponent component(&engine, QUrl::fromLocalFile("qml/textModification/main.qml"));
QObject *object = component.create();
QObject *item = qobject_cast<QDeclarativeItem*>(object);
QObject *text = item->findChild<QObject*>("text1");
qDebug() << "Text of 'text1' when it's created' -------->" << text->property("text");
text->setProperty("text", "THIS WORKS!");
qDebug() << "Text of 'text1' after modifying it -------->" << text->property("text");
return app->exec();
}
//main.qml
import QtQuick 1.0
Item {
id: item1
objectName: "item1"
width: 400
height: 400
Text {
id: text1
objectName: "text1"
x: 0
y: 0
width: 400
height: 29
text: "This text should change..."
font.pixelSize: 12
}
}
有人能帮我吗?
这可能不像使用objectName属性查找对象那样灵活,但这很简单。
main.cpp
#include <QtGui/QApplication>
#include "qmlapplicationviewer.h"
#include <QGraphicsObject>
int main(int argc, char *argv[])
{
QApplication app(argc, argv);
QmlApplicationViewer viewer;
viewer.setOrientation(QmlApplicationViewer::ScreenOrientationAuto);
viewer.setMainQmlFile(QLatin1String("qml/TextTest/main.qml"));
QObject *rootObject = viewer.rootObject();
rootObject->setProperty("text1Text",QVariant("Change you text here..."));
viewer.showExpanded();
int returnVal = app.exec();
delete rootObject;
return returnVal;
}
main.qml
import QtQuick 1.0
Item {
id: item1
width: 400
height: 400
property alias text1Text: text1.text
Text {
id: text1
width: 400
height: 29
color: "red"
text: "This text should change..."
font.pixelSize: 12
}
}