我应该更新哪个build.gradle文件以在React Native Android项目中添加织物数字



我正在按照说明将Twitter Fabric Digits添加到我的Android React Native应用程序中,并且处于更新build.gradle文件的Digits步骤。 查看该项目,我在/android根目录中看到一个build.gradle文件,在我的/android/app目录中也看到一个文件。

如果我比较 Digits 示例中显示的示例 gradle 文件,它似乎是两个文件的组合。 我应该编辑哪一个。 而且,如果其中一个文件缺少示例中的某些配置,我应该添加它吗? 例如,说明说添加一个 maven url 到 buildscript.respositories 和存储库,这表明我更新我的 android 根目录中的 build.gradle,因为它有一个构建脚本配置和一个 allprojects.repository 节点。 但是,它没有依赖节点或android节点或插件,这些东西在另一个build.gradle文件中,该文件没有存储库节点。 我是否应该将说明中的更改拆分到两个build.gradle文件中?

来自数字的指令

buildscript {
repositories {
mavenCentral()
maven { url 'https://maven.fabric.io/public' }
}
dependencies {
classpath 'com.android.tools.build:gradle:0.6.+'
classpath 'io.fabric.tools:gradle:1.+'
}
}
apply plugin: 'com.android.application'
apply plugin: 'io.fabric'
repositories {
mavenCentral()
maven { url 'https://maven.fabric.io/public' }
}
dependencies {
compile 'com.android.support:appcompat-v7:18.0.0'
compile('com.digits.sdk.android:digits:2.0.6@aar') {
transitive = true;
}
}
android {
compileSdkVersion 17
buildToolsVersion "18.1.0"
defaultConfig {
minSdkVersion 7
targetSdkVersion 18
}
}

build.gradle from/android

// Top-level build file where you can add configuration options common to all sub-projects/modules.
buildscript {
repositories {
jcenter()
}
dependencies {
classpath 'com.android.tools.build:gradle:2.3.0'
// NOTE: Do not place your application dependencies here; they belong
// in the individual module build.gradle files
}
}
allprojects {
repositories {
mavenLocal()
jcenter()
maven {
// All of React Native (JS, Obj-C sources, Android binaries) is installed from npm
url "$rootDir/../node_modules/react-native/android"
}
maven { url 'https://maven.fabric.io/public' }
}
}

build.gradle from/android/app

apply plugin: "com.android.application"
import com.android.build.OutputFile
/**
* The react.gradle file registers a task for each build variant (e.g. bundleDebugJsAndAssets
* and bundleReleaseJsAndAssets).
* These basically call `react-native bundle` with the correct arguments during the Android build
* cycle. By default, bundleDebugJsAndAssets is skipped, as in debug/dev mode we prefer to load the
* bundle directly from the development server. Below you can see all the possible configurations
* and their defaults. If you decide to add a configuration block, make sure to add it before the
* `apply from: "../../node_modules/react-native/react.gradle"` line.
*
* project.ext.react = [
*   // the name of the generated asset file containing your JS bundle
*   bundleAssetName: "index.android.bundle",
*
*   // the entry file for bundle generation
*   entryFile: "index.android.js",
*
*   // whether to bundle JS and assets in debug mode
*   bundleInDebug: false,somelongstring
*
*   // whether to bundle JS and assets in release mode
*   bundleInRelease: true,
*
*   // whether to bundle JS and assets in another build variant (if configured).
*   // See http://tools.android.com/tech-docs/new-build-system/user-guide#TOC-Build-Variants
*   // The configuration property can be in the following formats
*   //         'bundleIn${productFlavor}${buildType}'
*   //         'bundleIn${buildType}'
*   // bundleInFreeDebug: true,
*   // bundleInPaidRelease: true,
*   // bundleInBeta: true,
*
*   // the root of your project, i.e. where "package.json" lives
*   root: "../../",
*
*   // where to put the JS bundle asset in debug mode
*   jsBundleDirDebug: "$buildDir/intermediates/assets/debug",
*
*   // where to put the JS bundle asset in release mode
*   jsBundleDirRelease: "$buildDir/intermediates/assets/release",
*
*   // where to put drawable resources / React Native assets, e.g. the ones you use via
*   // require('./image.png')), in debug mode
*   resourcesDirDebug: "$buildDir/intermediates/res/merged/debug",
*
*   // where to put drawable resources / React Native assets, e.g. the ones you use via
*   // require('./image.png')), in release mode
*   resourcesDirRelease: "$buildDir/intermediates/res/merged/release",
*
*   // by default the gradle tasks are skipped if none of the JS files or assets change; this means
*   // that we don't look at files in android/ or ios/ to determine whether the tasks are up to
*   // date; if you have any other folders that you want to ignore for performance reasons (gradle
*   // indexes the entire tree), add them here. Alternatively, if you have JS files in android/
*   // for example, you might want to remove it from here.
*   inputExcludes: ["android/**", "ios/**"],
*
*   // override which node gets called and with what additional arguments
*   nodeExecutableAndArgs: ["node"]
*
*   // supply additional arguments to the packager
*   extraPackagerArgs: []
* ]
*/
apply from: "../../node_modules/react-native/react.gradle"
/**
* Set this to true to create two separate APKs instead of one:
*   - An APK that only works on ARM devices
*   - An APK that only works on x86 devices
* The advantage is the size of the APK is reduced by about 4MB.
* Upload all the APKs to the Play Store and people will download
* the correct one based on the CPU architecture of their device.
*/
def enableSeparateBuildPerCPUArchitecture = false
/**
* Run Proguard to shrink the Java bytecode in release builds.
*/
def enableProguardInReleaseBuilds = false
android {
compileSdkVersion 25
buildToolsVersion "25.0.0"
defaultConfig {
applicationId "com.foo"
minSdkVersion 16
targetSdkVersion 22
versionCode 1
versionName "1.0"
ndk {
abiFilters "armeabi-v7a", "x86"
}
}
splits {
abi {
reset()
enable enableSeparateBuildPerCPUArchitecture
universalApk false  // If true, also generate a universal APK
include "armeabi-v7a", "x86"
}
}
buildTypes {
release {
minifyEnabled enableProguardInReleaseBuilds
proguardFiles getDefaultProguardFile("proguard-android.txt"), "proguard-rules.pro"
}
}
// applicationVariants are e.g. debug, release
applicationVariants.all { variant ->
variant.outputs.each { output ->
// For each separate APK per architecture, set a unique version code as described here:
// http://tools.android.com/tech-docs/new-build-system/user-guide/apk-splits
def versionCodes = ["armeabi-v7a":1, "x86":2]
def abi = output.getFilter(OutputFile.ABI)
if (abi != null) {  // null for the universal-debug, universal-release variants
output.versionCodeOverride =
versionCodes.get(abi) * 1048576 + defaultConfig.versionCode
}
}
}
}
dependencies {
compile fileTree(dir: "libs", include: ["*.jar"])
compile "com.android.support:appcompat-v7:23.0.1"
compile "com.facebook.react:react-native:+"  // From node_modules
compile project(':react-native-fabric-digits') 
}
// Run this once to be able to run the application with BUCK
// puts all compile dependencies into folder libs for BUCK to use
task copyDownloadableDepsToLibs(type: Copy) {
from configurations.compile
into 'libs'
}

查看build.gradle中的注释会使我相信依赖项应该放在应用程序目录中的build.gradle文件中。

// NOTE: Do not place your application dependencies here; they belong
// in the individual module build.gradle files

我正在使用附近的服务 API 做一些事情,并将依赖项放在应用程序目录中的 build.gradle 中,一切正常。

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