在 Unity 中获取移动设备类型



我想知道移动设备(如iPhone X(的统一。

https://www.theiphonewiki.com/wiki/Models

我通过这段代码知道在 Unity 上运行的设备是否是 iPhone X......

if ( SystemInfo.deviceModel == “iPhone10,3”
|| SystemInfo.deviceModel == “iPhone10,6”)

但是,我怎么知道设备是三星Galaxy S9还是LG V30?

使用相同的函数。

系统信息设备型号

https://docs.unity3d.com/ScriptReference/SystemInfo-deviceModel.html

Unity 还可以识别您的操作系统(操作系统(。因此,您可以识别何时是Android设备,iOS设备或Windows平台,即使您在Unity编辑器上运行也是如此。

如果您正在开发VR,您还可以识别XR设备,例如Oculus,HTC,Cardboard等设备。

使用 Systeminfo 类来确定底层平台和硬件的功能。

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
public class SystemInfoScript : MonoBehaviour
{
[SerializeField]
Text info;
string infoString = "";
// Start is called before the first frame update
void Start()
{
infoString += "Battery Level: " + SystemInfo.batteryLevel + "n";
infoString += "Battery Status: " + SystemInfo.batteryStatus + "n";
infoString += "Device Model: " + SystemInfo.deviceModel + "n";
infoString += "Device Name: " + SystemInfo.deviceName + "n";
infoString += "Device Type: " + SystemInfo.deviceType + "n";
infoString += "Device Unique Identifier: " + SystemInfo.deviceUniqueIdentifier + "n";
infoString += "Operating System: " + SystemInfo.operatingSystem + "n";
infoString += "Processor Type: " + SystemInfo.processorType + "n";
infoString += "Memory Size: " + SystemInfo.systemMemorySize + "n";
infoString += "Acceleromer Support: " + SystemInfo.supportsAccelerometer + "n";
infoString += "Gyroscope Support: " + SystemInfo.supportsGyroscope + "n";
infoString += "Vibration Support: " + SystemInfo.supportsVibration + "n";
info.text = infoString;
// For more: https://docs.unity3d.com/ScriptReference/SystemInfo.html
}
// Update is called once per frame
void Update()
{

}
}

更多: https://docs.unity3d.com/ScriptReference/SystemInfo.html

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