如何在热批处理后调用原始函数



我已经编写了代码来修补"Sleep"函数,例如从Kernel32.dll。修补工作非常好。去掉补丁效果很好。但是,调用原始函数根本不起作用。它摔得很厉害。

#include <windows.h>
#include <iostream>
std::uint8_t* Patch(std::uint8_t* OrigFunc, std::uint8_t* HookFunc)
{
DWORD dwProtect = 0;
const static std::uint8_t jmp[] = {0xB8, 0x00, 0x00, 0x00, 0x00, 0xFF, 0xE0};
const static std::int8_t jmp_size = sizeof(jmp) / sizeof(std::uint8_t);
static std::uint8_t HookJump[jmp_size + 1] = {jmp_size};
VirtualProtect(OrigFunc, jmp_size, PAGE_EXECUTE_READWRITE, &dwProtect);
memcpy(&HookJump[1], OrigFunc, jmp_size);
memcpy(OrigFunc, jmp, jmp_size);
memcpy(OrigFunc + 1, &HookFunc, sizeof(void*));
VirtualProtect(OrigFunc, jmp_size, dwProtect, &dwProtect);
return HookJump;
}
void RemovePatch(std::uint8_t* OrigFunc, std::uint8_t* HookJump)
{
DWORD dwProtect = 0;
VirtualProtect(OrigFunc, HookJump[0], PAGE_EXECUTE_READWRITE, &dwProtect);
memcpy(OrigFunc, &HookJump[1], HookJump[0]);
VirtualProtect(OrigFunc, HookJump[0], dwProtect, &dwProtect);
}
typedef void (__stdcall *pSleep)(DWORD);
pSleep oSleep;
void __stdcall hSleep(DWORD MS)
{
std::cout<<"HERE";
oSleep(MS); //Crashes Here.
}
int main()
{
std::uint8_t* OrigFunc = (std::uint8_t*)GetProcAddress(GetModuleHandle("kernel32.dll"), "Sleep");
std::uint8_t* HookFunc = (std::uint8_t*)hSleep;
std::uint8_t* HookJump = Patch(OrigFunc, HookFunc); //Works fine.
oSleep = (pSleep)&HookJump[1];
Sleep(1000);  //Prints Here then crashes immediately.
RemovePatch(OrigFunc, HookJump); //Works fine.
Sleep(1000); //Works fine.
}

你知道我的代码缺少什么吗?

在给定的代码中,您似乎将原始字节存储在一个名为HookJump的静态数组中,返回一个指向该数组的指针,然后跳到它的开头,就好像它是有效的机器代码一样。它后面没有原始函数的其余部分。


在Windows中挂接函数的更好方法是使用Microsoft Detours。

这是我的(工作草图)Hook类,使用Detours:

[Hook.h]

#pragma once
// Copyright (c) 2013 Alf P. Steinbach
#include <rfc/cppx/core/Non_copyable.h>     // cppx::Non_copyable
#include <rfc/cppx/core/macros/ASSERT.h>    // CPPX_ASSERT
#include <rfc/detours/Transaction.h>        // detours::Transaction
namespace detours {
using cppx::Non_copyable;
template< class Func >
class Hook_
: public Non_copyable
{
private:
Func*   original_;
Func*   replacement_;
public:
auto original_func() const
-> Func*
{ return original_; }
~Hook_()
{ 
if( original_ != nullptr )
{
Transaction().detach( original_, replacement_ ).commit();
}
}
Hook_( Func* const original, Func* const replacement )
: original_( original )
, replacement_( replacement )
{
CPPX_ASSERT( original_ != nullptr );
CPPX_ASSERT( replacement_ != nullptr );
Transaction().attach( original_, replacement_ ).commit();
}
Hook_( Hook_&& other )
: original_( other.original_ )
, replacement_( other.replacement_ )
{ other.original_ = nullptr; other.replacement_ = nullptr; }
};
template< class Func >
inline auto hook( Func* const original, Func* const replacement )
-> Hook_<Func>
{ return Hook_<Func>( original, replacement ); }
}  // namespace detours

这里是它使用的Transaction类,它反过来调用Detours API:

[Transaction.h]

#pragma once
// Copyright (c) 2013 Alf P. Steinbach
#include <rfc/cppx/core/utility/If_.h>      // cppx::If
#include <rfc/cppx/core/Non_copyable.h>     // cppx::Non_copyable
#include <rfc/cppx/core/Type_.h>            // cppx::Type_
#include <thread>           // std::thread
#include <type_traits>      // std::is_function, std::enable_if
namespace detours {
using cppx::If_;
using cppx::Non_copyable;
using cppx::Type_;
using std::is_function;
using std::thread;
typedef thread::native_handle_type Thread_handle;
class Basic_transaction
: public Non_copyable
{
private:
typedef Type_<void(*)()> Proc;
bool    is_committed_;
void raw_attach( Proc& original, Proc const replacement );
void raw_detach( Proc& original, Proc const replacement );
public:
auto is_committed() const
-> bool;
void commit();
auto update_thread( Thread_handle const h )
-> Basic_transaction&;
auto update_this_thread()
-> Basic_transaction&;
template< class Func, class Enabled = If_<is_function<Func>> >
auto attach( Func*& original, Func* const replacement )
-> Basic_transaction&
{
raw_attach(
reinterpret_cast<Proc&>( original ),
reinterpret_cast<Proc>( replacement )
);
return *this;
}
template< class Func, class Enabled = If_<is_function<Func>> >
auto detach( Func*& original, Func* const replacement )
-> Basic_transaction&
{
raw_detach(
reinterpret_cast<Proc&>( original ),
reinterpret_cast<Proc>( replacement )
);
return *this;
}
~Basic_transaction();
Basic_transaction();
};
class Transaction
: public Basic_transaction
{
public:
Transaction()
{ update_this_thread(); }
};
}  // namespace detours

[Transaction.cpp]

#include "Transaction.h"
#include <rfc/cppx/core/throwing.h>
#include <rfc/cppx/core/macros/ASSERT.h>                    // CPPX_ASSERT
#include <rfc/detours_wrappers/detours_h.h>
using cppx::hopefully;
using cppx::fail;
typedef long Error_code;
namespace detours{
auto Basic_transaction::is_committed() const
-> bool
{ return is_committed_; }
void Basic_transaction::commit()
{
CPPX_ASSERT( !is_committed_ );
Error_code const code = ::DetourTransactionCommit();
hopefully( code == 0 )
|| fail( "Basic_transaction::commit: DetourTransactionCommit failed", code );
is_committed_ = true;
}
auto Basic_transaction::update_thread( Thread_handle const h )
-> Basic_transaction&
{
Error_code const code = ::DetourUpdateThread( reinterpret_cast<HANDLE>( h ) );
hopefully(code == 0)
|| fail("Transaction::update_thread: DetourUpdateThread failed", code);
return *this;
}
auto Basic_transaction::update_this_thread()
-> Basic_transaction&
{
return update_thread( Thread_handle( ::GetCurrentThread() ) );
}
void Basic_transaction::raw_attach( Proc& original, Proc const replacement )
{
Error_code const code = ::DetourAttach(
reinterpret_cast<void**>( &original ),
reinterpret_cast<void*>( replacement )
);
hopefully(code == 0)
|| fail("Transaction::attach: DetourAttach failed", code);
}
void Basic_transaction::raw_detach( Proc& original, Proc const replacement )
{
Error_code const code = ::DetourDetach(
reinterpret_cast<void**>( &original ),
reinterpret_cast<void*>( replacement )
);
hopefully(code == 0)
|| fail("Transaction::attach: DetourAttach failed", code);
}
Basic_transaction::~Basic_transaction()
{
if (!is_committed_)
{
Error_code const code = ::DetourTransactionAbort();
hopefully( code == 0 )
|| fail( "Basic_transaction::<destroy>: DetourTransactionAbort failed", code );
}
}
Basic_transaction::Basic_transaction()
: is_committed_( false )
{
Error_code const code = ::DetourTransactionBegin();
hopefully( code == 0 )
|| fail( "Basic_transaction::<init>: DetourTransactionBegin failed", code );
}
}  // namespace detours

Detours包装标头:

[detours.h]

#pragma once
#include <rfc/winapi_wrappers/windows_h.h>
#include <microsoft_detours/detours.h>

然后,我使用一个cpp文件引入一个特定的Detours实现,例如x86:

[deours_cpp.x86-32.cpp]

// Copyright (c) 2013 Alf P. Steinbach
#define DETOURS_INTERNAL                    // Necessary for DETOUR_TRACE
#include <rfc/detours_wrappers/detours_h.h>
#define DETOURS_X86
#define DETOURS_32BIT
#include <microsoft_detours/detours.cpp>    // Source
#include <microsoft_detours/disasm.cpp>     // More source, e.g. DetourCopyInstruction

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