努力用链接列表实施设置



我的任务是实现带有链接列表的集合。我很快就创建了链接列表,然后开始构建集合。我在设置操作(Union/CroteSection/差异(方面有些挣扎,但是实施后,我尝试制作驱动程序方法,现在我正在使用contains/add遇到SEG故障。结果,我无法正确检查我的操作。我不明白为什么我会遇到这个错误。我忽略了一些东西...任何帮助将不胜感激。

linklist.h

class ListNode
{
private:
    ListNode* prev;
    ListNode* next;
    int data;
public:
    ListNode() { prev = next = NULL;
    data=0;}
    ListNode(int d, ListNode* p, ListNode* n) { data = d; prev = p; next = n; }
    friend class List;
};
class List
{
private:
    ListNode* head;
    ListNode* tail;
public:
    List() { head = tail = NULL; }
    ~List();
    bool isEmpty() { return head == NULL; }
    bool contains(int value);
    void addToHead(int value);
    void addToTail(int value);
    int removeHead();
    int removeTail();
    int removeAt(int index);
    bool remove(int value);
    int at(int index);
    int valueOf(const ListNode* elem);
    const ListNode* getNext(const ListNode* node);
    const ListNode* getPrevious(const ListNode* node);
    const ListNode* getHead() { return head; }
    const ListNode* getTail() { return tail; }
    void print();
};
List::~List()
{
    while (!isEmpty())
        removeTail();
}
bool List::contains(int value)
{
    ListNode *tmp = head;  // <**This is where error occurs**
    while (tmp != NULL && tmp->data != value)
        tmp = tmp->next;
    return tmp != NULL;
}
void List::addToHead(int value)
{
    if (isEmpty())
    {
        head = tail = new ListNode(value, NULL, NULL);
    }
    else
    {
        head = new ListNode(value, NULL, head);
        head->next->prev = head;
    }
}
void List::addToTail(int value)
{
    if (isEmpty())
    {
        head = tail = new ListNode(value, NULL, NULL);
    }
    else
    {
        tail = new ListNode(value, tail, NULL);
        tail->prev->next = tail;
    }
}
int List::removeHead()
{
    int value = head->data;
    if (head == tail)
    {
        delete tail;
        head = tail = NULL;
    }
    else
    {
        head = head->next;
        delete head->prev;
        head->prev = NULL;
    }
    return value;
}
int List::removeTail()
{
    int value = head->data;
    if (head == tail)
    {
        delete tail;
        head = tail = NULL;
    }
    else
    {
        tail = tail->prev;
        delete tail->next;
        tail->next = NULL;
    }
    return value;
}

int List::removeAt(int index)
{
//    Remove the node at index. Return the int value contained at
//    the now removed node. Exit program if an invalid 
    ListNode *temp = head;
    int i=0;
    if (index == 0) {
        removeHead();
    }
    while (temp != NULL && i < index-1) {
        temp = temp->next;
        i++;
    }
    if (temp == NULL || temp -> next == NULL ) {
        exit(1);
    }
    else{
        ListNode* temp2 = temp->next;
        temp->next = temp->next->next;
        temp2->next = NULL;
        delete temp2; }
}
bool List::remove(int value)
{
//    Remove the provided value if it is contained in the list. Return true if the
//        value was found and remove, return false if no changes were made to the list
    ListNode *prev = head;
    ListNode* temp = head->next;
    if (prev->data==value){
       removeHead();
    }
else {
        while (temp != NULL && temp->data != value) {
            prev = temp;
            temp = temp->next;
        }
        if (temp == NULL) {
            cout << "No change" << endl;
            return false;
        } else {
            prev->next = temp->next; // unlink the node you remove
            delete temp; // delete the node
        }
    }
}
int List::at(int index)
{
//    Returns the int value contained at the node at the provided index. Exit program if
//        an invalid index is provided
    ListNode *temp = head;
    for(int i=1; i < index; i++) {
        if (temp -> next == NULL){
            exit(1);
        }
        temp = temp->next;
    }
    return valueOf(temp);
}

int List::valueOf(const ListNode* elem)
{
    return elem->data;
}
const ListNode* List::getNext(const ListNode* node)
{
    return node->next;
}
const ListNode* List::getPrevious(const ListNode* node)
{
    return node->prev;
}
void List::print() {
    ListNode *tmp = head;
    if (tmp != NULL) {
        do {
            if (tmp != NULL) {
                cout << tmp->data << " -> ";
                tmp = tmp->next;
            }
        } while (tmp != NULL);
    }
    cout << endl;
}
#endif //UNTITLED4_LIST_H

set

#include <iostream>
#include "list.h"
using namespace std;
class Set
{
private:
    List* list;
    int set_size;
public:
    Set();
    ~Set();
    bool contains(int value);
    bool add(int value);
    bool remove(int value);
    void clear();
    Set* set_union(Set&);
    Set* intersection(Set&);
    Set* difference(Set&);
    void print();
    int size() { return set_size; }
};
    Set::Set() {
        list = NULL;
        set_size = 0;
    }
    Set::~Set() {
        delete list;
        set_size = 0;
    }
    bool Set::contains(int value) {
        // Returns a boolean value representing if the provided int value is contained
        //in the list
        if(list->contains(value)){
            return false;
        }
        else{
            list->addToHead(value);
            set_size++;
            return true;
        }
    }
    bool Set::add(int value) {
    //    Returns a boolean value representing if the provided int value was successfully
    //    added to the list do not allow duplicate

        if (!contains(value))
        { list->addToTail(value);}
        else {return false;}
    }
    bool Set::remove(int value) {
      return  list->remove(value);
    }
    void Set::clear() {
    //This function should assign 0 to set_size, and delete list.
        set_size = 0;
        delete list;
    }
    Set *Set::set_union(Set &s) {
        //Creates and returns a Set pointer that contains the set union of the
        //invoking Set object and a second Set object passed into the function
        Set *temp = new Set();
        for(int t= 1;t<s.set_size; t++)
           temp->add(s.list->at(t));
        return  temp;
    }
    Set *Set::intersection(Set &s) {
    //    Creates and returns a Set pointer that contains the set intersection of the
    //    invoking Set object and a second Set object passed into the function.
        Set *temp = new Set();
        for ( int i = 0; i < set_size; i++) {
            if (s.contains(list->at(i))) {
                temp->add(list->at(i));
            }
        }
        return temp;
    }
    Set *Set::difference(Set &s) {
    //    Creates and returns a Set pointer that contains the set difference between
    //    the invoking Set object and a second Set object passed into the function. The
    //    invoking Set object should be considered the set that is being subtracted from (
    //    Invoking Set – Parameter Set)
        Set *temp = new Set();
        for ( int i = 0; i < set_size; i++) {
            if (s.contains(list->at(i))) {
                temp->add(list->at(i));
            }
        }
        for( int i = 0; i < set_size; i++){
            if (temp->contains(list->at(i))) {
                s.remove(list->at(i));
            }
        }
        return temp;
    }
    void Set::print() {
    //    TO DO --- Already have print in list
    }
    int main() {
        int choice, item, size1, size2;
        cout << "Please Enter the starting Value of Set#1:";
        cin >> size1;
        Set set1;
        cout << "nPlease Enter the starting Value of Set#2:";
        cin >> size2;
        Set set2;
        cout << "n Enter " << size2 << " numbers in Set1:";
        for (int i = 1; i < size1; i++) {
            cin >> item;
            set1.add(item);
        }
        cout << "n Enter " << size2 << " numbers in Set2:";
        for (int i = 1; i < size1; i++) {
            cin >> item;
            set2.add(item);
        }
        while (choice !=7) {
            cout << "1.Insert Element into the Set" << endl;
            cout << "2.Delete Element of the Set" << endl;
            cout << "3.Size of the Set" << endl;
            cout << "4.Union of Set" << endl;
            cout << "5.intersections of set" << endl;
            cout << "6.difference of set" << endl;
            cout << "7.Exit" << endl;
            cout << "Enter your Choice: ";
            cin >> choice;
            switch (choice) {
                case 1:
                    cout << "Enter value to be inserted: ";
                    cin >> item;
                    // st.insert(item);
                    break;
                case 2:
                    cout << "Enter the element to be deleted: ";
                    cin >> item;
                    //st.erase(item);
                    break;
                case 3:
                    cout << "Size of the Set1: ";
                    cout << set1.size() << endl;
                    cout << "nSize of the Set2: ";
                    cout << set2.size() << endl;
                    break;
                case 4:
                    break;
                case 5:
                    break;
                case 6:
                    exit(1);
                default:
                    cout << "Wrong Choice" << endl;
            }
        }
        return 0;
    }

您的设置对象保留一个指向List(链接列表(的指针,该指针在Set构造函数中分配给NULL,但该List的内存永远不会分配。这就是为什么您每次尝试在List上进行操作时,您的应用程序segfaults。

您要么需要:

  • 查看此列表是否需要在堆上分配(让Set保持List而不是List*(
  • 正确分配List(new (的Set对象中的内存。

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