所以,我第一次尝试使用SDL,到目前为止,它完全是一团糟!我正试图让它运行,但我所尝试的一切都失败了。我一直在遵循所有正确的指南,但它仍然不会运行!
我正在使用Visual Studio Ultimate 2010
。
这是我试图运行的所有代码:
#include "SDL.h"
#include <iostream>
int main(int argc, char* args[]) {
// Start SDL
SDL_Init(SDL_INIT_EVERYTHING);
std::cout << "SDL has been initialized!n";
// Quit SDL
SDL_Quit();
std::cout << "SDL has quit!" << std::endl;
return 0x0;
}
编译器背出来的错误让我抓狂!它们在这里:
1>------ Build started: Project: SDL_TEST, Configuration: Debug Win32 ------
1>Build started 7/6/2013 1:21:45 PM.
1>InitializeBuildStatus:
1> Touching "DebugSDL_TEST.unsuccessfulbuild".
1>ClCompile:
1> main.cpp
1>main.obj : error LNK2019: unresolved external symbol _SDL_Quit referenced in function _SDL_main
1>main.obj : error LNK2019: unresolved external symbol _SDL_Init referenced in function _SDL_main
1>MSVCRT.lib(crtexe.obj) : error LNK2019: unresolved external symbol _main referenced in function ___tmainCRTStartup
1>C:UsersTuxdocumentsvisual studio 2010ProjectsSDL_TESTDebugSDL_TEST.exe : fatal error LNK1120: 3 unresolved externals
1>
1>Build FAILED.
1>
1>Time Elapsed 00:00:00.59
========== Build: 0 succeeded, 1 failed, 0 up-to-date, 0 skipped ==========
编译失败,因为您没有链接到正确的库。您已经链接了64位库,但您正在尝试构建Win32二进制文件:
1>------ Build started: Project: SDL_TEST, Configuration: Debug Win32 ------
与32位库链接或切换到Win64二进制文件应该可以解决您的问题。