我正在尝试仅使用JavaScript编写扩展。我通过Hello World用Python编写了它!法典。但是,在开始时,我的菜单项按钮不起作用。另外,我无法使用Hello World添加菜单项!法典。我想,我想念一些东西。
按钮代码在这里:
const Lang = imports.lang;
const Main = imports.ui.main;
const PanelMenu = imports.ui.panelMenu;
const PopupMenu = imports.ui.popupMenu;
const St = imports.gi.St;
const TimeButton = new Lang.Class({
Name: "Salah Time",
Extends: PanelMenu.Button,
_init: function () {
let box = new St.BoxLayout({
style_class: "system-status-icon"
});
let label = new St.Label({text: "Salah Time"});
box.add_child(label);
this.actor.addActor(box);
}
});
function init() {
}
function enable() {
let but = new TimeButton();
Main.panel._leftBox.insert_child_at_index(but, 1);
}
function disable() {
Main.panel._leftBox.remove_child(but);
}
GJS没有很多教程。我已经在尝试通过阅读其他扩展来写作。
谢谢。
const Lang = imports.lang;
const Main = imports.ui.main;
const PanelMenu = imports.ui.panelMenu;
const PopupMenu = imports.ui.popupMenu;
const St = imports.gi.St;
const TimeButton = new Lang.Class({
Name: "TimeButton",
Extends: PanelMenu.Button,
_init: function () {
this.parent(null, "TimeButton");
// Icon
this.icon = new St.Icon({
icon_name: "appointment-symbolic",
style_class: "system-status-icon"
});
this.actor.add_actor(this.icon);
// Menu
this.menuItem = new PopupMenu.PopupMenuItem("Salah Time", {});
this.menu.addMenuItem(this.menuItem);
}
});
function init() {
}
function enable() {
let indicator = new TimeButton();
Main.panel.addToStatusArea("should-be-a-unique-string", indicator);
// hide
Main.panel.statusArea["should-be-a-unique-string"].actor.visible = false;
// change icon
Main.panel.statusArea["should-be-a-unique-string"].icon.icon_name = "appointment-soon-symbolic";
// show
Main.panel.statusArea["should-be-a-unique-string"].actor.visible = true;
}
function disable() {
// you could also track "indicator" and just call indicator.destroy()
Main.panel.statusArea["should-be-a-unique-string"].destroy();
}
希望对某人有所帮助(如果你不在身边了(。