Kivmob-未加载初始广告



我一直在尝试添加名为kivmob的库,以在我的应用程序中显示广告。Kivmob加载了横幅广告,但没有加载间隙广告。我很困惑为什么横幅有效,但间隙无效。我也试过使用测试ID。这是我的主.py.

from kivmob import KivMob
from kivy.uix.widget import Widget
from kivy.uix.screenmanager import ScreenManager, Screen, SlideTransition
from kivy.properties import NumericProperty, ReferenceListProperty, ObjectProperty
from kivy.vector import Vector
from kivy.clock import Clock
from kivy.core.window import Window
from kivy.utils import platform
from kivymd.uix.button import MDRectangleFlatButton
from kivymd.uix.dialog import MDDialog
from kivymd.app import MDApp

class PingPongPaddle(Widget):
score = NumericProperty(0)
def bounce_ball(self, ball):
if self.collide_widget(ball):
vx, vy = ball.velocity
offset = (ball.center_y - self.center_y) / (self.height / 2)
bounced = Vector(-1 * vx, vy)
vel = bounced * 1.05
ball.velocity = vel.x, vel.y + offset
class PingPongBall(Widget):
#Velocity on x and y axis
velocity_x = NumericProperty(0)
velocity_y = NumericProperty(0)
#So ball.velocity can be used
velocity = ReferenceListProperty(velocity_x, velocity_y)
#Moves the ball one step
def move(self):
self.pos = Vector(*self.velocity) + self.pos
class PingPongGame(Widget):
ball = ObjectProperty(None)
player1 = ObjectProperty(None)
player2 = ObjectProperty(None)
def play(self):
game = PingPongGame()
game.serve_ball()
#Runs every 60th of a second
Clock.schedule_interval(game.update, 1.0/60.0)
self.add_widget(game)
def serve_ball(self, vel=(7, 0)):
self.ball.center = self.center
self.ball.velocity = vel
def update(self, dt):
self.ball.move()
#Bounce off the paddles
self.player1.bounce_ball(self.ball)
self.player2.bounce_ball(self.ball)
#Bounce off top and bottom
if (self.ball.y < 0) or (self.ball.top > self.height):
self.ball.velocity_y *= -1
#Went off the side
if self.ball.x < self.x:
self.player2.score += 1
self.serve_ball(vel=(7, 0))
if self.ball.x > self.width:
self.player1.score += 1
self.serve_ball(vel=(-7, 0))
def on_touch_move(self, touch):
#To sense if screen is touched
if touch.x < self.width / 3:
self.player1.center_y = touch.y
if touch.x > self.width - self.width / 3:
self.player2.center_y = touch.y
class GameScreen(Screen):
def play(self):
game = PingPongGame()
game.serve_ball()
#Runs every 60th of a second
Clock.schedule_interval(game.update, 1.0/60.0)
self.add_widget(game)
ads.new_banner("ca-app-pub-xxxxxxxxxxxxxxxxxxxxxxxxx", top_pos=False)
ads.request_banner()
ads.show_banner()
class MainScreen(Screen):
def show_ad(self):
ads.new_interstitial("xxxxxxxxxxxxxxxxxxxxxxxxxxx")
ads.request_interstitial()
ads.is_interstitial_loaded()
ads.show_interstitial()
def on_resume(self):
self.ads.request_interstitial()


class PingPongApp(MDApp):
def __init__(self, **kwargs):
global ads
self.title = "Ping Pong"
if platform not in ("android", "ios"):
Window.size = (1000, 750)
ads = KivMob("ca-app-pub-xxxxxxxxxxxxxxxxxxxxxxxx")
super().__init__(**kwargs)
def build(self):
self.theme_cls.theme_style = "Dark"
screen_manager = ScreenManager(transition=SlideTransition())
screen_manager.add_widget(MainScreen(name="main"))
screen_manager.add_widget(GameScreen(name="game"))
return screen_manager


if __name__ == "__main__":
PingPongApp().run()

这是我的乒乓球

#:kivy 1.11.1
ScreenManager:
MainScreen:
GameScreen:
<MainScreen>:
FloatLayout:
MDRectangleFlatButton:
text: "Start!"
on_touch_down: root.manager.current = "game"
pos_hint: {"center_x" : 0.5, "center_y" : 0.5}
size_hint: None, None
size: 300, 100
<GameScreen>
on_enter: self.play()
<PingPongBall>:
size: 75, 75
canvas:
Ellipse:
pos: self.pos
size: self.size          
<PingPongPaddle>:
size: 50, 300
canvas:
Rectangle:
pos:self.pos
size:self.size
<PingPongGame>:
ball: PingPong_ball
player1: player_left
player2: player_right
canvas:
Rectangle:
pos: self.center_x - 5, 0
size: 20, self.height
Label:
font_size: 140  
center_x: root.width / 4
top: root.top - 50
text: str(root.player1.score)
Label:
font_size: 140 
center_x: root.width * 3 / 4
top: root.top - 50
text: str(root.player2.score)
Label:
font_size: 35
center_x: root.width * 6/7
top: root.top - 650
text: "by me"
PingPongBall:
id: PingPong_ball
center: self.parent.center
PingPongPaddle:
id: player_left
x: root.x
center_y: root.center_y
PingPongPaddle:
id: player_right
x: root.width - self.width
center_y: root.center_y

提前感谢!

首先,您没有调用主屏幕的show_ad((。

您认为screen类中的方法是在屏幕调用时自动调用的,但事实并非如此。

进入屏幕时必须调用函数。

为此,您需要更改以下内容:

# This is your mainscreen class
class MainScreen(Screen):
def show_ad(self):
self.ads.new_interstitial("YOUR_ID_HERE")
self.ads.request_interstitial()
self.ads.is_interstitial_loaded()
self.ads.show_interstitial()
def on_resume(self):
self.ads.request_interstitial()
def on_pre_enter(self): 
self.show_ad() #Functions called on screen 
# invoked

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