我使用文件监视器监视文件输出,然后使用d3(动态数据显示)动态显示结果。这里有更多的细节:
- 数据是一系列快速生成的tiff文件(每个文件生成20-25毫秒);
- 一旦有文件进来,事件被触发,文件被处理(一些统计计算);
- 结果将被发送到d3绘图仪,该绘图仪将在宪章上动态显示结果。
当我关闭d3包机窗口时,文件监视器捕获几乎所有的事件,但这是我的问题:
- 然而,当我离开d3包机窗口打开时,即使没有任何统计计算,文件监视器掉落许多事件(一些大的差距发生)。
这是我们尝试过的:
- 增加观察者缓冲区,但是,只要d3宪章窗口打开,它仍然会掉落事件。
- 使用c++ dll来计算统计数据,但是看起来更慢。
所以我想知道:
- d3绘图仪和文件监视器是否相互冲突/干扰?
- 我可以用它们一起来实时绘图吗? 有什么办法可以解决我的问题吗?
欢迎指教。
下面是d3绘图仪的代码,包括构造函数、绘图仪启动器和绘图仪更新:
#region Constructor
public SignalStatsDisplay()
{
InitializeComponent();
// timeDomainPlotter.Legend.Remove();
_initialChildrenCount = timeDomainPlotter.Children.Count;
int count = timeDomainPlotter.Children.Count;
//do not remove the initial children
if (count > _initialChildrenCount)
{
for (int i = count - 1; i >= _initialChildrenCount; i--)
{
timeDomainPlotter.Children.RemoveAt(i);
}
}
_nMaxStatsOneChannel = Enum.GetNames(typeof(Window1.ROISignalList)).Length;
_curveBrush = new Brush[_nMaxStatsOneChannel];
_statsEnable = new int[_nMaxStatsOneChannel];
for (int i = 0; i < _nMaxStatsOneChannel; i++)
{
_curveBrush[i] = new SolidColorBrush((Color)ColorConverter.ConvertFromString(_colorList[i]));
_statsEnable[i] = 0;
}
_nActiveStatsOneChannel = 0;
}
#endregion Constructor
public void InitiateSignalAnalysisPlot()
{
_statsName = Enum.GetNames(typeof(Window1.ROISignalList));
int count = 0;
_statsEnableIndex = new int[_nActiveStatsOneChannel];
for (int i = 0; i < _nMaxStatsOneChannel; i++) // assign color
{
if (_statsEnable[i] == 1)
{
_statsEnableIndex[count] = i;
count++;
}
}
if (_nActiveChannel > 0) // timeDomainPlotter init
{
_dataX = new List<double[]>();
_dataY = new List<double[]>();
double[] dataXOneCh = new double[_signalLength];
double[] dataYOneCh = new double[_signalLength];
dataXOneCh[0] = 0;
dataYOneCh[0] = 0;
for (int i = 0; i < _nActiveChannel; i++)
{
for (int j = 0; j < _nActiveStatsOneChannel; j++)
{
_dataX.Add(dataXOneCh); // data x-y mapping init
_dataY.Add(dataYOneCh);
EnumerableDataSource<double> xOneCh = new EnumerableDataSource<double>(dataXOneCh);
EnumerableDataSource<double> yOneCh = new EnumerableDataSource<double>(dataYOneCh);
xOneCh.SetXMapping(xVal => xVal);
yOneCh.SetXMapping(yVal => yVal);
CompositeDataSource dsOneCh = new CompositeDataSource(xOneCh, yOneCh);
LineAndMarker<MarkerPointsGraph> lam = timeDomainPlotter.AddLineGraph(dsOneCh,
new Pen(_curveBrush[_statsEnableIndex[j]], 2),
new CirclePointMarker { Size = 5, Fill = _curveBrush[_statsEnableIndex[j]] },
new PenDescription(_statsName[_statsEnableIndex[j]]));
}
}
Action FitToView = delegate()
{
timeDomainPlotter.FitToView();
};
this.Dispatcher.Invoke(System.Windows.Threading.DispatcherPriority.Normal, FitToView);
}
else
{
return;
}
}
public void RedrawSignalAnalysisPlot()
{
int startIndex = _initialChildrenCount;
if ((_nActiveStatsOneChannel > 0) && (_dataX != null) && (_dataY != null))
{
CompositeDataSource[] dsCh = new CompositeDataSource[_nActiveStatsOneChannel];
int m, n;
int index;
for (int i = 0; i < _nActiveChannel; i++)
{
for (int j = 0; j < _nActiveStatsOneChannel; j++)
{
index = i * _nActiveStatsOneChannel + j;
if (_dataX[index].Length == _dataY[index].Length)
{
EnumerableDataSource<double> xOneCh = new EnumerableDataSource<double>(_dataX[index]);
xOneCh.SetXMapping(xVal => xVal);
EnumerableDataSource<double> yOneCh = new EnumerableDataSource<double>(_dataY[index]);
yOneCh.SetYMapping(yVal => yVal);
CompositeDataSource ds = new CompositeDataSource(xOneCh, yOneCh);
Action UpdateData = delegate()
{
m = i * 2;
n = j * 2;
// ((LineGraph)timeDomainPlotter.Children.ElementAt(startIndex + n + m * _nActiveStatsOneChannel)).DataSource = ds;
// ((LineGraph)timeDomainPlotter.Children.ElementAt(startIndex + n + m * _nActiveStatsOneChannel)).LinePen
// = new Pen(new SolidColorBrush(_curveBrush[j]), 1);
((MarkerPointsGraph)timeDomainPlotter.Children.ElementAt(startIndex + n + 1 + m * _nActiveStatsOneChannel)).DataSource = ds;
// ((MarkerPointsGraph)timeDomainPlotter.Children.ElementAt(startIndex + n + 1 + m * _nActiveStatsOneChannel)).Marker
// = new CirclePointMarker { Size = 5, Fill = Brushes.Green };
};
this.Dispatcher.Invoke(System.Windows.Threading.DispatcherPriority.Normal, UpdateData);
}
}
}
/* Action PlotFitToView = delegate()
{
timeDomainPlotter.FitToView();
};
this.Dispatcher.Invoke(System.Windows.Threading.DispatcherPriority.Normal, PlotFitToView);*/
}
}
下面是文件被监控的方式:其中事件(文件写入)被归档
void tiffWatcher_EventChanged(object sender, WatcherExEventArgs e)
{
string fileName = ((FileSystemEventArgs)(e.Arguments)).FullPath;
string fileExt = StringExtension.GetLast(fileName, 4);
if (!IsFileLocked(fileName))
{
Action EventFinished = delegate()
{
CreateListViewItem(fileName, "Finished", DateTime.Now.ToString("HH:mm:ss.fff"));
};
listView1.Dispatcher.Invoke(System.Windows.Threading.DispatcherPriority.Normal, EventFinished);
_tiffName.Add( fileName);
_tiffFilledCount++;
}
}
tiff数据处理,以及与d3绘图仪的数据通信:
void tiffTimer_Tick(object sender, EventArgs e)
{
//throw new NotImplementedException();
byte[] image = new byte[_signalManager.ImgWidth * _signalManager.ImgHeight];
if (_tiffFilledCount - _tiffProcessedCount >= 1)
{
string fileName = _tiffName[_tiffProcessedCount++];
char filePre = fileName[49];
int indexBeigin = fileName.LastIndexOf("_");
int indexEnd = fileName.LastIndexOf(".");
_signalIndex = Convert.ToInt32(fileName.Substring(indexBeigin + 1, indexEnd - indexBeigin - 1)) - 1; // 0 based//
_deltaT = ExtractTiffDeltaT(fileName, "DeltaT=", 1);
_channelIndex = (int)Enum.Parse(typeof(ChannelList), Convert.ToString(filePre));
TIFFIImageIO.LoadTIFF(fileName, ref image);
_signalManager.Image = image;
for (int i = 0; i < _nActiveStatsOneChannel; i++)
{
_signalManager.GetSignal( _signalDisplay.StatsEnableIndex[i], ref _signal);
UpdateSignal(_channelIndex, i, _tiffProcessedCount-1, _deltaT, _signal);
}
// if( _tiffProcessedCount % 5 == 0)
_signalDisplay.SetData(_XList, _YList, true);
}
}
我使用定时器。选择每隔50-100毫秒处理一次文件,仍在测试中。
我处理它的方式是设置一个计时器,循环处理计算,显示。到目前为止,它运行良好。当然会有很多事件丢失,但是我们处理的点比较多(几千个),所以几百个来做情节是可以的。下面是代码:
private Timer _tiffTimer;
void Window1_Loaded(object sender, RoutedEventArgs e)
{
//throw new NotImplementedException();
_tiffTimer = new Timer();
_tiffTimer.Interval = 50; // change interval to change performance
_tiffTimer.Tick += new EventHandler(tiffTimer_Tick);
_tiffTimer.Start();
}
void tiffTimer_Tick(object sender, EventArgs e)
{
//do your stuff here
}