缩放扩展LinearLayout的自定义小部件



嗨,我正试图在LinearLayout中实现捏缩放功能,我的第一次尝试是扩展LinearLayout,并使用缩放手势检测器来检测捏缩放手势,遵循安卓开发人员博客的建议

我试图覆盖onDraw方法并使用画布设置缩放,但它根本不起作用,视图保持固定大小的

这是我的自定义视图中的代码:

private static final int INVALID_POINTER_ID = -1;
private static final String TAG = "MyTag";
private float mScaleFactor = 1f;
private ScaleGestureDetector mScaleDetector;
private float mPosX;
private float mPosY;
private float mFocusX;
private float mFocusY;
private float mLastTouchX;
private float mLastTouchY;
private int mActivePointerId = INVALID_POINTER_ID;
private boolean mHandlingGesture = true;
public CrosswordGridLayout(Context context) {
    super(context);
    init();
}
public CrosswordGridLayout(Context context, AttributeSet attrs) {
    super(context, attrs);
    init();
}
public CrosswordGridLayout(Context context, AttributeSet attrs, int defStyle) {
    super(context, attrs, defStyle);
    init();
}
private void init() {
    setWillNotDraw(false);
    mScaleDetector = new ScaleGestureDetector(getContext(),
            new ScaleListener());
}
@Override
protected void onDraw(Canvas canvas) {
    Log.d(TAG, "onDraw");
    canvas.save();
    canvas.translate(mPosX, mPosY);
    canvas.scale(mScaleFactor, mScaleFactor, mFocusX, mFocusY);
    super.onDraw(canvas);
    canvas.restore();
}
@Override
public boolean onTouchEvent(MotionEvent ev) {
    Log.d(TAG, "onTouchEvent");
    // Let the ScaleGestureDetector inspect all events.
    mHandlingGesture = mScaleDetector.onTouchEvent(ev);
    final int action = ev.getAction();
    switch (action & MotionEvent.ACTION_MASK) {
    case MotionEvent.ACTION_DOWN: {
        final float x = ev.getX();
        final float y = ev.getY();
        mLastTouchX = x;
        mLastTouchY = y;
        mActivePointerId = ev.getPointerId(0);
        break;
    }
    case MotionEvent.ACTION_MOVE: {
        final int pointerIndex = ev.findPointerIndex(mActivePointerId);
        final float x = ev.getX(pointerIndex);
        final float y = ev.getY(pointerIndex);
        // Only move if the ScaleGestureDetector isn't processing a gesture.
        if (!mScaleDetector.isInProgress()) {
            final float dx = x - mLastTouchX;
            final float dy = y - mLastTouchY;
            mPosX += dx;
            mPosY += dy;
            requestLayout();
        }
        mLastTouchX = x;
        mLastTouchY = y;
        break;
    }
    case MotionEvent.ACTION_UP: {
        mActivePointerId = INVALID_POINTER_ID;
        break;
    }
    case MotionEvent.ACTION_CANCEL: {
        mActivePointerId = INVALID_POINTER_ID;
        break;
    }
    case MotionEvent.ACTION_POINTER_UP: {
        final int pointerIndex = (ev.getAction() & MotionEvent.ACTION_POINTER_INDEX_MASK) >> MotionEvent.ACTION_POINTER_INDEX_SHIFT;
        final int pointerId = ev.getPointerId(pointerIndex);
        if (pointerId == mActivePointerId) {
            // This was our active pointer going up. Choose a new
            // active pointer and adjust accordingly.
            final int newPointerIndex = pointerIndex == 0 ? 1 : 0;
            mLastTouchX = ev.getX(newPointerIndex);
            mLastTouchY = ev.getY(newPointerIndex);
            mActivePointerId = ev.getPointerId(newPointerIndex);
        }
        break;
    }
    }
    return true;
}
@Override
public boolean onInterceptTouchEvent(MotionEvent ev) {
    return true;
}
private class ScaleListener extends
        ScaleGestureDetector.SimpleOnScaleGestureListener {
    @Override
    public boolean onScale(ScaleGestureDetector detector) {
        Log.d(TAG, "onScale");
        mScaleFactor *= detector.getScaleFactor();
        // Don't let the object get too small or too large.
        mScaleFactor = Math.max(0.1f, Math.min(mScaleFactor, 5.0f));
        mFocusX = detector.getFocusX();
        mFocusY = detector.getFocusY();
        Log.d(TAG, "mScaleFactor=" + mScaleFactor);
        requestLayout();
        return true;
    }
}

是否在dispatchDraw()而不是onDraw() 中画布操作

protected void dispatchDraw(Canvas canvas) {
    Log.d(TAG, "dispatchDraw");
    canvas.save();
    canvas.translate(mPosX, mPosY);
    canvas.scale(mScaleFactor, mScaleFactor, mFocusX, mFocusY);
    super.dispatchDraw(canvas);
    canvas.restore();
}

该示例和您的代码之间的区别在于,在该示例中,它是经过缩放的简单视图,在您的情况下,它是ViewGroup。

ScaleListener.onScale()中不要使用requestLayout(),而是使用invalidate()

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