Am正在开发一款具有记录用户语音功能的android应用程序。为此,我使用了AndroidRecord音频API。
目前,pcm文件(录制的音频文件-recordedAudio.pcm)正在sd卡中成功生成。但是我不能播放那个文件。我也试过在PC上玩windows媒体播放器和其他一些播放器。但没有任何帮助。
以下是我的代码片段。
private int minBufSize;
private AudioRecord recorder;
private int sampleRate = 44100;
private int channelConfig = AudioFormat.CHANNEL_IN_MONO;
private int audioFormat = AudioFormat.ENCODING_PCM_16BIT;
private boolean status;
minBufSize = AudioRecord.getMinBufferSize(sampleRate, channelConfig,
audioFormat);
status = true;
startStreaming();
public void startStreaming() {
Thread streamThread = new Thread(new Runnable() {
@Override
public void run() {
try {
String filePath = Environment.getExternalStorageDirectory()
.getPath() + "/audioRecord.pcm";
FileOutputStream fileOutputStreamObj = null;
try {
fileOutputStreamObj = new FileOutputStream(filePath);
} catch (FileNotFoundException e) {
e.printStackTrace();
Log.e(TAG, "Exception" + e.getMessage());
}
// short[] sData = new short[minBufSize];
byte[] buffer = new byte[minBufSize];
// recorder = findAudioRecord();
recorder = new AudioRecord(MediaRecorder.AudioSource.MIC,
sampleRate, channelConfig, audioFormat, minBufSize);
Log.d(TAG, "Recorder initialized");
recorder.startRecording();
while (status) {
// reading data from MIC into buffer
minBufSize = recorder.read(buffer, 0, buffer.length);
try {
// writes the data to file from buffer
// stores the voice buffer
// byte bData[] = short2byte(sData);
fileOutputStreamObj.write(buffer, 0, buffer.length);
} catch (IOException e) {
e.printStackTrace();
Log.e(TAG, "Exception" + e.getMessage());
}
// mConnection.sendBinaryMessage(buffer);
System.out.println("MinBufferSize: " + minBufSize);
}
} catch (Exception e) {
e.printStackTrace();
Log.e(TAG, "Exception" + e.getMessage());
}
}
});
streamThread.start();
}
请帮我一下。提前谢谢。
您不必将其转换为WAV和PlayAudioTrack
可以直接播放录制的音频。
以下是使用AudioRecord
将音频录制到文件中并使用AudioTrack
API播放相同内容的代码片段。
操作由用户使用按钮控制。
代码
private int BufferSize;
byte[] buffer = new byte[BufferSize];
/* AudioRecord and AudioTrack Object */
private AudioRecord record = null;
private AudioTrack track = null;
/* Audio Configuration */
private int sampleRate = 44100;
private int channelConfig = AudioFormat.CHANNEL_IN_MONO;
private int audioFormat = AudioFormat.ENCODING_PCM_16BIT;
private boolean isRecording = true;
private Thread recordingThread = null;
音频配置可以根据设备进行更改
请参阅此问题。
GUI有三个按钮,录制、停止和播放
protected void onCreate(Bundle savedInstanceState)
{
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);
setButtonHandlers();
/* Set Button Visibility */
enableButton(R.id.btnStartRec,true);
enableButton(R.id.btnStopRec,false);
enableButton(R.id.btnStartPlay,false);
BufferSize = AudioRecord.getMinBufferSize(sampleRate,
channelConfig, audioFormat);
}
/* Function to Enable/Disable Buttons */
private void enableButton(int id,boolean isEnable){
((Button)findViewById(id)).setEnabled(isEnable);
}
/* Assign OnClickListener to Buttons */
private void setButtonHandlers() {
((Button)findViewById(R.id.btnStartRec)).setOnClickListener(btnClick);
((Button)findViewById(R.id.btnStopRec)).setOnClickListener(btnClick);
((Button)findViewById(R.id.btnStartPlay)).setOnClickListener(btnClick);
}
点击处理按钮:
private View.OnClickListener btnClick = new View.OnClickListener() {
@Override
public void onClick(View v) {
switch(v.getId()){
case R.id.btnStartRec:{
Log.d(TAG, "Start Recording");
enableButton(R.id.btnStartRec,false);
enableButton(R.id.btnStopRec,true);
startRecording();
break;
}
case R.id.btnStopRec:{
Log.d(TAG, "Stop Recording");
enableButton(R.id.btnStartRec,true);
enableButton(R.id.btnStopRec,false);
stopRecording();
enableButton(R.id.btnStartPlay,true);
break;
}
case R.id.btnStartPlay:{
Log.d(TAG, "Play Recording");
enableButton(R.id.btnStartRec,false);
enableButton(R.id.btnStopRec,false);
StartPlaying();
break;
}
}
}
};
开始记录的代码
private void startRecording()
{
record = new AudioRecord(AudioSource.DEFAULT, sampleRate,
channelConfig, audioFormat, BufferSize);
if (AudioRecord.STATE_INITIALIZED == record.getState())
record.startRecording();
isRecording = true;
/* Run a thread for Recording */
recordingThread = new Thread(new Runnable() {
@Override
public void run() {
writeAudioDataToFile();
}
},"AudioRecorder Thread");
recordingThread.start();
}
private void writeAudioDataToFile()
{
byte data[] = new byte[BufferSize];
/* Record audio to following file */
String filename = "/sdcard/audiofile.pcm";
FileOutputStream os = null;
try {
os = new FileOutputStream(filename);
} catch (FileNotFoundException e) {
e.printStackTrace();
}
int read_bytes = 0;
if(null != os){
while(isRecording)
{
read_bytes = record.read(data, 0, BufferSize);
if(AudioRecord.ERROR_INVALID_OPERATION != read_bytes){
try {
os.write(data);
} catch (IOException e) {
e.printStackTrace();
}
}
}
try {
os.close();
} catch (IOException e) {
e.printStackTrace();
}
}
}
停止记录的代码
private void stopRecording()
{
if(null != record)
{
isRecording = false;
if (AudioRecord.STATE_INITIALIZED == record.getState())
{
record.stop();
record.release();
Log.d(TAG, "===== Recording Audio Completed ===== ");
}
record = null;
recordingThread = null;
}
}
播放音频文件的代码:
public void startPlaying()
{
enableButton(R.id.btnStartPlay,false);
int minBufferSize = AudioTrack.getMinBufferSize(sampleRate,
AudioFormat.CHANNEL_OUT_MONO,
AudioFormat.ENCODING_PCM_16BIT);
track = new AudioTrack(AudioManager.STREAM_MUSIC, sampleRate,
AudioFormat.CHANNEL_OUT_MONO,
AudioFormat.ENCODING_PCM_16BIT, minBufferSize,
AudioTrack.MODE_STREAM);
int i = 0;
byte[] temp = new byte[minBufferSize];
try {
FileInputStream fin = new FileInputStream("/sdcard/audiofile.pcm");
Log.d(TAG, "===== Opening File for Playing : /sdcard/audiofile.pcm ===== ");
DataInputStream dis = new DataInputStream(fin);
track.play();
while((i = dis.read(temp, 0, minBufferSize)) > -1)
{
track.write(temp, 0, i);
}
Log.d(TAG, "===== Playing Audio Completed ===== ");
track.stop();
track.release();
dis.close();
fin.close();
} catch (FileNotFoundException e) {
e.printStackTrace();
} catch (IOException e) {
e.printStackTrace();
}
enableButton(R.id.btnStartRec,true);
}
请在AndroidManifest.xml
中包含以下内容
<uses-permission android:name="android.permission.WRITE_EXTERNAL_STORAGE" > </uses-permission>
<uses-permission android:name="android.permission.RECORD_AUDIO" > </uses-permission>
activity_main.xml
是这样的string.xml
是这样的。
上面的代码正在运行并经过测试。
您也可以执行相同的操作,不使用文件,并使用中间缓冲区
请参阅:Android 中的音频录制和流媒体
是的,我终于找到了答案,上面有迈克尔的评论。
我在这里张贴工作代码。
客户端代码作为Follow's,我从客户端将音频数据流式传输到网络套接字服务器。
private int minBufSize;
private AudioRecord recorder;
private int sampleRate = 44100;
private int channelConfig = AudioFormat.CHANNEL_IN_MONO;
private int audioFormat = AudioFormat.ENCODING_PCM_16BIT;
minBufSize = AudioRecord.getMinBufferSize(sampleRate, channelConfig,
audioFormat);
startStreaming();
public void startStreaming() {
Thread streamThread = new Thread(new Runnable() {
@Override
public void run() {
try {
byte[] buffer = new byte[minBufSize];
recorder = new AudioRecord(MediaRecorder.AudioSource.MIC,
sampleRate, channelConfig, audioFormat, minBufSize);
Log.d(TAG, "Recorder initialized");
recorder.startRecording();
while (status) {
// reading data from MIC into buffer
minBufSize = recorder.read(buffer, 0, buffer.length);
mConnection.sendBinaryMessage(buffer);
System.out.println("MinBufferSize: " + minBufSize);
}
} catch (Exception e) {
e.printStackTrace();
Log.e(TAG, "Exception" + e.getMessage());
}
}
});
streamThread.start();
}
服务器端代码添加了如下实现,首先,服务器将从流式传输的数据中创建.pcm。然后从这个pcm文件中,它将通过添加头来创建wave文件。
@OnMessage
public void onMessage(byte[] data, boolean arg1)
{
if ((!this.currentCommand.equals("stop")) &&
(this.currentCommand.equals("start")))
try {
System.out.println("Starting new recording.");
FileOutputStream fOut = new FileOutputStream(this.f2, true);
fOut.write(data);
fOut.close();
properWAV(this.f2, 111133.0F);
}
catch (Exception e) {
e.printStackTrace();
}
}
private void properWAV(File fileToConvert, float newRecordingID)
{
try {
long mySubChunk1Size = 16L;
int myBitsPerSample = 16;
int myFormat = 1;
long myChannels = 1L;
long mySampleRate = 44100L;
long myByteRate = mySampleRate * myChannels * myBitsPerSample / 8L;
int myBlockAlign = (int)(myChannels * myBitsPerSample / 8L);
byte[] clipData = getBytesFromFile(fileToConvert);
long myDataSize = clipData.length;
long myChunk2Size = myDataSize * myChannels * myBitsPerSample / 8L;
long myChunkSize = 36L + myChunk2Size;
OutputStream os = new FileOutputStream(new File("D:/audio/" + newRecordingID + ".wav"));
BufferedOutputStream bos = new BufferedOutputStream(os);
DataOutputStream outFile = new DataOutputStream(bos);
outFile.writeBytes("RIFF");
outFile.write(intToByteArray((int)myChunkSize), 0, 4);
outFile.writeBytes("WAVE");
outFile.writeBytes("fmt ");
outFile.write(intToByteArray((int)mySubChunk1Size), 0, 4);
outFile.write(shortToByteArray((short)myFormat), 0, 2);
outFile.write(shortToByteArray((short)(int)myChannels), 0, 2);
outFile.write(intToByteArray((int)mySampleRate), 0, 4);
outFile.write(intToByteArray((int)myByteRate), 0, 4);
outFile.write(shortToByteArray((short)myBlockAlign), 0, 2);
outFile.write(shortToByteArray((short)myBitsPerSample), 0, 2);
outFile.writeBytes("data");
outFile.write(intToByteArray((int)myDataSize), 0, 4);
outFile.write(clipData);
outFile.flush();
outFile.close();
}
catch (IOException e) {
e.printStackTrace();
}
}
private static byte[] intToByteArray(int i)
{
byte[] b = new byte[4];
b[0] = (byte)(i & 0xFF);
b[1] = (byte)(i >> 8 & 0xFF);
b[2] = (byte)(i >> 16 & 0xFF);
b[3] = (byte)(i >> 24 & 0xFF);
return b;
}
public static byte[] shortToByteArray(short data)
{
return new byte[] { (byte)(data & 0xFF), (byte)(data >>> 8 & 0xFF) };
}
public byte[] getBytesFromFile(File file)
throws IOException
{
byte[] buffer = new byte[(int)file.length()];
InputStream ios = null;
try {
ios = new FileInputStream(file);
if (ios.read(buffer) == -1)
throw new IOException("EOF reached while trying to read the whole file");
}
finally {
try {
if (ios != null)
ios.close();
}
catch (IOException localIOException)
{
}
}
try
{
if (ios != null)
ios.close();
}
catch (IOException localIOException1)
{
}
return buffer;
}
希望这个能节省开发人员的很多时间。