-
(void)URLSession:(NSURLSession*)会话任务:(NSURLSessionTask*)任务didSendBodyData:(int64_t)字节发送totalBytesSsent:(int64_t)totalBytesSenttotalBytesExpectedToSend:(int64_t)totalBytes ExpectedToSend{self.progress.completedUnitCount=发送的字节总数;^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^这挂在ios 9.0上有什么办法吗???
-
(void)URLSession:(NSURLSession*)会话任务:(NSURLSessionTask*)任务didSendBodyData:(int64_t)字节发送totalBytesSsent:(int64_t)totalBytesSenttotalBytesExpectedToSend:(int64_t)totalBytes ExpectedToSend;在主线程上调用,这并不重要
(lldb)bt*线程#1:tid=0xd6e1,0x00000001984a0c6c libsystem_kernel.dylib semaphore_wait_trap + 8, queue = 'com.apple.main-thread', activity = 'send control actions', 1 messages, stop reason = signal SIGSTOP
* frame #0: 0x00000001984a0c6c libsystem_kernel.dylib
信号量wait_rap+8帧#1:0x000000019857a97c libsystem_platform.dylib _os_semaphore_wait + 24
frame #2: 0x00000001007bd428 libdispatch.dylib
_dispatch_barrier_sync_f_slow+600帧#3:0x00000001835af270基础-[NSConcreteObservationBuffer _receiveBox:] + 248
frame #4: 0x00000001836180b0 Foundation
_NSKVO1适配器交付+388帧#5:0x000000183617ea0 Foundation _NSKVO1AdaptorSlowDeliver + 264
frame #6: 0x0000000183523b84 Foundation
-[NSKeyValueObservenceValueForKeyPath:ofObject:change:context:]+424帧#7:0x00000001834fdd4基础NSKeyValueNotifyObserver + 304
frame #8: 0x00000001834ff8fc Foundation
NSKeyValueDidChange+404帧#9:0x00000001834ea114 Foundation -[NSObject(NSKeyValueObserverNotification) didChangeValueForKey:] + 120
frame #10: 0x000000018258fab0 CoreFoundation
__53-[__NSArrayM enumerateObjects WithOptions:usingBlock:]_block_invoke+132帧#11:0x000000018258f9a8核心基础-[__NSArrayM enumerateObjectsWithOptions:usingBlock:] + 308
frame #12: 0x00000001836cc158 Foundation
-[NSProgress _setValueForKeys:settingBlock:]+600帧#13:0x00000001836cc87c基础`-[NSProgress setCompletedUnitCount:]+124
PS:如果我避免将UIProgressView::observedProgress设置为该NSProgress,它会正常工作!?
通过繁忙等待解决
-(void)showUploadingUI
{
myHardAssert([[NSThread currentThread] isMainThread], @"");
self.progressView.hidden = NO;
NSProgress *progress = urlsession.progress;
if( [self.progressView respondsToSelector:@selector(observedProgress)]) {
// this causes hang self.progressView.observedProgress = progress;
}
dispatch_async(dispatch_get_global_queue(DISPATCH_QUEUE_PRIORITY_LOW, 0), ^{
while(progress.completedUnitCount < progress.totalUnitCount) {
dispatch_sync(dispatch_get_main_queue(), ^{
self.progressView.progress = progress.fractionCompleted;
});
[NSThread sleepForTimeInterval:0.033];
}
dispatch_sync(dispatch_get_main_queue(), ^{
self.progressView.progress = 1;
});
附带的好处是对ios<9
Boy帮了我一把。我的应用程序在递增Progress.completedUnitCount
时冻结了。(在主线程上。)我假设这会触发一个setter,因为它有一个副作用——移动进度条,这是这样做的全部原因。
我的Swift 4解决方案是这样结束通话:
DispatchQueue.global(qos: .utility).async {
self._decompressionProgress.completedUnitCount += 1
}
我仍然不太明白为什么这样。。。和很多事情没什么不同。