无法用JAVA中的SMACK api显示收到的消息



我在localhost上使用SMACK-api和OpenFire制作了一个简单的客户端。到目前为止,我有两个用户,即X和Y。每当有人登录到客户端时,都会有一个发送按钮向用户Y发送消息。我已经检查了XMPP调试管理器,可以在那里发送/接收消息。但是,我无法在分配用于显示消息的JLabel中显示这些消息。如果用户Y点击发送按钮,根据功能,它会向自己发送一条消息,并出现在JLabel上。但是,当用户X点击发送按钮时,消息会被接收,但它不会在Y的JLabel上显示/更新。

有趣的是,在gtalk配置中,一切都正常工作。

结构如下:

WelcomeUser.java:是带有用户名和密码提示的欢迎表单。点击登录按钮:它将ChatBoard类设置为可见,并将用户名密码传递给ChatBoard的构造函数。代码:

chBoard=new ChatBoard(username.getText(),password.getText());
chBoard.setVisible(true);
setVisible(false);

这是ChatBoard.java的代码:

import java.awt.EventQueue;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
import java.util.Collection;
import javax.swing.GroupLayout;
import javax.swing.GroupLayout.Alignment;
import javax.swing.JButton;
import javax.swing.JFrame;
import javax.swing.JLabel;
import javax.swing.JPanel;
import javax.swing.JTextField;
import javax.swing.LayoutStyle.ComponentPlacement;
import javax.swing.border.EmptyBorder;
import org.jivesoftware.smack.Chat;
import org.jivesoftware.smack.ConnectionConfiguration;
import org.jivesoftware.smack.MessageListener;
import org.jivesoftware.smack.Roster;
import org.jivesoftware.smack.RosterEntry;
import org.jivesoftware.smack.XMPPConnection;
import org.jivesoftware.smack.XMPPException;
import org.jivesoftware.smack.packet.Message;
public class ChatBoard extends JFrame implements MessageListener {
private static final long serialVersionUID = 1L;
private JPanel contentPane;
static String username, password;
static XMPPConnection connection;
private JTextField textField;
static JLabel board = new JLabel("");
static Chat chat;
public void sendChat() {
try {
chat = connection.getChatManager().createChat(
"userY@my-pc/Smack", this);
chat.sendMessage("Hello, This is " + username);
} catch (XMPPException e) {
// TODO Auto-generated catch block
e.printStackTrace();
}
}

/**
* Create the frame.
*/
public ChatBoard(String user, String pass) {
username = user;
password = pass;
////  
///JFrame creation code ommited for this thread.
// ////////////////////////////////////////////
XMPPConnection.DEBUG_ENABLED = true;
ConnectionConfiguration config = new ConnectionConfiguration(
"127.0.0.1");

connection = new XMPPConnection(config);
try {
connection.connect();
System.out.println("Connected...");
} catch (XMPPException e) {
e.printStackTrace();
System.out.println("Not Connected. Error :" + e.getMessage());
}
try {
connection.login(username, password);
System.out.println("Logged in...");
} catch (XMPPException e) {
e.printStackTrace();
System.out.println("Not Logged in. Error :" + e.getMessage());
}
Roster roster = connection.getRoster();
Collection<RosterEntry> entries = roster.getEntries();
System.out.println("nn" + entries.size() + " buddy(ies):");
for (RosterEntry r : entries) {
System.out.println(r.getUser());
}
// /////////////////////////////////
}
@Override
public void processMessage(Chat arg0, Message arg1) {
// TODO Auto-generated method stub
board.setText(board.getText() + arg1.getBody());
System.out.println(arg1.getFrom() + ":" + arg1.getBody().toString());
}
}

我是新手,所以如果有什么愚蠢的错误,请原谅我。非常感谢您的帮助。

其他。详细信息:OpenFire 3.7.1在本地主机上使用SMACK 3.2.2

查看http://www.igniterealtime.org/builds/smack/docs/latest/documentation/messaging.html.对于来自另一个用户的传入聊天,您必须覆盖ChatManagerListener

你能在processMessage上设置一个断点吗?它会碰到那个断点吗?如果是这样的话,可能只是要确保:

board.setText()

发生在Swing事件调度线程上

所以试着让你的流程消息像这样:

@Override
public void processMessage(Chat arg0, Message arg1) {
// TODO Auto-generated method stub
try
{
SwingUtilities.invokeAndWait(new Runnable()
{
@Override
public void run()
{
board.setText(board.getText() + arg1.getBody());
}
});
}
catch (InvocationTargetException e)
{
// TODO Auto-generated catch block
e.printStackTrace();
}
catch (InterruptedException e)
{
// TODO Auto-generated catch block
e.printStackTrace();
}
System.out.println(arg1.getFrom() + ":" + arg1.getBody().toString());
}

我在chatBoard中添加了这段代码,就在我的代码中提到的构造函数的末尾,现在它似乎可以工作了:-)谢谢alex.p!

connection.getChatManager().addChatListener(new ChatManagerListener() {

public void chatCreated(final Chat chat, final boolean createdLocally) {
chat.addMessageListener(new MessageListener() {

public void processMessage(Chat chat, Message message) {
//JOptionPane.showMessageDialog(null, "Rec: For " + chat.getParticipant() + " from " + message.getFrom() + "n" + message.getBody());
String sender=message.getFrom();
String senderNames=sender;
System.out.println("Received message: " + (message != null ? message.getBody() : "NULL"));
board.setText(board.getText()+"n "+ message.getFrom()+" : "+ message.getBody());
//PrivateChatManager.receiveMessage(sender, senderNames, message.getBody());

}
});
}
});

希望此代码能帮助您:

public void processMessage(Chat aChat, Message aMessage) {
final XmppBot bot = this.xmppBot;
final Chat chat = aChat;
final Message message = aMessage;
log.debug("message received, type {}", message.getType().toString());

if (message.getBody() != null) {
Runnable runnable = new Runnable() {
public void run() {
Thread.currentThread().setName("Chat: "+chat.getParticipant()+ " Message: "+ message.getBody());
PrintWriter threadPrintWriter = null;
threadPrintWriter = new PrintWriter(new ChatWriter(chat));
bot.getContext().setChat(chat);
bot.getContext().setPrintWriter(threadPrintWriter);
bot.processCommand(message.getBody());
bot.getContext().removeMultiUserChat();
bot.getContext().removePrintWriter();
}
};
Thread t = new Thread(runnable);
t.start();
}
}

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